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Sharifov, Mahammad; Safikhanova, Samaya; Mustafa, Abdulsalam – International Journal of Education and Development using Information and Communication Technology, 2021
Online learning has become increasingly popular as education continues to revolutionise with existing and evolving technologies. Institutions and organisations alike are utilising online learning to meet the demands of learners for a more convenient and adaptable Technology Enhanced Learning (TEL) system to sustain a progressive pedagogy. An…
Descriptors: Online Courses, Integrated Learning Systems, Technology Uses in Education, Educational Technology
Sotirios Karanasios; Marina Papastergiou – Education and Information Technologies, 2024
Location Based Games (LBGs) can support various learning activities in both formal and informal settings. Furthermore, the fact that they can utilize players' physical movement for players' advancement in the game world makes them an appealing alternative for promoting physical activity in students. However, LBGs are not sufficiently used in…
Descriptors: Learning Activities, Educational Games, Learning Management Systems, Telecommunications
Dogucu, Mine; Çetinkaya-Rundel, Mine – Journal of Statistics and Data Science Education, 2022
It is recommended that teacher-scholars of data science adopt reproducible workflows in their research as scholars and teach reproducible workflows to their students. In this article, we propose a third dimension to reproducibility practices and recommend that regardless of whether they teach reproducibility in their courses or not, data science…
Descriptors: Statistics Education, Data Science, Teaching Methods, Instructional Materials
Chenggui Duan – Asian Association of Open Universities Journal, 2024
Purpose: This study aims to examine the factors influencing university students' adoption of open-source software (OSS) within the context of open educational practices (OEP) by applying an extended Unified Theory of Acceptance and Use of Technology (UTAUT 2) model. Design/methodology/approach: The research employs a quantitative approach,…
Descriptors: Open Education, Open Source Technology, Computer Software, Influences
Shan, JunHao; Wang, Wei – Interactive Learning Environments, 2023
Collaboration is the key element of maker movement. Online maker community is a new environment for makers to collaborate with one another voluntarily. This article selected one of the largest open online maker communities in China as the research sample. A total of 1292 postings selected from 19 threads were coded using Schaefer et al.'s (2019,…
Descriptors: Communities of Practice, Creativity, Entrepreneurship, Computer Mediated Communication
Ishan Sudeera Abeywardena – International Review of Research in Open and Distributed Learning, 2023
Extended reality (XR), which encompasses virtual reality (VR), augmented reality (AR), and mixed reality (MR), offers powerful affordances for improving teaching and learning experiences in a post-pandemic world. Increasingly, many governments and institutions around the world are making major investments in XR technologies to prepare education…
Descriptors: Computer Simulation, Technology Uses in Education, Sustainable Development, Barriers
Mayerhofer, Patrick; Carter, James; Donelan, J. Maxwell – Advances in Physiology Education, 2022
To help educators deliver their physiology laboratory courses remotely, we developed an inexpensive, customizable hardware kit along with freely available teaching resources. We based the course design on four principles that should allow students to conduct insightful experiments on different physiological systems. First, the experimental setup…
Descriptors: Laboratory Experiments, Science Instruction, Physiology, Cost Effectiveness
Johri, Aditya – European Journal of Engineering Education, 2022
Increasing digitisation of engineering and social practices has altered the relationship between formal schooling and development of expertise for professional engineering work. What does the development of expertise look like when knowledge is generated and shared at an accelerated pace due to shifts in technology? In this paper, I present case…
Descriptors: Lifelong Learning, Skill Development, Expertise, Professional Personnel
Hollister, Brad; Leon, Juan – International Journal on E-Learning, 2022
An introductory survey course in software engineering is now required at many accredited undergraduate institutions in the United States. The usual presentation of material consists of student projects that showcase design, development, and testing methodologies. While this approach does provide a foundation, students are left without professional…
Descriptors: Open Source Technology, Engineering Education, Computer Software, Undergraduate Students
Wang-Trexler, Nicole; Yeh, Martin K.-C.; Diehl, William C.; Heiser, Rebecca E.; Gregg, Andrea; Tran, Ling; Zhu, Chenyang – International Journal of Web-Based Learning and Teaching Technologies, 2021
Software applications in educational technology have been a strong driving force for the success of online learning at all levels. These applications are created for various purposes and are used by a range of experts. The development of a successful educational technology software takes a deliberate team effort and thoughtful project management.…
Descriptors: Computer Software, Educational Technology, Computer Oriented Programs, Computer System Design
Kussmaul, Clif – Information Systems Education Journal, 2020
This case describes a classroom activity that explores a fictional software product company to help students learn about ways that businesses make money from software, including Free & Open Source Software (FOSS). The activity shows how a company might evolve through different business models, but does not imply that some models are always…
Descriptors: Class Activities, Computer Software, Computer Science Education, Inquiry
Dietrich, André – International Association for Development of the Information Society, 2019
LiaScript is an attempt to enable everyone to create free and interactive online courses, without the need of being an experienced programmer. Instead, it aims to bring both parties, software- and course-developers, closer together by introducing Open-Source techniques into the Open-courSe development process. LiaScript was designed to be…
Descriptors: Online Courses, Computer Software, Open Source Technology, Computer Assisted Testing
Emily Marie Lovell – ProQuest LLC, 2021
The field of computer science has long been plagued by issues of diversity - in particular, attracting and retaining those historically marginalized in computing contexts. This is a great loss to the field, to the future of innovation, and to society. Perhaps most importantly, it is an incalculable loss to those populations excluded from pursuing…
Descriptors: Computer Science Education, Student Diversity, Higher Education, Instructional Design
Richard T. Griscom – Language Documentation & Conservation, 2022
The global COVID-19 pandemic has put into high relief the need for better remote communication and collaboration tools, but also serves as an opportunity to focus on building community capacity and promoting greater community agency in the language documentation process. This paper describes a method for remotely supporting and monitoring a…
Descriptors: Language Research, Documentation, Metadata, Computer Software
Pike, Ronald E.; Brown, Brandon – Information Systems Education Journal, 2019
Cloud computing has grown immensely in the past decade and is becoming increasingly important to organizations. The Computer Information Systems (CIS) program at Cal Poly Pomona has gone through a re-visioning process that included the addition of a course on IT infrastructure to address the growth of cloud computing and resulting changes in IS/IT…
Descriptors: Information Technology, Undergraduate Study, Computer Science Education, Information Systems