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Schmidt, Theron – Arts and Humanities in Higher Education: An International Journal of Theory, Research and Practice, 2021
This article brings into relation critical perspectives and practical tactics from a range of different fields--performance studies, visual art practice, pedagogy and educational theory, and activism and community organising--in order to create some space for re-imagining what might be possible within the dynamics of the Higher Education…
Descriptors: Higher Education, Classroom Environment, Theater Arts, Visual Arts
Ghani, Bilquis – Journal of Curriculum and Pedagogy, 2021
Kabul is a city that has experienced years of war and devastation. Through the ruptures to culture, Kabuli1 artists are using their art practice to rebuild their city. As a public pedagogy, the artworks produced in the streets of Kabul reflect the intersection of activism, education, and creative expression. This article will look at how two…
Descriptors: Conflict, Foreign Countries, Fear, War
Ketal Patel – ProQuest LLC, 2021
Though art education and creative placemaking are two established fields within the arts and culture ecosystem, very little research examines the intersections of these two domains. Specifically, a gap exists in practitioner voices to share their practical knowledge and experiences in the field. This study is an investigation of intersections…
Descriptors: Art Education, Art Teachers, Teaching Methods, Creativity
Chad-Friedman, Emma; Lee, Yoona; Liu, Xiaodong; Watson, Malcolm W. – Journal of Creative Behavior, 2019
This exploratory study compared the effects of two different teaching methods (teacher-directed vs. choice-based) on the overall art skills, realistic drawing ability, intrinsic motivation to pursue art, and creativity in art productions in children attending the two art programs. The sample consisted of 83 third graders who completed two art…
Descriptors: Visual Arts, Art Education, Student Motivation, Creativity
Uboldi, Anna – British Journal of Sociology of Education, 2020
A consolidated sociological line of the research allows us to understand the educational advantages of middle-class pupils in terms of the dynamics of reproduction [Bourdieu, P., and J. C. Passeron. 1970. "The Inheritors: French Students and Their Relations to Culture," translated and edited by Richard Nice. Chicago: University of…
Descriptors: Art Education, Advantaged, Secondary School Students, Educational Attainment
Wall, Gina; Hale, Alex – International Journal of Art & Design Education, 2020
This paper conceptualises practice in the space between and beyond Art & Archaeology as a zone where disciplinary certainties and known practices are unsettled, expanded and re-cast. We will outline our current thinking about heritage landscapes as places and temporalities for engagement in the practice of what Henk Slager calls the…
Descriptors: Art, Archaeology, Archives, Art Education
Jane Andrews; Maryam Almohammad – Journal of Multilingual Theories and Practices, 2024
Inspired by academic thinking and practice-based work on creativity and education, and creative approaches in language education, this article is based on outcomes of the project 'Creating Welcoming Learning Environments: Disseminating Arts-Based Approaches to Including All Learners', funded by the UK Arts & Humanities Research Council. The…
Descriptors: Creativity, Second Language Learning, Second Language Instruction, Language Teachers
Krauss, Sarah; LaRiviere, Mark – Art Education, 2022
For the past 10 years, Creative Classrooms has partnered with schools to develop learner-centered visual arts programs for students in kindergarten through 8th grade. This program is part of the Children's Arts Guild, a New York City nonprofit. The program works with schools to train art educators through monthly professional development…
Descriptors: Art Education, COVID-19, Pandemics, Visual Arts
Aurava, Riikka; Meriläinen, Mikko – Education and Information Technologies, 2022
This article describes the expectations and experiences of young (16 to 19 year old) digital game jam participants (N = 34) who attend Finnish general upper secondary schools. Game jams are a form of game creation: events where games are made in co-operation. They are widely used in game design education and in addition, when participated…
Descriptors: Expectation, Secondary School Students, Adolescents, Foreign Countries
Akman, Özkan; Tütünsatar, Hatice Evrim; Yetisen, Serdar – International Society for Technology, Education, and Science, 2022
In this study, it is aimed to gain the ability to transform what nature offers into a work of art by using traditional methods. The study has two main aims. Its first purpose is to present ways to transfer environmental literacy skills through art education, as a value that should be acquired at an early age. The second is to contribute to the…
Descriptors: Art Education, Secondary School Students, Environmental Education, Transfer of Training
Lori Anne Palmer – ProQuest LLC, 2022
Art Appreciation is often a course that undergraduate students take to meet their general education requirements. However, many students have little interest or value of art due to a lack of previous art experiences and often choose the course because they feel it will be relatively easy. This qualitative, naturalistic inquiry focused on students'…
Descriptors: Art Education, Art Appreciation, Teaching Methods, Aesthetics
Allina, Babette – Arts Education Policy Review, 2018
The Science, Technology, Engineering, Arts, and Mathematics (STEAM) movement argues that broad-based education that promotes creativity recognizes student learning diversity, increases student engagement and can potentially enhance Science, Technology, Engineering, and Mathematics (STEM) learning by embracing cross-cutting translational skills…
Descriptors: Educational Policy, Creativity, STEM Education, Art Education
Odewumi, Olubunmi Michael – International Journal of Education and Development using Information and Communication Technology, 2021
Diagrams have been used for instructional purposes for many years and recent advancements permit the design of an idea by a wider range of diagrams for easy understanding. The study employed an experimental design to examine the effectiveness of computer-based concept maps (CBCM) on students' cognitive learning of colours. A quasi-experimental…
Descriptors: Visual Aids, Concept Mapping, Educational Technology, Secondary School Students
O'Grady-Jones, Mary; Grant, Michael M. – Gifted Child Today, 2023
The purpose of this research was to describe the impact of digital game building on fourth grade gifted and talented students' problem-solving, creativity, and collaboration skills. Increasingly, there has been a call to involve students in real-world experiences through projects that explore authentic issues using technology. Game design-based…
Descriptors: Academically Gifted, Talent, Computer Games, Educational Games
Pataky, Gabriella – Center for Educational Policy Studies Journal, 2020
The task of twenty-first century art education is to contribute to the blossoming of the child's personality. In this article, I approach this challenge from two principal directions, both of which provide a window onto unfamiliar terrain. This project sought to answer the following research questions: How do plastic, spatial (3D) creative…
Descriptors: Art Education, Spatial Ability, Creativity, Skill Development