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Vasiliki Brinia; Aris Plios; Paraskevi Psoni – International Journal of Learning and Change, 2024
Playfulness as a learning technique is applied into the present research in a group of adult learners. Initially, a game scenario was designed and implemented for the subject of microeconomics. Following a qualitative research methodology, through observation and interviews with ten participants before and after the playful activity, the results…
Descriptors: Play, Game Based Learning, Microeconomics, Learning Activities
Karlan, Dean – Journal of Economic Education, 2017
The reality television show "Survivor" has been a ratings success on CBS for over 16 years. In the show, 16 strangers are marooned in a remote location, required to compete in physical and mental challenges and periodically vote to eliminate players from the game. The last person remaining wins one million dollars. The author uses this…
Descriptors: Television, Popular Culture, Economics Education, Microeconomics
Emerson, Tisha L. N.; English, Linda K.; McGoldrick, KimMarie – Journal of Economic Education, 2015
In this study, the authors employed a quasi-experimental research design to examine the efficacy of a cooperative learning pedagogy (i.e., think-pair-share exercises) integrated into sections of microeconomic principles. Materials, exercises, and assessment instruments for all study sections are identical except for the nature of the…
Descriptors: Cooperative Learning, Quasiexperimental Design, Microeconomics, Educational Principles