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Hilliard, Lacey J.; Buckingham, Mary H.; Geldhof, G. John; Gansert, Patricia; Stack, Caroline; Gelgoot, Erin S.; Bers, Marina U.; Lerner, Richard M. – Applied Developmental Science, 2018
Video games have the potential to be contexts for moral learning. We investigated whether "Quandary," a video game designed to promote ethical thinking and moral considerations for decision-making, would help promote positive skills such as perspective taking and empathy in adolescents. We examined the effect of playing…
Descriptors: Perspective Taking, Decision Making, Educational Games, Video Games
Eliot, Carol; And Others – 1992
This course guide provides a framework for teaching an ethics course, developed for eighth-graders, that explores the development of values, the decision-making process, and the role of community. Class objectives, procedures, and assignments for 48 class periods are divided into 10 units. Student handouts along with unit assignment lists,…
Descriptors: Critical Thinking, Culture, Decision Making, Decision Making Skills