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Moore, Leigh; Campbell, Narelle – Student Success, 2020
This practice report describes how escape rooms have been used by one Australian university to successfully engage with high-school students who reside in areas of relative socio-educational disadvantage. We discuss how the escape room approach aligns with Lizzio's "Five Senses of Success" and offer recommendations for further use and…
Descriptors: High School Students, Games, Educationally Disadvantaged, Economically Disadvantaged
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Wang, Cixiao; Ma, Yuying; Wu, Feng – Journal of Science Education and Technology, 2020
In scientific inquiry learning, manipulatives have been widely utilized as learning resources. Studies have explored the advantages of virtual manipulative (VM) for conceptual understanding and knowledge construction in science education. However, research on the mental engagement and perception of students during collaborative learning under…
Descriptors: Cooperative Learning, Inquiry, Science Education, Manipulative Materials
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Shoepe, Todd C.; McManus, John F.; August, Stephanie E.; Mattos, Nicholas L.; Vollucci, Tomasina C.; Sparks, Paul R. – American Journal of Distance Education, 2020
The number of online courses in higher education is on the rise. However, empirical evidence elucidating best practices for synchronous online instruction is needed to best implement these courses. The research purposes were to examine synchronous online class sessions to (1) quantify interaction type, frequency, and rate, (2) quantify student…
Descriptors: Prompting, Learner Engagement, Synchronous Communication, Online Courses
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Dashti, Fatimah A.; Habeeb, Kawthar M. – Early Childhood Education Journal, 2020
There is much debate over the potential impact of the iPad and similar technologies when applied to classroom activities. Some view such resources as distractions that impede collaboration and mutual focus among students, while others see them as resources whose natural appeal to children makes them useful in facilitating cooperative activities…
Descriptors: Handheld Devices, Freehand Drawing, Computer Oriented Programs, Kindergarten
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Saltz, Jeffrey; Heckman, Robert – Online Learning, 2020
With the increasing availability of synchronous video-based breakout rooms within online courses, a growing need exists to understand how to best leverage this technology for enhanced online education. To help address this challenge, this paper reports on a case study that explored student activity within online video-based breakout rooms via a…
Descriptors: Online Courses, Synchronous Communication, Class Activities, Cooperative Learning
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Barlow, Allyson; Brown, Shane – International Journal of STEM Education, 2020
Background: Within STEM education, research on instructional practices has focused on ways to increase student engagement and thereby reap the associated benefits of increased learning, persistence, and academic success. These meaningful-learning goals have been tied most specifically to cognitive engagement, a construct that is often difficult…
Descriptors: Correlation, STEM Education, Undergraduate Students, Learner Engagement
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Mark Frydenberg; David J. Yates; Andre Noonan – Information Systems Education Journal, 2024
This paper explores the course design and implementation of a first-year discovery seminar on "Living in the Metaverse" offered at a business university. Integrated with standardized college-readiness topics, the course combines hands-on activities with collaborative assignments and class discussions to present a multidisciplinary…
Descriptors: Pedagogical Content Knowledge, Technological Literacy, Interdisciplinary Approach, First Year Seminars
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Khalil, Nadine; Aldridge, Jill – Learning Environments Research, 2019
As part of major education reform efforts underway in the United Arab Emirates (UAE), teachers have been introducing cooperative teaching methods in their science classes. Given the limited research carried out in this context, we aimed to: first, provide evidence to support a modified and translated (Arabic/English) version of a well-known…
Descriptors: Student Attitudes, Science Instruction, Cooperative Learning, Foreign Countries
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Altebarmakian, Maria; Alterman, Richard – International Journal of Computer-Supported Collaborative Learning, 2019
This paper presents a study of group cohesion as it arises in online small group different time and place collaboration. Cohesion is modeled in terms of the extent to which a group makes progress together through contentful and meaningful collaborative interactions. This paper makes the case that cohesion in a small group working collaboratively…
Descriptors: Group Unity, Asynchronous Communication, Computer Mediated Communication, Cooperative Learning
Fullan, Michael; Gardner, Mag; Drummy, Max – Educational Leadership, 2019
Noting that teens are disengaged in school and increasingly dispirited by social problems, the authors argue that these students need learning environments that foster engagement, connection, and a greater sense of purpose. They make the case for deep learning--learning that helps students "make connections to the world, to think critically,…
Descriptors: Adolescents, Educational Environment, Learner Engagement, Student School Relationship
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Martin, Cathlena – American Journal of Play, 2018
Game historians usually trace the literary roots of role-playing games to J. R. R. Tolkien and other fantasy authors. In this article, the author argues that, although Tolkien indeed provided pioneer game creators with specific content, historians have missed the important early influence on game history of children's literature that advocates and…
Descriptors: Role Playing, Childrens Literature, History Instruction, Games
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Miller, Angie L.; Silberstein, Samantha M.; BrckaLorenz, Allison – Journal of Advanced Academics, 2021
Research suggests that honors students are more likely to be engaged in some, but not all, aspects of the college experience, although there is less information available from the faculty perspective. This study presents findings from the Faculty Survey of Student Engagement (FSSE), comparing various engagement-related practices between faculty…
Descriptors: Honors Curriculum, Learner Engagement, College Faculty, Undergraduate Students
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Walker, Richard; Chong, Setareh; Chong, James – Research in Learning Technology, 2021
Peer-led group learning is a variation of collaborative learning and is based on 'small groups of students meeting regularly with a peer -- one who has additional expertise in the subject matter -- to work on problems collaboratively' (Pazos, Micari, and Light 2010). In this study, we explored how a Slack team environment could be used in a…
Descriptors: Peer Teaching, Cooperative Learning, Small Group Instruction, Expertise
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Stengel, Ashley; Stanke, Kimberly M.; McPherson, Morgan R.; Drijber, Rhae A. – Natural Sciences Education, 2021
Critical evaluation and analysis are essential skills of the scientific process which can be further developed through reading primary scientific literature. However, early stage scientists, including undergraduate and graduate students, often face barriers to reading and comprehending primary literature, which can make deeper investigation and…
Descriptors: Undergraduate Students, Learner Engagement, Electronic Learning, Journal Writing
Munna, Afzal Sayed; Kalam, Md Abul – Online Submission, 2021
Economic development has encouraged innovation in a range of industries; however, the education industry has been following traditional modes of teaching until recently across the world. This has not only affected the capabilities of the youth but has also led to the problem of unemployment and diminished success rates at the workplace. One of the…
Descriptors: Active Learning, Game Based Learning, Cooperative Learning, Discovery Learning
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