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Cipani, Ennio – Online Submission, 2010
This paper describes the design and implementation of a class-wide behavior management system that is derived from the Good Behavior Game developed in the 1960s. The Good Behavior Game has several decades of empirical evidence demonstrating its efficacy in ameliorating many classroom problems. This management system can be used across a variety of…
Descriptors: Student Behavior, Behavior Problems, Games, Reinforcement