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Chávez Herting, David; Cladellas Pros, Ramon; Castelló Tarrida, Antoni – Interactive Learning Environments, 2023
The objective of this study was to examine the variables that affect the use of PowerPoint by university professors. Based on the revised unified theory of acceptance and use of technology (UTAUT-2), a theoretical model adapted to the study context was proposed. The impact of the attitude towards PowerPoint, performance expectancy, effort…
Descriptors: Habit Formation, Educational Technology, Technology Uses in Education, College Faculty
M. Huerta-Gomez-Merodio; M. A. Fernández-Ruiz; M. V. Requena-Garcia-Cruz – European Journal of Education, 2024
Research on improving engineering skills in students advocates for high-quality teaching practices as well as the implementation of digitally enhanced management systems, such as e-Learning. Furthermore, COVID-19 led to several changes in education, such as switching drastically from face to face to emergency remote and later hybrid teaching. This…
Descriptors: Electronic Learning, Blended Learning, Engineering Education, Skill Development
Miras, Adolfo; Cota, Agustín; Martín, Domingo – Education Sciences, 2022
This paper describes a digital application designed for learning Space Groups of Symmetry (SGS). It teaches how to recognize the operations performed by the symmetry elements, both point (or 2D) operators (proper and improper rotations, including mirroring, inversion, and other rotoinversions), and space (or 3D) operators (screw axes and glide…
Descriptors: Educational Technology, Geometric Concepts, Computer Software, Science Instruction
F. Lozano-Galant; R. Porras; B. Mobaraki; F. Calderón; J. Gonzalez-Arteaga; J. A. Lozano-Galant – Journal of Civil Engineering Education, 2024
Traditionally, civil engineering infrastructures have been represented through two-dimensional (2D) drawings, which can lead to interpretation errors and jeopardize engineers' understanding of complex projects. However, with the development of building information modeling (BIM) methodology, civil engineering projects can now be virtually modeled…
Descriptors: Civil Engineering, Physical Environment, Simulated Environment, Synthesis
Flores-Bascuñana, Míriam; Diago, Pascual D.; Villena-Taranilla, Rafael; Yáñez, Dionisio F. – Education Sciences, 2020
Nowadays, Augmented Reality (AR) is one of the emerging technologies with a greater impact in the Education field. Research has proved that AR-based activities improve the teaching and learning processes. Also, the use of this type of technology in classroom facilitates the understanding of contents from different areas as Arts, Mathematics or…
Descriptors: Grade 6, Elementary School Students, Educational Technology, Technology Uses in Education
Garcia Laborda, Jesus; Concha-Díaz, Valeska; Jechimer Ramirez, Eva – Online Submission, 2020
The COVID-19 pandemic worldwide evidenced the need to revise and strengthen the current perspective of the role of technology in nontechnology- based classes. The current situation requires the revision of practices and basic knowledge of computer literacy and use. Traditionally, technology in the process of language learning has been considered…
Descriptors: Preservice Teachers, Technology Integration, Language Teachers, Second Language Learning
Duan, Chenggui; Lee, Tracy K. – Interactive Technology and Smart Education, 2022
Purpose: Free and open-source software (FOSS) has been used worldwide because of the advantages of user control, cost-saving, flexibility, openness, freedom, more security and better stability. The purpose of this study is to explore the status quo of educational application of FOSS and the trends from international perspectives and its…
Descriptors: Technology Uses in Education, Computer Software, Higher Education, Foreign Countries
Crescenzi-Lanna, Lucrezia; Valente, Riccardo; Suárez-Gómez, Rafael – Comunicar: Media Education Research Journal, 2019
The mediated use of technology fosters learning from early childhood and is a potential resource for inclusive education. Nevertheless, the huge range of options and exposure to interactive digital content, which is often online, also implies a series of risks. The definition of protection underlying the current strategies to protect children is…
Descriptors: Educational Technology, Computer Software, Inclusion, Ethics
Adrián Sabalete Suárez; Manuel Roblizo Colmenero – International Studies in Catholic Education, 2024
Skills enabling the integration of information and communications technology (ICT) in classrooms have become necessary for teachers' professional practice. Using an applied approach, this study conducts an analysis of the use of and attitudes and perceptions towards digital skills among Spanish teachers in Salesian schools. Given the relevance of…
Descriptors: Technological Literacy, Pedagogical Content Knowledge, Teacher Attitudes, Digital Literacy
Enzo Ferrari; Pablo Herrero Teijón; Camilo Ruiz – Journal of New Approaches in Educational Research, 2024
Augmented Reality (AR) is now being used in education across various subjects. The number of AR applications has increased with the popularity of smartphones. In this study, we explore the use of AR-based apps for teaching astronomy in the last four years of secondary education in Spain. The study includes an experimental group and a control group…
Descriptors: Astronomy, Computer Simulation, Instructional Effectiveness, Technology Uses in Education
Becerra-Alonso, David; Lopez-Cobo, Isabel; Gómez-Rey, Pilar; Fernández-Navarro, Francisco; Barbera, Elena – Distance Education, 2020
This article describes the development of an application for the grading and provision of feedback on educational processes. The too, named "EduZinc," enables instructors to go through the complete process of creating and evaluating the activities and materials of a course. The application enables for the simultaneous management of two…
Descriptors: Grading, Feedback (Response), Student Centered Learning, Educational Technology
Hernández, Alexánder; Perdomo-Díaz, Josefa; Camacho-Machín, Matías – North American Chapter of the International Group for the Psychology of Mathematics Education, 2020
This paper presents an analysis of the classroom events that a group of future teachers of Secondary Education mathematics identified from their own experience when using GeoGebra to solve problems. The data analyzed are from the written materials by twelve mathematics majors who were studying the Mathematics for Teaching course. The students, in…
Descriptors: Problem Solving, Computer Software, Mathematics Education, Preservice Teachers
Sandra Gonzalez Mingot; Victoria I. Marín – Technology, Pedagogy and Education, 2024
The use of digital educational platforms has increased in schools, especially during COVID-19, accelerating digital transformation and the expansion of data collection. However, the platformisation phenomenon in this context is still largely unexplored. The present study aims to identify the presence and uses of digital platforms in the…
Descriptors: Elementary Education, Foreign Countries, Learning Management Systems, Technology Uses in Education
Soriano-Ayala, Encarnación; Bonillo Díaz, María; Cala, Verónica C. – American Journal of Sexuality Education, 2023
The objective of this study is to analyze the degree of sexualization observed in TikTok videos and to compare it with the narratives of young people about the social network. A mixed-methods research design was used combining (1) a quantitative observational study based on measuring indicators of sexualization in 648 videos published by the 12…
Descriptors: Social Media, Computer Software, Sexuality, Video Technology
Rodriguez-Gil, Luis; García-Zubia, Javier; Orduña, Pablo; López-de-Ipiña, Diego – IEEE Transactions on Learning Technologies, 2017
Online laboratories have traditionally been split between virtual labs, with simulated components; and remote labs, with real components. The former tend to provide less realism but to be easily scalable and less expensive to maintain, while the latter are fully real but tend to require a higher maintenance effort and be more error-prone. This…
Descriptors: Educational Technology, Technology Uses in Education, Laboratories, Simulated Environment