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Silva Pacheco, Cristián – International Journal of Art & Design Education, 2020
Abstract This article proposes to explore the relationships between art education and the development of complex thinking (proposed as metacompetence in this study) from a theoretical perspective. This is an approach that arises from contemporary conceptions about art, which is an intrinsic relationship between the artwork and the creative and…
Descriptors: Art Education, Thinking Skills, Metacognition, Competence
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Nortey, Samuel; Bodjawah, Edwin Kwesi; Poku, Kwabena Afriyie – International Journal of Education & the Arts, 2021
In 1887, the British colonial masters in the Gold Coast implemented an Arts education reform that prioritized the faithful representation of everyday objects in still-life artistic works. This was known as the Hand and Eye curriculum, an Arts education which was geared towards industrialization and functionality rather than innovation and…
Descriptors: Foreign Countries, Art Education, Educational History, Educational Change
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David Rufo – Art Education, 2024
One afternoon during the early days of the COVID-19 lockdown, as I was retooling my in-person courses for online instruction, I took a break to see how the educators and artists I follow on Instagram were faring. As I scrolled through a variety of posts, I happened upon an image showing a page torn from the 1940 children's book "Lentil"…
Descriptors: COVID-19, Pandemics, Creativity, Self Motivation
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Luo, Ning; Guan, Tao; Wang, Jinling – International Journal of Art & Design Education, 2023
This study investigated visual arts college students' perceptions of the gender stereotyping of creativity and the influence of this stereotyping on creative self-efficacy. The sample consisted of 1198 Chinese visual arts college students. The results showed that (a) both male and female students identified stereotypically masculine traits as more…
Descriptors: Foreign Countries, College Students, Visual Arts, Art Education
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wilson, gloria j.; Zuñiga-West, Flavia – Art Education, 2023
Creative thought leaders and educators have readily invited and challenged humans to harness the imagination as a way to envision otherwise. Ethical teaching and learning processes demand creating equity along a continuum of critical and creative practices (Freire, 1970/2014; hooks, 2009; Love, 2019). Some in the field of art education have taken…
Descriptors: Music, Feminism, Art Teachers, African American Teachers
Angie L. Miller – Strategic National Arts Alumni Project, 2023
This article featuring SNAAP data was recently published in Creativity Research Journal. SNAAP research scientist, Angie Miller, at Indiana University Bloomington, used SNAAP data to explore whether exposure to creative coursework during one's time at their institution was able to predict several different career and arts involvement outcomes for…
Descriptors: Art Education, Undergraduate Students, Creativity, Creative Development
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Brion, Katherine – History of Education, 2022
The "Belle Époque" quest for a modern beauty (an 'art nouveau') extended into France's system of free primary schooling, established in the 1880s by the Third Republic to educate the popular masses. Design reformers' belief in the underlying unity of the fine and applied arts, and their growing emphasis on the importance of individual…
Descriptors: Educational History, Elementary Education, Design, Fine Arts
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Jeldes, Juan Carlos; Cortés-Morales, Susana; Rodo Lunissi, Renée; Moreira-Muñoz, Andrés – International Journal of Art & Design Education, 2022
We reflect about the role of creative and innovative design/fabrication technologies in processes of learning to become with the world and understanding our place as humanity within nature. In particular, we present part of the work of Aconcagua Fablab, a mobile design and digital fabrication laboratory. We situate it in relation to the Fablab…
Descriptors: Design, Innovation, Creativity, Computer Software
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Pearson, Rachael – International Journal of the Whole Child, 2022
Whole Child education nurtures five tenets of the child to ensure they are healthy, safe, engaged, supported, and challenged during their time at school. STEAM programs coincide with the Whole Child approach as it allows them to expand their critical thinking and problem-solving skills, build their social-emotional needs, and be prepared for the…
Descriptors: STEM Education, Art Education, Holistic Approach, Educational Policy
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Sopapradit, Sunti; Wannapiroon, Panita – International Education Studies, 2022
This research developed a model of steam learning with digital fabrication laboratory on cloud computing model to enhance creative product. The objectives of the study were: 1) To create the model, and 2) To evaluate a model. This research method was two parts. The first part about the design's model had four subs: 1) to study and synthesize the…
Descriptors: Models, Internet, Computer Software, Computers
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Ceran, Selma – International Journal of Research in Education and Science, 2022
The aim of this study is to examine the relationship between secondary school students' visual creativity in art and their attitudes towards graphic design. The relational research model, one of the quantitative research designs, was used in the study. Two different data collection tools were used to obtain data. In the study, "visual…
Descriptors: Art Education, Visual Arts, Creativity, Student Attitudes
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Kaplan, Heather – Art Education, 2020
This article explores how the notion of a serendipitous curriculum relates to young children's artmaking events in an early childhood center in the Midwest. A new materialist theoretical lens is used that not only considers the agency and action of children, but also enables ALL matter within a relation to act. In doing so, it offers a way to…
Descriptors: Art Education, Early Childhood Education, Childrens Art, Art Activities
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Graham, Mark A. – Art Education, 2020
The emphasis on science, technology, engineering, and math (STEM) disciplines in schools has caused advocates for art education to propose the addition of the arts to the study of STEM, transforming STEM into STEAM. One method of implementing STEAM is Design Thinking (Henriksen, 2017). STEAM education and Design Thinking are both models for…
Descriptors: STEM Education, Art Education, Problem Solving, Creativity
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Georgia Sowerby; Tabitha Millett – International Journal of Art & Design Education, 2024
In the studio, there are routines and rituals to be observed. One of those is making gesso. The quantities change each time and the ingredients vary, but the mechanical process remains the same: soak rabbit skin glue for 3 hours, double burner melt the glue, sieve in champagne chalk whiting, stir slowly, and tap the sides to remove air bubbles.…
Descriptors: Secondary School Curriculum, Secondary School Students, Secondary School Teachers, Art Education
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Ieva Gintere; Emmanouel Rovithis; Ágnes Karolina Bakk; Alvis Misjuns – International Journal of Game-Based Learning, 2024
The study presents the authors' research for the purpose of designing ImGame, a virtual environment inviting users to playfully learn about the concept of immersion and its historical antecedents. The authors describe ImGame's current pre-production stage and examine the basic characteristics of the feeling of immersion. They intend to deepen the…
Descriptors: Computer Simulation, Creativity, Educational Technology, Interdisciplinary Approach
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