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Shackelford, Ray; Griffis, Kurt – Tech Directions, 2006
Newsletters are an important resource or form of media. They offer a cost-effective way to keep people informed, as well as to promote events and programs. Production of a newsletter makes an excellent project, relevant to real-world communication, for technology students. This article presents an activity on how to create a short newsletter. The…
Descriptors: Newspapers, Desktop Publishing, Technology Education, Computer Software
Lasko, David J. – 1993
This compendium of interdisciplinary learning activities is designed to assist technology education instructors who are conducting an introductory secondary-level course in communication technology. The 12 activities, which are sequenced from introductory, low-cost activities to more advanced and more involved activities, deal with the following…
Descriptors: Communications, Communications Satellites, Desktop Publishing, Electronic Mail

Morgan, Mary – Language Arts, 1991
Highlights 14 ERIC documents dating from 1987 to 1989 that are resources for using computers in the language arts classroom. Presents annotations for each document. (MG)
Descriptors: Computer Uses in Education, Desktop Publishing, Elementary Education, Integrated Curriculum
Gerrish, Michael – MultiMedia Schools, 2000
Discusses ways to integrate software-based programs and other new technologies into art education. Provides examples of student activities that are cross-curricular in nature, including computer-based publishing for artwork and writing; and suggests incorporating new technology with traditional methods. (LRW)
Descriptors: Art Education, Computer Assisted Instruction, Computer Software, Conventional Instruction

Pan, Alex C.; Zbikowski, John M. – Computers in the Schools, 1997
Explores teachers' perceptions about computer use in writing instruction. Topics include emerging computer technology, including telecommunications and hypermedia; evolution of software, including word processing, desktop publishing, and multimedia; issues related to implementing technology, including the teacher's role; and suggested learning…
Descriptors: Computer Assisted Instruction, Computer Software, Computer Uses in Education, Desktop Publishing
Reissman, Rose – Learning & Leading with Technology, 1996
Discusses the use of fortune cookie fortunes in a middle school class combined with computer graphics, desktop publishing, and word processing technology to create writing assignments, games, and discussions. Topics include cultural contexts, and students creating their own fortunes. (LRW)
Descriptors: Chinese Culture, Computer Graphics, Computer Uses in Education, Cultural Context
McNally, Lynn; Etchison, Cindy – Learning & Leading with Technology, 2000
Discussion of how to develop curriculum that successfully integrates technology into elementary and secondary school classrooms focuses on solutions for school and classroom management tasks. Highlights include Web-based solutions; student activities; word processing; desktop publishing; draw and paint programs; spreadsheets; and database…
Descriptors: Classroom Techniques, Computer Uses in Education, Courseware, Curriculum Development
Roos, Marie C. – 1992
Noting that recent developments in computer technology facilitate the integration of media in literacy development, this paper reviews 18 items of courseware designed to promote literacy development within a whole language framework. The reviews are divided into four sections dealing with the following topics: (1) idea processors and the…
Descriptors: Computer Assisted Instruction, Computer Software Reviews, Courseware, Desktop Publishing
Kercher, Lydia – 1990
Developed by participants in an inservice workshop at the University of Wyoming, this manual lists 26 educational strategies that make use of current educational technologies, their corresponding skill development, and the content areas involved. For example, one strategy listed is to have students create their own letterhead to be used throughout…
Descriptors: Computer Assisted Instruction, Computer Managed Instruction, Desktop Publishing, Educational Objectives

Law, Debbie; Morgan, Michele – 1997
This document contains a curriculum model that is designed to provide high school computer teachers with practical ideas for a 1-year computer applications course combining 3 quarters of instruction in keyboarding and 1 quarter of basic instruction in databases and spreadsheets. The document begins with a rationale and a 10-item list of…
Descriptors: Behavioral Objectives, Business Education, Classroom Techniques, Computer Literacy
Beeby, Ellen – 1991
This color-coded teacher's guide contains curriculum materials designed to give students an awareness of various desktop publishing techniques before they determine their computer hardware and software needs. The guide contains six units, each of which includes some or all of the following basic components: objective sheet, suggested activities…
Descriptors: Behavioral Objectives, Computer Oriented Programs, Computer Software, Desktop Publishing
Ondrus, Ken – 1989
This learning module for a 12th-grade course in communications technology is designed to help teachers lead students through typesetting and laying out a brochure using Pagemaker and other computer programs on a Macintosh computer. The module contains eight competencies, a description of its content, suggested instructor methodology, worksheets…
Descriptors: Behavioral Objectives, Classroom Techniques, Computer Assisted Design, Computer Graphics
Craft, Clyde O. – 1988
This curriculum guide for a 1-quarter or 1-semester course in computer graphics is designed to be used with Apple II computers. Some of the topics covered include the following: computer graphics terminology and applications, operating Apple computers, graphics programming in BASIC using various programs and commands, computer graphics painting,…
Descriptors: Competence, Competency Based Education, Computer Assisted Design, Computer Graphics
Wiebe, James H. – 1993
This book demonstrates, for teachers at all levels, applications of technology tools for the effective learning and teaching of mathematical skills and concepts as suggested by the National Council of Teachers of Mathematics (NCTM). It focuses on the use of general-purpose computer tools in the mathematics classroom, with an emphasis on problem…
Descriptors: Class Activities, Computer Assisted Instruction, Computer Graphics, Computer Software
Missouri Univ., Columbia. Instructional Materials Lab. – 1992
This module is the fourth of five in the Commercial Art series. The curriculum guide is designed for competency-based teaching and testing. Within this module on computer graphics are six instructional units. A cross-reference table reveals how the instructional components of the module relate to Missouri competencies. Each unit includes some or…
Descriptors: Art Education, Commercial Art, Competency Based Education, Computer Graphics
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