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Joachim Wirth; Xenia-Lea Weber-Reuter; Corinna Schuster; Jens Fleischer; Detlev Leutner; Ferdinand Stebner – Educational Psychology Review, 2025
Training of self-regulated learning is most effective if it supports learning strategies in combination with metacognitive regulation, and learners can transfer their acquired metacognitive regulation skills to different tasks that require the use of the same learning strategy (near transfer). However, whether learners can transfer metacognitive…
Descriptors: Foreign Countries, Grade 6, Grade 5, Metacognition
Basyal, Deepak; Jones, Dustin L.; Thapa, Mohan – International Journal of Science and Mathematics Education, 2023
We investigated the cognitive demand of the exercise problems that middle school students from Nepal are expected to complete. The middle school (grades 6, 7, and 8) mathematics textbooks examined in this study were published and distributed by the government of Nepal. Our data set consisted of textbooks that are currently in use in public schools…
Descriptors: Cognitive Processes, Difficulty Level, Foreign Countries, Mathematics Activities
Chih-Hung Chen; Hsiang-Yu Chung – Journal of Educational Computing Research, 2024
Computational thinking (CT) has gained considerable attention and in-depth discussion over the last two decades. Although the significance of CT has been highlighted, it could be challenging for educators to teach CT. Fortunately, adopting robots in education has been evidenced to be of benefit to promoting students' learning motivation, CT, and…
Descriptors: Computation, Thinking Skills, Teaching Methods, Programming
Ching-Huei Chen; Wen-Pi Chan; Kun Huang; Chin-Wen Liao – Research in Science & Technological Education, 2023
Background: Museums have been paying an increasing attention to the design of experiences conducive to informal learning. While spontaneous inquiries in museums often pique visitors' intrinsic motivation to learn, certain structures or scaffolds are needed to facilitate sense making in museum learning. Two promising approaches are identified:…
Descriptors: Informal Education, Metacognition, Scaffolding (Teaching Technique), Computer Simulation
Lavy, Ilana – Informatics in Education, 2023
This paper describes a pilot study that explores students learning how to program via a multi-disciplinary approach. The study participants were eleven 6th grade students who learned programming fundamentals via music activities in a Scratch 3.0 environment. These activities included the programming of familiar melodies and the development of…
Descriptors: Computer Science Education, Programming, Grade 6, Music
Julie M. Amador; Ryan Gillespie; Cynthia Carson; Jennifer Kruger – Professional Development in Education, 2024
This paper describes an Online Teaching Lab model that incorporates elements of lesson study and studio model for teacher learning. We focus on changes in design and facilitation decisions of two specific Online Teaching Labs and study differences in teachers' verbal and written responses to better understand how the process supports teacher…
Descriptors: Faculty Development, Laboratories, Electronic Learning, Synchronous Communication
Hong, Jon-Chao; Hwang, Ming-Yueh; Chen, Mei-Syuan; Tai, Kai-Hsin – Journal of Educational Computing Research, 2021
In line with the attention-to-affect model, this study employed a game that encompasses Gestalt perception to explore how extraneous cognitive load (ECL) and gameplay anxiety correlate with attitude towards exploitative learning and attitude towards explorative learning as students play the Visual-Saliency game (VSG) with images of artworks. The…
Descriptors: Difficulty Level, Cognitive Processes, Anxiety, Correlation
Abdullah Kaldirim; Omer Faruk Tavsanli – SAGE Open, 2024
The purpose of this longitudinal study was to critically evaluate the updated Turkish reading curricula to determine whether they enable teachers to design instructional sequences that are highly cognitively demanding. This study was designed as a qualitative inquiry using document analysis to estimate the pedagogically oriented intellectual…
Descriptors: Foreign Countries, Reading Instruction, Curriculum Development, Elementary Schools
Xiao-Fan Lin; Gwo-Jen Hwang; Jing Wang; Yue Zhou; Wenyi Li; Jiachun Liu; Zhong-Mei Liang – Interactive Learning Environments, 2023
Augmented reality (AR) can represent a contextualised scientific inquiry environment in which students may explore the real world and develop science process skills via interacting with rich information from virtual systems. However, it remains a challenge for most students to complete scientific inquiry tasks without proper support. Research…
Descriptors: Computer Simulation, Active Learning, Inquiry, Behavior Patterns
Chen, Chia-Chen; Huang, Po-Hao – Interactive Learning Environments, 2023
In order to explore whether STEAM education in combination with elementary school curriculums can help students' learning performance, this study developed a digital learning system. This digital learning system combined STEAM concepts with elements of gamebased learning. This study developed the curriculum content based on the unit of…
Descriptors: Art Education, STEM Education, Electronic Learning, Handheld Devices
Mambrey, Sophia; Timm, Justin; Landskron, Jana Julia; Schmiemann, Philipp – Journal of Research in Science Teaching, 2020
Present and future social and ecological challenges are complex both to understand and to attempt to solve. To comprehend the complex systems underlying these issues, students need systems thinking skills. However, in science education, a uniform delineation of systems thinking across contexts has yet to be established. While there seems to be…
Descriptors: Science Education, Grade 5, Grade 6, Systems Approach
Soysal, Yilmaz – Learning: Research and Practice, 2020
This study presents an in-depth exploration of the types of discursive functions of teacher questioning and the potential cognitive correspondences embedded in the questioning. The participants were a science teacher and his class of 26 sixth-grade students who were engaged in an immersion science inquiry activity. The major data source was a…
Descriptors: Classroom Communication, Cognitive Processes, Difficulty Level, Questioning Techniques
Uca Özturk, Fatma; Özdemir, Muzaffer; Özbasi, Durmus – Educational Policy Analysis and Strategic Research, 2021
This study aims to reveal how project-based teaching method affects students' achievement, cognitive load and behaviors in programming teaching. In the study, the pretest-posttest, unequaled control group quasi-experimental model, which is one of the experimental models, was used. The participants of the study were sixth grade students who take…
Descriptors: Active Learning, Student Projects, Programming, Computer Science Education
Wu, Chao-Jung; Liu, Chia-Yu; Yang, Chung-Hsuan; Jian, Yu-Cin – European Journal of Psychology of Education, 2021
Despite decades of research on the close link between eye movements and human cognitive processes, the exact nature of the link between eye movements and deliberative thinking in problem-solving remains unknown. Thus, this study explored the critical eye-movement indicators of deliberative thinking and investigated whether visual behaviors could…
Descriptors: Eye Movements, Reading Comprehension, Screening Tests, Scores
Wong, Rachel M.; Adesope, Olusola O.; Carbonneau, Kira J. – Journal of STEM Education: Innovations and Research, 2019
Worked examples and self-explanations studies have been conducted predominantly with college students in controlled laboratory settings. While there is evidence showing the independent effects of these learning strategies with college students, little is known about the combined effects with K-12 students in ecologically-valid environments.…
Descriptors: Middle School Students, Geometric Concepts, Learning Strategies, Mathematics Achievement