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Rosemary, Catherine A.; Feldman, Naomi – Literacy Coaching Clearinghouse, 2009
Like authors who create settings as integral components of engaging narratives, thoughtful literacy coaches and other educators who plan and implement professional development consider elements of settings to engage teachers in continuous learning. Many teacher educators, researchers, administrators, literacy coaches, and K-12 teachers understand…
Descriptors: Elementary Secondary Education, Lifelong Learning, Faculty Development, Professional Development
Vogten, Hubert; Koper, Rob; Martens, Harrie; van Bruggen, Jan – Interactive Learning Environments, 2008
In this article TENCompetence will be presented as a framework for lifelong competence development. More specifically, the relationship between the TENCompetence framework and the IMS Learning Design (LD) specification is explored. LD authoring has proven to be challenging and the toolset currently available is targeting expert users mostly…
Descriptors: Competence, Courseware, Intelligent Tutoring Systems, Instructional Development
Chuah, Kee Man; Chen, Chwen Jen; Teh, Chee Siong – Themes in Science and Technology Education, 2008
In recent years, the application of virtual reality (VR) technology in education is rapidly gaining momentum. The educational benefits offered by such technology have prompted many educators as well as instructional designers to investigate ways to create effective and engaging VR learning. Instructional designers have examined widely the…
Descriptors: Instructional Design, Computer Simulation, Web Based Instruction, Educational Environment
Gunts, Ed – Inform, 2000
Examines the design concepts behind the Manassas Park High School (Northern Virginia) that created the National School Board Association's grand prize for best new school in the country. Design features are discussed along with floor plans and photos. (GR)
Descriptors: Awards, Design Preferences, Educational Environment, Educational Facilities Design
Scott, Bernard; Cong, Chunyu – Campus-Wide Information Systems, 2007
Purpose: Today's technology supports the design of more and more sophisticated interactive learning environments. This paper aims to argue that such design should develop from first principles. Design/methodology/approach: In the paper by first principles is meant: learning theory and principles of course design. These principles are briefly…
Descriptors: Learning Theories, Computer Assisted Instruction, Task Analysis, Teaching Methods
Kezar, Adrianna J. – Journal of Higher Education, 2006
Much has been written about the barriers to collaborative work, but little research has been conducted on how to foster collaboration within higher education. This article presents the results of a case study of four campuses that have organized to enable collaboration. The study builds on earlier literature from the corporate sector using a model…
Descriptors: Higher Education, Campuses, Institutional Cooperation, Intercollegiate Cooperation
Jones, Marshall G. – 1999
This paper reports the findings of an ongoing study of engagement in computer-based learning environments. The purpose of the study was to look at what engages people in computer games and to see how those patterns of engagement might be used within computer-based learning environments. The age of participants ranged from four to adulthood.…
Descriptors: Adolescents, Adults, Children, Computer Games
Ming-fen, Li – 2000
The significance of design thinking and systems thinking for design has gained much recognition in recent years. In comparison to design thinking, scholarly discussion about systems thinking has a much longer history and includes more multiple and divergent perspectives. This paper reviews and critiques the essence of design thinking and systems…
Descriptors: Design, Design Preferences, Design Requirements, Designers

Jonassen, David H.; Rohrer-Murphy, Lucia – Educational Technology Research and Development, 1999
Defines activity theory as a socio-cultural and socio-historical lens through which the interaction of human activity and consciousness within its relevant environmental context can be analyzed. Describes how activity theory can be used as a framework for analyzing activities and settings for the purpose of designing constructivist learning…
Descriptors: Constructivism (Learning), Design Preferences, Educational Environment, Educational Research

Lilley, H. Edward – CEFP Journal, 1985
Both the design and image have an effect upon the success of an educational facility in that they affect motivation for both teaching and learning. The components of image include nondeceptive appearance, information availibility, logical location, attractiveness, personality, and human needs. Seven references are provided. (DCS)
Descriptors: Attitudes, Design Preferences, Design Requirements, Educational Environment
Erlandson, Robert F. – 2002
This paper examines how teachers, as educational designers, can utilize universal design for learning (UDL) concepts. UDL is a comprehensive approach to the design of educational systems that addresses elements necessary for the achievement of desired educational goals and objectives: elements such as equity among the participants, environmental…
Descriptors: Computer Assisted Instruction, Computer Uses in Education, Design Preferences, Designers
Huffman, Heather B.; Jernstedt, G. Christian; Reed, Virginia A.; Reber, Emily S.; Burns, Mathew B.; Oostenink, Richard J.; Williams, Margot T. – Educational Technology, 2003
Suggests two guiding principles as a framework to interpret the research findings of environmental psychology that focus on effective classroom design: effective design promotes attention in the classroom and allows for periodic shifts of learner activities. Examines these principles as they apply to the design of a computer classroom, reviewing…
Descriptors: Classroom Design, Computer Assisted Instruction, Computer Uses in Education, Design Preferences
Goodwin, Yvonne A.; Kincaid, Tanna M. – 1998
This paper offers a definition for the word "effective" and then discusses implications of research on the environment in relation to designing effective instruction. Similarities and differences involved in designing effective instruction are presented across four different contexts: K-12, higher education, human services, and…
Descriptors: Corporations, Design Preferences, Educational Environment, Elementary Secondary Education
MANNING, PETER – 1967
THE PRESENT STATE OF DESIGN ON THE PRIMARY SCHOOL ENVIRONMENT IS REPRESENTED IN A COLLECTION OF ESSAYS AND PAPERS. THE REPORT GENERALIZES ABOUT QUALITATIVE FEATURES OF SCHOOL ENVIRONMENT AND SOME OF THEIR CONSEQUENCES FROM THE STANDPOINT OF A MULTI-DISCIPLINARY ENVIRONMENTAL RESEARCH GROUP'S OBSERVATIONS, IN THE COURSE OF WHICH SOME SYSTEMATIC…
Descriptors: Administrator Guides, Building Design, Design Preferences, Educational Environment

Winn, William – Educational Media International, 1999
Discusses the use of virtual environments (VEs) in teaching and learning. Examines the characteristics of effective VE in learning environments, looking at the added value produced by immersion, whereby students learn directly rather than through difficult symbol systems. Many apprehensions about VE are corrected, and the conclusions drawn are…
Descriptors: Computer Assisted Instruction, Computer Uses in Education, Design Preferences, Educational Environment