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Susina, Jan – American Journal of Play, 2010
Mathematician Charles Dodgson's love of play and his need for rules came together in his use of popular games as part of the structure of the two famous children's books, "Alice in Wonderland" and "Through the Looking-Glass," he wrote under the pseudonym Lewis Carroll. The author of this article looks at the interplay between…
Descriptors: Play, Books, Novels, Games
The Art of Environmental Adult Education: Creative Responses to a Contemporary Ecological Imperative
Clover, Darlene E. – International Journal for Talent Development and Creativity, 2013
In this article, I share the story of "The Positive Energy Quilts," a collective environmental adult education art project on Vancouver Island, British Columbia that challenged the building of a power plant. I illustrate how this project creatively, poignantly, and stealthily drew out knowledge, and visual-counter narratives, challenged…
Descriptors: Adult Education, Environmental Education, Art, Program Descriptions
Scoffham, Stephen – Education 3-13, 2013
Creativity is a complex and contested notion but is now widely recognised as a feature of learning across the curriculum. This article explores how primary geography teaching can be enriched by creative practice. It goes beyond simply suggesting imaginative ways to devise geography lessons, to outline a pedagogy which places children at the heart…
Descriptors: Creativity, Geography Instruction, Teaching Methods, Well Being
Cramond, Bonnie – Understanding Our Gifted, 2011
In this article, the author talks about celebrating the differences of all gifted students. Rather than isolate or ridicule creative individuals, people need to recognize that the very characteristics that enable creative people to think originally may cause them to be seen as different and even bizarre. She suggests that people need to accept and…
Descriptors: Creativity, Academically Gifted, Gifted, Parent Student Relationship
Austring, Bennye D.; Sorensen, Merete – Online Submission, 2012
As the aesthetic learning process is always relational and developed in interaction with the surrounding culture, the participants in the aesthetic activities can develop cultural identity and social skills. Add to this that the individual can share its inner world with others through aesthetic activities in the potential space and in this way…
Descriptors: Art Education, Foreign Countries, Aesthetics, Self Concept
Kuo, Ming-Shiou; Chuang, Tsung-Yen – International Journal of Distance Education Technologies, 2013
The teaching of 3D digital game design requires the development of students' meta-skills, from story creativity to 3D model construction, and even the visualization process in design thinking. The characteristics a good game designer should possess have been identified as including redesign things, creativity thinking and the ability to…
Descriptors: Design, Cognitive Processes, Thinking Skills, Creativity
Hobson, Jessica A.; Hobson, R. Peter; Malik, Supriya; Bargiota, Kyratso; Calo, Susana – British Journal of Developmental Psychology, 2013
The focus of this study is the nature and concomitants of pretend play among young children with autism. Age- and language-matched children with autism ("n"= 27), autism spectrum disorder ("n"= 14), and developmental disorders without autism ("n"= 16) were administered the Test of Pretend Play (ToPP; Lewis &…
Descriptors: Correlation, Play, Interpersonal Relationship, Autism
Connell, Elizabeth E. – Understanding Our Gifted, 2010
Peter, 7 years old, spends most of his time playing with his stick alone. After several unsuccessful attempts to get Peter to join his cousins, his aunt asks the boy's parents if they have considered having him evaluated by a psychologist. Peter's parents are not as concerned about the stick behavior as is his aunt. Although the attachment to his…
Descriptors: Creativity, Attention Span, Gifted, Motivation
Lou, Shi-Jer; Tsai, Huei-Yin; Tseng, Kuo-Hung; Shih, Ru-Chu – International Journal of Distance Education Technologies, 2014
This study aims to explore the application of STEM-I (STEM-Imagination) project-based learning activities and its effects on the effectiveness, processes, and characteristics of STEM integrative knowledge learning and imagination development for female high school students. A total of 72 female high school students were divided into 18 teams.…
Descriptors: Females, High School Students, STEM Education, Student Projects
Anderson, Rosemarie; Braud, William – SUNY Press, 2011
Research approaches in the field of transpersonal psychology can be transformative for researchers, participants, and the audience of a project. This book offers these transformative approaches to those conducting research across the human sciences and the humanities. Rosemarie Anderson and William Braud first described such methods in…
Descriptors: Research Methodology, Psychology, Humanities, Research Skills
Badzakova-Trajkov, Gjurgjica; Haberling, Isabelle S.; Corballis, Michael C. – Neuropsychologia, 2011
Magical ideation has been shown to be related to measures of hand preference, in which those with mixed handedness exhibit higher levels of magical ideation than those with either consistent left- or right-handedness. It is unclear whether the relation between magical ideation and hand preference is the result of a bias in questionnaire-taking…
Descriptors: Creativity, Handedness, Measures (Individuals), Diagnostic Tests
Norvilitis, Jill M.; Reid, Howard M.; Ling, Sun; Chen, Sisi – Journal of The First-Year Experience & Students in Transition, 2013
Data were analyzed from 178 American and 153 Chinese college students who participated in a study examining motivation to attend college. Students in the two countries reported similar motivations for attending college, with career and personal reasons being most important and helping family least important. Also, the study assessed the influence…
Descriptors: Foreign Countries, Student Motivation, College Students, Cross Cultural Studies
Conklin, Hilary G. – American Educational Research Journal, 2014
Recent efforts to define qualities of effective teaching practice have done little to capture the role of play, imagination, and creativity in classroom teaching. Drawing on theories of play and data from a two-year case study that included classroom observations, interviews, artifact collection, and surveys, the author examines the ways in which…
Descriptors: Teacher Effectiveness, Middle School Teachers, Middle School Students, Teaching Methods
Conn, Kathleen – Science Teacher, 2012
Drama and imagination have a place in every classroom, not just in the English teacher's. In fact, nowhere are they more critical to students' motivation than in bringing to life the often arcane equations of science. By inventing curiosity-provoking scenarios that require students to apply science concepts and processes as integral and…
Descriptors: Creativity, Rote Learning, Learning Motivation, Memorization
Notar, Charles E.; Padgett, Sharon – College Student Journal, 2010
It is the authors' contention that there is no such thing as "thinking outside the box." However, the term has become an iconic phrase for a generation. The discussion presents the authors' thoughts on why there is no box in which to think outside. If there is a box, then accidental learning would never exist for students.
Descriptors: Critical Thinking, Imagination, Creativity, Innovation