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Dawson, Melanie Rees; Lignugaris/Kraft, Benjamin – Teacher Education and Special Education, 2017
Novice teachers need to develop foundation teaching skills to effectively address student behavior and academics in the classroom. The TLE TeachLivE™ simulation laboratory (TLE) is a virtual classroom used to supplement traditional didactic instruction and field experiences in teacher preparation programs. In this study, repeated practice and…
Descriptors: Teaching Skills, Computer Simulation, Virtual Classrooms, Preservice Teachers
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Cheng, Ka Wai Eric; Chan, Chung Lun – Education Sciences, 2019
A remote-controlled experiment for power electronics was developed for a virtual laboratory. Power converter experiments were set up, allowing students to conduct a remote-controlled experiment with special hardware and electric power. Students can activate parameter controls, connect wires, and tune electric load conditions with preset electronic…
Descriptors: Electronics, Engineering Education, Virtual Classrooms, Undergraduate Students
Olaegbe, Mudasiru K. – ProQuest LLC, 2021
The immense benefits of e-learning cannot be overemphasized. In addition to solving the time and space constraints posed by the traditional/conventional learning methods, it can be more adaptive and interactive to achieve optimum learning output/results. As a consequence of students' varying backgrounds and different learning abilities, the…
Descriptors: Engineering Education, Productivity, Computer Simulation, Self Efficacy
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Perera, Indika; Miller, Alan; Allison, Colin – IEEE Transactions on Learning Technologies, 2017
Immersive 3D Multi User Learning Environments (MULE) have shown sufficient success to warrant their consideration as a mainstream educational paradigm. These are based on 3D Multi User Virtual Environment platforms (MUVE), and although they have been used for various innovative educational projects their complex permission systems and large…
Descriptors: Case Studies, Computer Simulation, Virtual Classrooms, Technical Support
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Coleman, Sarah K.; Smith, Caroline L. – Higher Education Pedagogies, 2019
Virtual laboratory simulations are commercially available to train students; these creative resources are available to complete remotely without traditional time and safety restrictions of laboratory-based practical classes. We introduced a Health and Safety virtual laboratory simulation to a core large first-year science module. Having surveyed…
Descriptors: Educational Benefits, Virtual Classrooms, Computer Simulation, Long Term Memory
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Faour, Malak Abou; Ayoubi, Zalpha – Journal of Education in Science, Environment and Health, 2018
This study investigated the effect of using (VL) on grade 10 students' conceptual understanding of the direct current electric circuit and their attitudes towards physics. The research used a quantitative experimental approach. The sample of the study was formed of 50 students of the tenth grade, aged 14 to 16 years old, of an official secondary…
Descriptors: Student Attitudes, Physics, Grade 10, Control Groups
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Martín-Gutiérrez, Jorge; Mora, Carlos Efrén; Añorbe-Díaz, Beatriz; González-Marrero, Antonio – EURASIA Journal of Mathematics, Science & Technology Education, 2017
Virtual reality captures people's attention. This technology has been applied in many sectors such as medicine, industry, education, video games, or tourism. Perhaps its biggest area of interest has been leisure and entertainment. Regardless the sector, the introduction of virtual or augmented reality had several constraints: it was expensive, it…
Descriptors: Computer Simulation, Technology Uses in Education, Simulated Environment, Technological Advancement
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Dieker, Lisa A.; Straub, Carrie L.; Hughes, Charles E.; Hynes, Michael C.; Hardin, Stacey – Educational Leadership, 2014
Everything's going wrong in the classroom; the teacher's frustration level is so high that she's ready to walk out and try her hand at any other profession besides teaching. Just as things reach a peak, in steps the coach, who says, "Pause classroom!" To the teacher experiencing this scenario, it certainly seemed real. The classroom is,…
Descriptors: Virtual Classrooms, Computer Simulation, Universities, Faculty Development
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Hudson, Melissa E.; Voytecki, Karen S.; Owens, Tosha L.; Zhang, Guili – Rural Special Education Quarterly, 2019
The effects of mixed-reality teaching experiences on participants' perceptions of their classroom management ability are evaluated using a mixed-methods design. Mursion, a technology that enables virtual simulations, is used. Participants include 29 undergraduates pursuing a degree in special education for learners with mild or moderate/severe…
Descriptors: Preservice Teachers, Teaching Experience, Classroom Techniques, Rural Education
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Dabbagh, Nada; Bass, Randall; Bishop, M. J.; Picciano, Anthony G.; Sparrow, Jennifer; Costelloe, Sarah; Cummings, Kristen; Freeman, Brian; Frye, Michael; Porowski, Allan; Wilson, Sandra Jo – What Works Clearinghouse, 2019
Despite increasing college enrollment and growing diversity of the college student population, college completion rates are low. Many colleges are exploring ways to leverage technology to improve student retention and increase the educational options for and success of their diverse student bodies. Web-based course or learning management systems…
Descriptors: Technology Uses in Education, Postsecondary Education, Academic Achievement, College Administration
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Domingo, Jelia R.; Bradley, Elizabeth Gates – Journal of Educational Technology Systems, 2018
The purpose of this study was to ascertain student perceptions of the use and value of three-dimensional virtual environments. A grounded theory approach was used to gather and examine data. Just over half of student participants reported positive experiences. However, most experienced technical difficulties. Despite the technical challenges of…
Descriptors: Student Attitudes, Computer Simulation, Grounded Theory, Online Courses
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Yeh, Yi-Lien; Lan, Yu-Ju – Educational Technology Research and Development, 2018
The importance of learner autonomy has been researched for at least two decades. However, it has been critiqued that most research mainly focused on theoretical explanations and was based on anecdotal evidence (Dalgarno and Lee in "Br J Educ Technol "41(1):10-32, 2010; Hew and Brush in "Educ Technol Res Dev" 55(3):223-252,…
Descriptors: Personal Autonomy, Technological Advancement, Case Studies, Quasiexperimental Design
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Shernoff, Elisa; Frazier, Stacy; Lisetti, Christine; Buche, Cedric; Lunn, Stephanie; Brown, Claire; Delmarre, Alban; Chou, Tommy; Gabbard, Joseph; Morgan, Emily – Grantee Submission, 2018
Early career teachers working in high poverty schools face of overwhelming challenges navigating disruptive behaviors with studies highlighting behavior problems as one of the strongest predictors of turnover (Ingersoll & Smith, 2003). Simulation-based technology leverages important pedagogical strengths (e.g., realistic training context,…
Descriptors: Beginning Teachers, Faculty Development, Computer Simulation, Evidence Based Practice
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Hernandez-Pozas, Olivia; Carreon-Flores, Horacio – Journal of Teaching in International Business, 2019
New generations of International Business (IB) students include the Centennials, also known as Generation Z. These students have experienced their whole life in a virtual and physical reality. They learn differently than previous generations and have an even shorter span of attention than Millennials. We -- IB educators -- need to acknowledge…
Descriptors: Business Administration Education, Teaching Methods, Computer Simulation, Intercultural Communication
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Yusuf, Irfan; Widyaningsih, Sri Wahyu; Sebayang, Sri Rosepda Br. – Journal of Turkish Science Education, 2018
E-learning media is one effective solution as a learning tool that could be implemented anytime and anywhere. Science, Technology, Engineering, and Mathematics (STEM) approach through the use of e-learning is expected to develop students Higher Order Thinking Skills (HOTS). This study aimed to measure students HOTS abilities through the use of…
Descriptors: Electronic Learning, STEM Education, Physics, Thinking Skills
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