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Showing 1 to 15 of 24 results Save | Export
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Birrell, Carole Louise – Journal of Statistics Education, 2020
Sample survey design is a topic usually taught to students undertaking a minor or major in statistics in the latter part of their bachelor's degree. This article describes an assessment project that fosters active learning and helps to develop a set of essential skills for statistical practice. The project is completed in pairs and submitted in…
Descriptors: Teamwork, Design, Teaching Methods, Statistics
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Gandolfi, Enrico – E-Learning and Digital Media, 2018
This article aims to enlighten how individuals apply and develop cooperative and computational thinking in online collaborative challenges, and what ludic features support or discourage such approaches. Over n = 1400 subjects have been involved with a quantitative survey about three collaboration-based video games--i.e. "Overwatch,"…
Descriptors: Video Games, Group Activities, Cooperative Learning, Logical Thinking
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Augar, Naomi; Woodley, Carolyn J.; Whitefield, Despina; Winchester, Maxwell – International Journal of Educational Management, 2016
Purpose: The purpose of this paper is to develop an understanding of academics' approaches to managing team assessment at an Australian University with a view to informing policy development and assessment design. Design/methodology/approach: The research was conducted using a single exploratory case study approach focussing on the team assessment…
Descriptors: Foreign Countries, College Students, Student Evaluation, Teamwork
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Marczak, Mariusz – Research-publishing.net, 2016
The development of soft skills, which are the most critical skills in the global job market (Abbas & Hum, 2013), is an essential goal of contemporary translator education (Mathias, 2013). A solution that permits students to simultaneously develop translation skills and soft skills is telecollaboration (Dooly & O'Dowd, 2012), i.e. the use…
Descriptors: Student Attitudes, Web 2.0 Technologies, Translation, Cooperative Learning
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Coorey, Jillian – International Journal of Art & Design Education, 2016
The demands in higher education are on the rise. Charged with teaching more content, increased class sizes and engaging students, educators face numerous challenges. In design education, educators are often torn between the teaching of technology and the teaching of theory. Learning the formal concepts of hierarchy, contrast and space provide the…
Descriptors: Active Learning, Learning Strategies, Design, Peer Teaching
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Dimas, Isabel Dórdio; Rebelo, Teresa; Lourenço, Paulo Renato – Learning Organization, 2015
Purpose: The purpose of this paper was to contribute to the clarification of the conditions under which teams can be successful, especially those related to team learning. To attain this goal, in the present study, the mediating role played by team members' motivation on the relationship between team learning conditions (shared learning beliefs…
Descriptors: Hierarchical Linear Modeling, Cooperative Learning, Teamwork, Employees
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Huang, Chung-Kai; Lin, Chun-Yu – Educational Technology & Society, 2017
With the globalization of macro-economic environments, it is important to think about how to use instructional design and web-based digital technologies to enhance students' self-paced learning, stir up learning motivation and enjoyment, build up knowledge-sharing channels, and enhance individual learning. This study experimented with the flipped…
Descriptors: Business Administration Education, Global Approach, Human Resources, College Faculty
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Wallace, Sarah E. – Communication Disorders Quarterly, 2015
Team-based learning (TBL), although found to increase student engagement and higher-level thinking, has not been examined in the field of speech-language pathology. The purpose of this study was to examine the effect of integrating TBL into a capstone course in evidence-based practice (EBP). The researcher evaluated 27 students' understanding of…
Descriptors: Teamwork, Cooperative Learning, Speech Language Pathology, Student Attitudes
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Thomas, Rebecca L.; Chiarelli-Helminiak, Christina M.; Barrette, Kyle; Ferraj, Brunilda – Journal of Teaching in Social Work, 2016
Engaging social work students in research is challenging, in part, because of the way research is taught in the classroom and the need for learners to effectively develop connections between the "abstract world" of research concepts with the "real world" of professional experiences. This article describes the experiences of…
Descriptors: Social Work, Professional Education, Masters Programs, Graduate Students
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Spencer-Oatey, Helen; Dauber, Daniel – Journal of Multilingual and Multicultural Development, 2017
According to a recent report, the top skill that employers are looking for in graduates is an ability to work collaboratively with teams of people from a range of backgrounds and countries. So as universities seek to internationalise, an important question is how successful they are in developing this skill. Both research and anecdotal evidence…
Descriptors: Teamwork, International Education, Skill Development, Cultural Awareness
Fowler, Robin Revette – ProQuest LLC, 2014
Collaborative learning, particularly in the context of team-based, project-based learning, is common in undergraduate engineering education and is associated with deeper learning and enhanced student motivation and retention. However, grouping students in teams for project-based learning sometimes has negative outcomes, which can include lowered…
Descriptors: Cooperative Learning, Teamwork, Undergraduate Students, Engineering Education
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Qureshi, Muhammad Azeem; Stormyhr, Even – International Education Studies, 2012
The increasing diversity in students' enrolment in higher education in Norway offers an opportunity to use collaborative learning and teamwork as a learning vehicle to exploit the synergy in the community to have formal and informal "agoras". Theoretical and empirical observation of the value of team processes provides the framework to…
Descriptors: Foreign Countries, Student Diversity, College Students, Peer Teaching
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Clarke, Peter J.; Davis, Debra; King, Tariq M.; Pava, Jairo; Jones, Edward L. – ACM Transactions on Computing Education, 2014
As software becomes more ubiquitous and complex, the cost of software bugs continues to grow at a staggering rate. To remedy this situation, there needs to be major improvement in the knowledge and application of software validation techniques. Although there are several software validation techniques, software testing continues to be one of the…
Descriptors: Computer Software, Professional Personnel, Engineering, Testing
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Hung, Hui-Chun; Young, Shelley Shwu-Ching – Journal of Educational Computing Research, 2015
This study proposed and implemented a system combining the advantages of both educational games and wireless handheld technology to promote the interactive English learning in the classroom setting. An interactive English vocabulary acquisition board game was designed with the system being implemented on handheld devices. Thirty sixth-grade…
Descriptors: Educational Games, Handheld Devices, Educational Technology, Video Games
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Tlhoaele, Malefyane; Suhre, Cor; Hofman, Adriaan – European Journal of Engineering Education, 2016
Cooperative learning may improve students' motivation, understanding of course concepts, and academic performance. This study therefore enhanced a cooperative, group-project learning technique with technology resources to determine whether doing so improved students' deep learning and performance. A sample of 118 engineering students, randomly…
Descriptors: Technology Uses in Education, Comprehension, Academic Achievement, Cooperative Learning
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