Publication Date
In 2025 | 0 |
Since 2024 | 0 |
Since 2021 (last 5 years) | 0 |
Since 2016 (last 10 years) | 2 |
Since 2006 (last 20 years) | 6 |
Descriptor
Source
British Journal of… | 1 |
Educational Technology | 1 |
European Journal of… | 1 |
International Journal of… | 1 |
Journal of Computing in… | 1 |
Journal of Learning Design | 1 |
Journal of the Learning… | 1 |
Author
Ahmad, Rafiq | 1 |
Artman, Henrik | 1 |
Cole, Michael | 1 |
Elias, Erasto | 1 |
Hayward, Elizabeth O. | 1 |
Homer, Bruce D. | 1 |
Karlgren, Klas | 1 |
Koppes, Wayne F. | 1 |
Lahonde, Nathalie | 1 |
Ming-fen, Li | 1 |
Nelson, Harold G. | 1 |
More ▼ |
Publication Type
Journal Articles | 7 |
Reports - Descriptive | 3 |
Reports - Evaluative | 3 |
Reports - Research | 2 |
Information Analyses | 1 |
Speeches/Meeting Papers | 1 |
Education Level
Higher Education | 3 |
Elementary Secondary Education | 2 |
Postsecondary Education | 2 |
Audience
Location
California (San Diego) | 1 |
Laws, Policies, & Programs
Assessments and Surveys
What Works Clearinghouse Rating
Karlgren, Klas; Ramberg, Robert; Artman, Henrik – International Journal of Technology and Design Education, 2016
Interaction design is usually described as being concerned with interactions with and through artifacts but independent of a specific implementation. Design work has been characterized as a conversation between the designer and the situation and this conversation poses a particular challenge for interaction design as interactions can be elusive…
Descriptors: Interaction, Design, Design Requirements, Instructional Design
Ahmad, Rafiq; Lahonde, Nathalie; Omhover, Jean-françois – Journal of Learning Design, 2014
Design process optimisation and intelligence are the key words of today's scientific community. A proliferation of methods has made design a convoluted area. Designers are usually afraid of selecting one method/tool over another and even expert designers may not necessarily know which method is the best to use in which circumstances. This…
Descriptors: Design, Games, Design Requirements, Decision Making
Cole, Michael; Packer, Martin – Journal of the Learning Sciences, 2016
This article uses a variety of principles of cultural-historical activity theory to extend Herbert Simon's (1996) insight into the inherent linkage between the creation of artifacts and design. We argue that design research must grapple with the doubly artificial, as the classrooms in which many educational designs are implemented are themselves…
Descriptors: Intervention, Design, Design Requirements, Educational Principles
Plass, Jan L.; Homer, Bruce D.; Hayward, Elizabeth O. – Journal of Computing in Higher Education, 2009
This paper reviews research on learning from dynamic visual representations and offers principles for the design of animations and simulations that assure their educational effectiveness. In addition to established principles, new and revised design principle are presented that have been derived from recent research. Our review focuses on the…
Descriptors: Higher Education, Educational Technology, Instructional Effectiveness, Instructional Design
Wahlstedt, Ari; Pekkola, Samuli; Niemela, Marketta – British Journal of Educational Technology, 2008
In this paper, it is argued that e-learning environments are currently more like "buildings", i.e., learning spaces, rather than "schools", i.e., places for learning. The concepts originated from architecture and urban design, where they are used both to distinguish static spaces from inhabited places, and more importantly, as design objectives.…
Descriptors: Distance Education, Virtual Classrooms, Electronic Learning, Educational Technology
Nelson, Harold G.; Stolterman, Erik – Educational Technology, 2000
Discusses how design projects can best be encountered through a designer approach that is inclusive of theoretical and practical knowledge as well as the capacity for pragmatic action. Highlights include design cultures and cultures of design; foundations of design; fundamental activities supported upon the foundations of design; and design…
Descriptors: Design, Design Preferences, Design Requirements, Designers
Elias, Erasto – European Journal of Engineering Education, 2006
Design methodology (DM) is defined by the procedural path, expressed in design models, and techniques or methods used to untangle the various activities within a design model. Design education in universities is mainly based on descriptive design models. Much knowledge and organization have been built into DM to facilitate design teaching.…
Descriptors: Models, Teaching Methods, Instructional Design, Classroom Techniques
Ming-fen, Li – 2000
The significance of design thinking and systems thinking for design has gained much recognition in recent years. In comparison to design thinking, scholarly discussion about systems thinking has a much longer history and includes more multiple and divergent perspectives. This paper reviews and critiques the essence of design thinking and systems…
Descriptors: Design, Design Preferences, Design Requirements, Designers
Koppes, Wayne F.; And Others – 1962
The results of a project undertaken to assist the Office of Facilities of the State University of New York in the development of design and planning criteria for "learning spaces" with particular emphasis on the considerations for seating, lighting and acoustics. The learning spaces referred to are classified as large group instructional…
Descriptors: Acoustics, Audiovisual Aids, Classroom Design, Controlled Environment