Publication Date
In 2025 | 0 |
Since 2024 | 0 |
Since 2021 (last 5 years) | 0 |
Since 2016 (last 10 years) | 3 |
Since 2006 (last 20 years) | 4 |
Descriptor
Author
Cincera, Jan | 2 |
Bohácková, Petra | 1 |
Brom, Cyril | 1 |
Cincera, Pavel | 1 |
Klement, Daniel | 1 |
Lupac, Miroslav | 1 |
Medek, Michal | 1 |
Preuss, Michal | 1 |
Simonova, Petra | 1 |
Slussareff, Michaela | 1 |
Tichá, Irena | 1 |
More ▼ |
Publication Type
Journal Articles | 4 |
Reports - Research | 4 |
Education Level
Elementary Education | 2 |
High Schools | 1 |
Secondary Education | 1 |
Audience
Location
Czech Republic | 4 |
Laws, Policies, & Programs
Assessments and Surveys
What Works Clearinghouse Rating
Cincera, Jan; Medek, Michal; Cincera, Pavel; Lupac, Miroslav; Tichá, Irena – Research in Science & Technological Education, 2017
Background: Development of scientific understanding of secondary school students is considered to be one of the goals of environmental education. However, it is not quite clear what instructional strategies and what other factors contribute to the effectiveness of environmental education programs promoting this goal. Purpose: The aim was to…
Descriptors: Secondary School Students, Environmental Education, Educational Strategies, Outdoor Education
Cincera, Jan; Simonova, Petra – Applied Environmental Education and Communication, 2017
The article evaluates a Czech environmental education program focused on developing competence in issue investigation. In the evaluation, a simple quasi-experimental design with experimental (N = 200) and control groups was used. The results suggest that the program had a greater impact on girls than on boys, and that it increased their internal…
Descriptors: Environmental Education, Program Evaluation, Quasiexperimental Design, Control Groups
Slussareff, Michaela; Bohácková, Petra – Digital Education Review, 2016
This paper compares two kinds of educational treatment within location-based game approach; learning by playing a location-based game and learning by designing a location-based game. Two parallel elementary school classes were included in our study (N = 27; age 14-15). The "designers" class took part in the whole process of game design…
Descriptors: Design, Video Games, Elementary School Students, Student Participation
Brom, Cyril; Preuss, Michal; Klement, Daniel – Computers & Education, 2011
Curricular schooling can benefit from the usage of educational computer games, but it is difficult to integrate them in the formal schooling system. Here, we investigate one possible approach to this integration, which capitalizes on using a micro-game that can be played with a teacher's guidance as a supplement after a traditional expository…
Descriptors: Control Groups, Computer Assisted Instruction, Foreign Countries, Lecture Method