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Innovation in Vietnamese Higher Education for Society 5.0: Opportunities, Challenges, and Strategies
Anh Quang Nguyen – International Journal of Research in Education and Science, 2024
The inception of Super Smart Society 5.0 marks a pivotal epoch in which technological advancements such as Artificial Intelligence (AI), the Internet of Things (IoT), and blockchain technology stand at the forefront of redefining the educational landscape. This article delves into the implications of this paradigm shift for higher education,…
Descriptors: Educational Innovation, Higher Education, Sustainable Development, Foreign Countries
Hua Thi Toan; Trinh Thanh Hai; Do Trung Kien – Asian Journal of Education and Training, 2024
The professional work of today's agricultural and forestry engineers is changing dramatically under the impact of the 4th industrial revolution. In that context, the competence to apply information technology (IT) is one of the core and significant competencies. Therefore, in order for training products to meet the needs of society, one of the…
Descriptors: Information Technology, Forestry, Agricultural Education, Technological Literacy
Cong Doanh Duong; Thanh Hieu Nguyen; Thi Viet Nga Ngo; Van Thanh Dao; Ngoc Diep Do; Thanh Van Pham – International Journal of Information and Learning Technology, 2024
Purpose: The advent of artificial intelligence technologies, exemplified by platforms such as ChatGPT, has created a profound global impact, with a particular resonance in education. This research aims to integrate the information systems success (ISS) model with the stimulus-organism-response (SOR) paradigm to explore how information quality and…
Descriptors: Artificial Intelligence, Computer Software, Synchronous Communication, Technology Uses in Education
An Thi Tan Nguyen; Hung Nguyen Thanh; Cuong Le Minh; Duong Huu Tong; Bui Phuong Uyen; Nguyen Duc Khiem – Mathematics Teaching Research Journal, 2023
Flipped classroom is one of the teaching models that swaps students' learning space between learning in and before class. GeoGebra software is a dynamic math software that positively affects math teaching, especially geometry, and develops students' problem-solving abilities. The study was conducted to test the effect of combining flipped…
Descriptors: Foreign Countries, Flipped Classroom, Computer Software, Mathematics Instruction
Duong Thi Thuy Mai; Nguyen Van Hanh – International Journal of Computer-Assisted Language Learning and Teaching, 2024
This study investigated whether English proficiency (EP) and English self-efficacy (ESE) influence the credibility of ChatGPT-generated English content (CCGEC) of college students in the English-medium instruction (EMI) courses. We observed a college-level EMI course called "Technical Writing and Presentation", where instructors…
Descriptors: Language Proficiency, Self Efficacy, Credibility, Artificial Intelligence
Pham Sy Nam; Le Hong Thai; Zsolt Lavicza; Angelika Schmid; Tony Houghton – International Journal for Technology in Mathematics Education, 2024
In the 11th-grade Vietnamese Mathematics Curriculum, students learn about parallel relations between planes in space. This is cognitively challenging for many students. Studies have shown difficulties relating to limited spatial imagination and drawing representations. The teacher's approach also causes difficulties for some students; for example,…
Descriptors: Foreign Countries, Computer Simulation, Technology Uses in Education, Mathematics Education
Nguyen, Ngoc-Giang – Educational Research and Reviews, 2021
Vietnam today is having solid innovations in the fields of science, technology, economics, and education. In particular, the Mathematical General Education program launched in 2018 has emphasized the exploitation of information technology in teaching. GeoGebra software is taught right from the 6th grade. GeoGebra software has many advantages in…
Descriptors: Discovery Learning, Educational Technology, Computer Software, Mathematics Instruction
Thi Thuy Tran; Trut Thuy Pham; Thanh Thao Le – Higher Learning Research Communications, 2024
Objective: This study delved into the integration of ChatGPT as a medium for English teacher professional development among Vietnamese English as Foreign Language (EFL) teachers. Methods: Rooted in the Constructivist Learning Theory and the Technological Pedagogical Content Knowledge (TPACK) framework, the qualitative exploration employed…
Descriptors: Faculty Development, English (Second Language), Second Language Learning, Second Language Instruction
Tieu Thuy Chung; Peter Crosthwaite; Cam Thi Hong Cao; Carolina Tavares Carvalho – TESOL Quarterly: A Journal for Teachers of English to Speakers of Other Languages and of Standard English as a Second Dialect, 2024
Data-driven learning (DDL) is an increasingly popular area of research for language teaching and is gradually being incorporated into teacher education programs globally. However, assessing teacher trainees' (self-reported) corpus literacy, and its impact on eventually (and successfully) incorporating corpora into language teaching, is an ongoing…
Descriptors: English (Second Language), Second Language Learning, Second Language Instruction, Computational Linguistics
Tichaona Buzy Musikavanhu; Elizabeth Isabel Scheepers – Acta Educationis Generalis, 2024
Introduction: The COVID-19 pandemic has accelerated the transition to online learning, with synchronous e-learning becoming a critical modality in higher education institutions (HEIs) worldwide. This shift, while ensuring educational continuity, has unveiled numerous challenges, especially in developing nations where resources and infrastructure…
Descriptors: Synchronous Communication, Electronic Learning, Barriers, College Students
Ho Pham Xuan Phuong – Online Submission, 2024
In the realm of AI-driven education, it is pivotal to evaluate the viability of ChatGPT as a substitute for human teachers in English classrooms. This study aims to explore learners' behaviors, perceptions, and attitudes to ChatGPT usage in English language learning. Participants were 120 I.T. students in Vietnam -- the Korea University of…
Descriptors: Artificial Intelligence, English (Second Language), Second Language Learning, Second Language Instruction
Kovalkov, Anastasia; Paassen, Benjamin; Segal, Avi; Gal, Kobi; Pinkwart, Niels – International Educational Data Mining Society, 2021
Promoting creativity is considered an important goal of education, but creativity is notoriously hard to define and measure. In this paper, we make the journey from defining a formal creativity and applying the measure in a practical domain. The measure relies on core theoretical concepts in creativity theory, namely fluency, flexibility, and…
Descriptors: Creativity, Theory Practice Relationship, Evaluators, Specialists
Yao, Christina W.; Bush, Trentee; Collins, Courtney; Tuliao, Minerva; Briscoe, Kaleb L.; Dang, Ngoc Lan Thi – Journal of Comparative and International Higher Education, 2021
STEM education in Vietnam is prioritized, yet effective learning may be difficult for students attending transnational universities. The purpose of this study is to examine the self-regulated learning experiences of STEM undergraduate students attending a collaborative transnational university in Vietnam. Challenges included English language…
Descriptors: STEM Education, Undergraduate Students, Metacognition, Learning Experience
Tran, Thang Manh; Stoilescu, Dorian – Journal of Information Technology Education: Research, 2016
This paper explores and analyses similarities and differences in ICT curricula, policies, and assessment between the Vietnamese and Australian educational systems for the final years of secondary educational level. It was found that while having a common core set of tendencies, the Australian ICT curricula, policies, and assessments differ…
Descriptors: Cross Cultural Studies, Content Analysis, Information Technology, Educational Policy
Nguyen, Lilly Uyen – ProQuest LLC, 2013
This dissertation explores the social worlds of pirated software discs and free/open source software in Vietnam to describe the practices of copying, evangelizing, and translation. This dissertation also reveals the cultural logics of similarity and continuity that sustain these social worlds. Taken together, this dissertation argues that the…
Descriptors: Foreign Countries, Computer Networks, Computer Software, Copyrights
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