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Willatt, Carlos; Flores, Luis Manuel – Studies in Philosophy and Education, 2022
In a context of pervasive digitalization of the social world, both before and during the COVID-19 pandemic, the field of education has undergone major changes with the development of digital practices and settings. However, the physical presence of the subjects and the body remain something primordial and irreplaceable in traditional educational…
Descriptors: Phenomenology, Information Technology, COVID-19, Pandemics
Xu, Xinhao; Wang, Fang – Journal of Educational Computing Research, 2022
This paper reports an immersive virtual reality lab (iVRLab) training environment that offers college students an immersive and embodied experience in engineering lab work. The iVRLab provides a simple and safe environment for students to learn the complex lab operations to process and prepare silicon wafers. It features highly embodied…
Descriptors: Engineering Education, Laboratory Experiments, Pandemics, COVID-19
Caño de las Heras, Simoneta; Kensington-Miller, Barbara; Young, Brent; Gonzalez, Vicente; Krühne, Ulrich; Mansouri, Seyed Soheil; Baroutian, Saeid – Journal of Chemical Education, 2021
Engineering education is facing major challenges as it seeks to provide necessary and robust practical experience for all its undergraduate students. The limitation of resources (capital and operational), the increasing number of engineering students and the need to provide safe, up-to-date laboratory experiences have become global issues.…
Descriptors: Virtual Classrooms, Computer Simulation, Technology Integration, Science Laboratories
Yap, Wei Hsum; Teoh, Ming Li; Tang, Yin Quan; Goh, Bey-Hing – Biochemistry and Molecular Biology Education, 2021
This study presents an evaluation of integrating virtual laboratory simulations in assessment design of a biotechnology course at Taylor's University in Malaysia before, during and post-COVID recovery phases. The purpose was to investigate how virtual laboratory simulations were integrated as part of the assessments of a practical-embedded…
Descriptors: Virtual Classrooms, Computer Simulation, COVID-19, Pandemics
Morales, Nataly Revelo; Rodríguez, Álvaro Guzmán; Rueda, Julio Oleas; Zambrano, Vinicio Velásquez; Mafla, Felipe Castillo; Mesa, Ramiro Rosón – Journal of Education and Learning, 2022
In the School of Architecture at the Pontificia Universidad Católica del Ecuador, we are continuously reflecting on the teaching-learning process in order to offer the best education. The COVID-19 pandemic brings different changes in social, health, work and educative practices, which people have had to adapt to. These new conditions have shifted…
Descriptors: Architectural Education, Workshops, Computer Simulation, Teaching Methods
Pang, Dennis Choon Guan – International Association for Development of the Information Society, 2021
This paper describes how an Immersive Virtual Reality (VR) Classroom in a secondary school in Singapore is used to enhance learning through visualization and deepen understanding of science and increase interest and enjoyment in science. The VR Classroom is a futuristic classroom that taps the affordances of VR and AR to enhance HCI…
Descriptors: Computer Simulation, Virtual Classrooms, Learner Engagement, Secondary School Curriculum
Ion Razvan Radulescu; Antonio Dinis; Benny Malengier; Andrej Cupar; Mirela Blaga; Radek Polansky – International Association for Development of the Information Society, 2022
Industry 4.0 and digitization are nowadays important trends in the textile industry. The need for well-prepared professionals in software for the design and modelling of textile products requires the creation of up-to-date educational resources. Virtual learning supported by e-learning offers the instruments to continue education during pandemic…
Descriptors: Foreign Countries, Online Courses, Computer Software, Design
Lomicka, Lara – Foreign Language Annals, 2020
During Covid-19, educators have been forced to quickly and creatively rethink teaching practices and the education of future generations. Community is a key consideration in reconceptualizing how the traditional classroom might function successfully in an online space. How does the virtual community of language learners interact with each other…
Descriptors: Computer Simulation, Second Language Learning, Second Language Instruction, Disease Incidence
Stephenson, Stefani Pautz; Hardy, Angela; Seylar, John; Wayman, Jeff; Peters, Vanessa; Beylin, Melissa; Roschelle, Jeremy – Wallace Foundation, 2021
While virtual learning environments are not new for many school leaders, the unexpected shift to remote learning during the COVID-19 pandemic has resulted in intensified focus on the need for school leadership to ensure equitable learning in virtual environments. When considering virtual learning for the future, new and current adopters will have…
Descriptors: Principals, Instructional Leadership, COVID-19, Pandemics
Moser, Kelly; Chambless, Krista; Miller, Nicole – Journal of Technology and Teacher Education, 2020
The past decade has been marked by a shift toward practice-based approaches in teacher education. Rehearsal has become an important dialogic strategy for encouraging candidate reflection as they work toward deconstructing and enacting high leverage practices (HLPs) during their preparation. Despite the frequent reference to rehearsals in the…
Descriptors: Language Teachers, English (Second Language), Second Language Learning, Second Language Instruction