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Nicholas Chandler – Higher Education, Skills and Work-based Learning, 2025
Purpose: The purpose of this study is to ascertain which competences are seen by employers as important for accounting students in an emerging economy, to triangulate this list with the experiences of working students and compare with those work competencies acquired during the period of study. Design/methodology/approach: This study employs a…
Descriptors: College Students, Business Administration Education, Accounting, Job Skills
Yunfei Niu; Yan Dong; Jianwei Zhang; Shu Zhang; Ying Cao – Education and Information Technologies, 2025
This study aimed to determine the importance of socialization through sports as exemplified by athletics using interactive technologies for better socialization of students. The Small Group Socialization Scale (SGSS) was utilized for the measurement of socialization. The researchers conducted the study based on the Physical Education Department…
Descriptors: Athletics, Socialization, Technology Uses in Education, Physical Education
Anastasia M. Schauer; Jessie Liu; Christopher Saldaña; Katherine Fu – International Journal of STEM Education, 2025
Background: Even among women who persist in the gender-imbalanced engineering fields, women on engineering design teams tend to take on non-technical roles. Understanding the mechanisms that inform this phenomenon is important for encouraging more women in STEM in order to close the gender gap. Although factors such as self-efficacy, task…
Descriptors: Sex Stereotypes, Engineering Education, Gender Issues, Design
Heather Carle; Cara-Lynn Scheuer; Stephanie Swartz – Higher Education, Skills and Work-based Learning, 2024
Purpose: This study offers insight on the impact of virtual team projects (VTPs) of varying types (global vs domestic teams, technology vs non-tech projects) on competency and anxiety outcomes during the COVID-19 pandemic. Design/methodology/approach: Paired-sample t-tests and ANOVA tests were performed on student survey responses pre- and…
Descriptors: Teamwork, COVID-19, Pandemics, Student Projects
Georgia M. Kapitsaki – IEEE Transactions on Education, 2024
Contribution: Reporting of students' view on the use of preparatory sprint and virtual meetings, as well as on the workload effort in combination with coding artifacts in a Scrum-variant project-based course. Background: Scrum has been adopted to a large extent in Software Engineering (SE) courses. Relevant aspects have been examined in the…
Descriptors: College Faculty, College Students, Computer Software, Programming
Tim M. Benning – Active Learning in Higher Education, 2024
Reducing free-riding is an important challenge for educators who use group projects. In this study, we measure students' preferences for group project characteristics and investigate if characteristics that better help to reduce free-riding become more important for students when stakes increase. We used a discrete choice experiment based on 12…
Descriptors: Group Dynamics, Group Activities, Student Participation, Student Attitudes
Owen, Chris – Management Teaching Review, 2021
Increasingly, graduates of business schools will face business and organizational situations with a high degree of complexity and ambiguity. In this context, teaching and learning strategies need to develop students' abilities in problem structuring and complex problem solving. This article describes a team-based project set to teams of four or…
Descriptors: Fund Raising, Cooperative Learning, Student Projects, Problem Based Learning
Lam, Chris; Campbell, Kim Sydow – Business and Professional Communication Quarterly, 2021
To prepare students for the workforce, instructors of business, technical, and professional communication must incorporate team projects in their curriculum. However, both instructors and students have negative perceptions of team projects due to a variety of factors including team dysfunctions like social loafing. No prior study has examined the…
Descriptors: Leadership, Group Dynamics, College Students, Cooperative Learning
Vance, Eric A. – Journal of Statistics and Data Science Education, 2021
Data science is collaborative and its students should learn teamwork and collaboration. Yet it can be a challenge to fit the teaching of such skills into the data science curriculum. Team-Based Learning (TBL) is a pedagogical strategy that can help educators teach data science better by flipping the classroom to employ small-group collaborative…
Descriptors: Cooperative Learning, Data Analysis, Statistics Education, Flipped Classroom
Fernández-Ferrer, Maite; Espinoza-Pizarro, Dario – Journal of Technology and Science Education, 2022
Through an initial documentary analysis of the flipped classroom in the context of a pandemic and of the new pedagogical models based on active methodologies or pedagogies and cooperative learning, the experience presented below is part of an innovation project based on the design of cooperative activities focused on students to enhance their…
Descriptors: Flipped Classroom, COVID-19, Pandemics, Teaching Methods
Zhang, Bo; Goodman, Lizbeth; Gu, Xiaoqing – SAGE Open, 2022
This study aims to help international students learn the language and cultural knowledge of their future study destination by collaborating with local students through coplaying games in online virtual rooms. Therefore, this study explores whether the 3D interactive game with specific contexts on a virtual platform can support intercultural…
Descriptors: Computer Games, Computer Simulation, Foreign Students, Second Language Learning
Crespí, Paula; García-Ramos, José Manuel; Queiruga-Dios, Marián – Journal of New Approaches in Educational Research, 2022
In response to globalisation, and the cultural, socio-economic, and educational changes it implies, higher education must offer a comprehensive education that favours personal and professional growth. To do this, it must promote competence-based learning through active teaching methodologies. This study will analyse the use of Project-Based…
Descriptors: Student Projects, Active Learning, Program Effectiveness, Interpersonal Competence
Chaijum, Natawee – European Journal of Science and Mathematics Education, 2020
Engineering students have placed demands on how they develop competency in teamwork skills, which is one of the most important competences for most engineers. Due to the advanced information technology, learning from computer-supported collaborative technologies could be more effective for learning nowadays. Brainstorming method is a form of…
Descriptors: Brainstorming, Social Media, Engineering Education, College Students
Tataw, David B. – International Journal for the Scholarship of Teaching and Learning, 2023
This study contributes to the Scholarship of Teaching and Learning by expanding the investigative areas on the role of social capital in collaborative learning environments. This is done by examining aspired and experienced social capital in student reflections on team dynamics in online project teams and aligning student narratives to expected…
Descriptors: Social Capital, Cooperative Learning, Teamwork, Group Dynamics
Shunan Zhang; Dongyan Nan; Seungjong Sun; ShaoPeng Che; Jang Hyun Kim – International Review of Research in Open and Distributed Learning, 2023
Owing to the limitations of computer-mediated communication (CMC), distributed CSCL (Computer-supported collaborative learning) has not always been as effective as desired. Despite recognizing the significance of group composition, the exploration of the function of teammate familiarity in distributed educational settings is restricted. This study…
Descriptors: Computer Mediated Communication, Cooperative Learning, Teamwork, Familiarity