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Rasti-Behbahani, Amin; Shahbazi, Maryam – Computer Assisted Language Learning, 2022
This study investigates the probable effect of a digital game-based vocabulary learning (DGBVL) task on the acquisition of some components of a word knowledge framework. In so doing, 124 Persian speakers (56 males and 68 females) were randomly assigned to either a control or an experimental group. The experimental group participants completed a…
Descriptors: Computer Games, Game Based Learning, Comparative Analysis, Task Analysis
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Farshi, Najmeh; Tavakoli, Mansoor – Language Teaching Research, 2021
The purpose of this study was to find out, whether three methods of presenting input, were effective in relation to language aptitude. Persian-speaking learners of English were provided with 20 grammatical collocations (verb-preposition collocations) embedded in authentic passages, lexically/grammatically elaborated passages, and…
Descriptors: Language Aptitude, Linguistic Input, Grammar, Indo European Languages