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Dawn M. Woods; Linda Doornbos; Cynthia Carver – Contemporary Issues in Technology and Teacher Education (CITE Journal), 2024
This qualitative study investigated how mixed-reality simulations supported the development of justice-oriented core teaching practices within a large elementary education program. Told from the point-of-view of two methods instructors, using candidates' written and oral reflections, the authors examined the use of Mursion[R] mixed reality…
Descriptors: Social Justice, Elementary Education, Computer Simulation, Computer Software
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Berson, Ilene R.; Berson, Michael J. – Social Education, 2023
The authors describe the potential of artificial intelligence (AI) applications like ChatGPT to address the challenges faced in social studies education and develop strategies for its effective integration into the classroom. This includes identifying the ethical implications of AI, its impact on assessment methods, and opportunities for…
Descriptors: Social Studies, Teaching Methods, Artificial Intelligence, Computer Software
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Ahmet Baytak – Research in Social Sciences and Technology, 2024
Following the emergence of chatbots, especially ChatGPT, researchers have begun to examine their capabilities, credibility, and reliability in educational context. In this study, ChatGPT and Google Gemini are used as technological tools to create 7th-grade lesson plans for mathematics, science, literature, and social studies classes. Using…
Descriptors: Lesson Plans, Content Analysis, Artificial Intelligence, Synchronous Communication
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Gyeltshen, Lotey; English, Rebecca – Shanlax International Journal of Education, 2021
This quasi experimental study examined the effect of technology based teaching approaches on the 6th grade students' learning in social studies subject. The participants of the study included two classes of 6th grade students: control group (n=25) and experimental group (n=24) in one of the middle schools in Bhutan. The research instruments…
Descriptors: Social Studies, Technology Integration, Video Technology, Computer Software
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Christopher H. Clark; Cathryn van Kessel – Contemporary Issues in Technology and Teacher Education (CITE Journal), 2024
Due to the introduction and rapid ubiquity of artificial intelligence (AI) and AI-integrated programs that can be used by students and teachers, educational scholarship evaluating the capabilities of AI is needed. This study evaluates the abilities of three prominent AI programs--ChatGPT, Microsoft's Bing, and Google's Bard--to create high school…
Descriptors: Social Studies, High School Teachers, Lesson Plans, Artificial Intelligence
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Kormos, Erik – Contemporary Issues in Technology and Teacher Education (CITE Journal), 2019
This study sought to develop an understanding of current practices by professionals in the field to best prepare future social studies educators in the usage of technology. A quantitative investigation examined the usage and perceptions of educational technology by 398 grades 6-12 social studies teachers from across a Mid-Atlantic state. A…
Descriptors: Social Studies, Preservice Teachers, Preservice Teacher Education, Technology Integration
Bushweller, Kevin C., Ed. – Education Week, 2017
This report, the 20th edition of "Technology Counts," examines how schools are tackling tech training for teachers, "passive" vs. "active" use of digital tools, and online learning needs. Contents include: (1) Tracking 20 Years of Change in Ed Tech (Kevin C. Bushweller); (2) Poor Students Face Digital Divide in How…
Descriptors: Educational Technology, Technology Uses in Education, Teacher Education, Technological Literacy
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Meling, Ådne – Online Submission, 2022
Most Norwegian preservice teachers are required to perform assignments relating to digital competence during their education. In this article, one such mandatory student assignment is used to explore students' interpretations of digital teacher competence. In a study programme for future primary and lower secondary school teachers, second-year…
Descriptors: Digital Literacy, Preservice Teachers, Teacher Education Programs, Assignments
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Shelley, Mack, Ed.; Akcay, Hakan, Ed.; Ozturk, Omer Tayfur, Ed. – International Society for Technology, Education, and Science, 2022
"Proceedings of International Conference on Research in Education and Science" includes full papers presented at the International Conference on Research in Education and Science (ICRES) which took place on March 24-27, 2022 in Antalya, Turkey. The aim of the conference is to offer opportunities to share ideas, to discuss theoretical and…
Descriptors: Educational Technology, Technology Uses in Education, Computer Peripherals, Equipment
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Falahah; Irrahali, Fadhila Alinda – International Journal of Higher Education, 2019
Educational game is a game especially for the kid, that contains educational materials designed in an interactive game that aims to improve intelligence as well as providing knowledge to the users. The opportunity to make android-based education game is open wide, especially the game that exploit local content. In this research, we will develop…
Descriptors: Foreign Countries, Educational Games, Geographic Regions, Educational Technology
Lambert, Richard – Center for Educational Measurement and Evaluation, 2022
Each game within the Ignite by Hatch™ gaming environment belongs to an overall developmental domain and skills-based subdomain and is intended to meet the developmental needs of children at specific skill levels. These skill levels (Beginning, Emerging, Intermediate, Accomplishing, and Proficient+) form an intended developmental pathway. Children…
Descriptors: Formative Evaluation, Child Development, Developmental Stages, Computer Games
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Maloy, Robert; Trust, Torrey; Kommers, Suzan; Malinowski, Allison; LaRoche, Irene – Contemporary Issues in Technology and Teacher Education (CITE Journal), 2017
This exploratory study examines the use of 3D technology by teachers and students in four middle school history/social studies classrooms. As part of a university-developed 3D Printing 4 Teaching & Learning project, teachers integrated 3D modeling and printing into curriculum topics in world geography, U.S. history, and government/civics.…
Descriptors: History Instruction, Social Studies, Teacher Attitudes, Student Attitudes
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Gumonan, Kenn Migan Vincent C.; Fabregas, Aleta C. – Online Submission, 2021
Purpose: The study aims to develop an application that will serve as an alternative learning tool for learning Asian Studies. The delivery of lessons into a virtual reality game depends on the pace of students. The developed application comprises several more features that enable users to get valuable information from an immersive environment.…
Descriptors: Asian Studies, Teaching Methods, Computer Simulation, Computer Games
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Sulianta, Feri; Sapriya; Supriatna, Nana; Disman – International Journal of Higher Education, 2019
The growth of the digital world brings positive and also negative influences in the society, For example, the overwhelmed of uneducated material, provoking news, the contents teaches unhealthy behavior, or hoaxes. Most of the people do not have abilities to recognize quality contents or well written contents. Those conditions are really matter, in…
Descriptors: Social Studies, Guidelines, Teaching Methods, Deception
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Ineç, Zekeriya Fatih – Romanian Review of Geographical Education, 2021
In this study, the stages of creating a dynamic map in Microsoft Excel with the rapid prototyping instructional design model developed by Tripp and Bichelmeyer are explained to support and improve students' global awareness in social studies lessons in Turkey. The dynamic map was created in four general stages in the study, in which the waterfall…
Descriptors: Social Studies, Spreadsheets, Instructional Design, Cultural Awareness
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