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Showing 31 to 45 of 585 results Save | Export
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Shoval, Roy; Luria, Roy; Makovski, Tal – Journal of Experimental Psychology: Learning, Memory, and Cognition, 2020
Visual working memory (VWM) is traditionally assumed to be immune to proactive interference (PI). However, in a recent study (Endress & Potter, 2014), performance in a visual memory task was superior when all items were unique and hence interference from previous trials was impossible, compared to a standard condition in which a limited set of…
Descriptors: Short Term Memory, Visual Stimuli, Interference (Learning), College Students
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Sisk, Caitlin A.; Remington, Roger W.; Jiang, Yuhong V. – Journal of Experimental Psychology: Learning, Memory, and Cognition, 2020
Mounting evidence suggests that monetary reward induces an incidentally learned selection bias toward highly rewarded features. It remains controversial, however, whether learning of reward regularities has similar effects on spatial attention. Here we ask whether spatial biases toward highly rewarded locations are learned implicitly, or are…
Descriptors: Rewards, Spatial Ability, Bias, Knowledge Level
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van Kesteren, Marlieke Tina Renée; de Vries, Lianne; Meeter, Martijn – Learning & Memory, 2019
According to several computational models, novel items can create a learning mode with dynamics favorable to new learning, and not to memory retrieval. In line with that idea, a new item in a recognition test has been found to create a bias toward calling subsequent items new as well. Here, we tested whether this bias, which we termed the…
Descriptors: Familiarity, Novelty (Stimulus Dimension), Memory, Recognition (Psychology)
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Yang, Hui-Yu – International Journal of Mobile and Blended Learning, 2022
The present study was to explore whether dynamic visualizations enriched with visuospatial cues can optimize learners' cognitive processing of mechanical systems. The animated conditions and cueing patterns were the independent variables with an attempt to investigate their impacts on retention and transfer tests. Either dynamic or static…
Descriptors: Visualization, Visual Stimuli, Spatial Ability, Cues
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Spinelli, Giacomo; Krishna, Kesheni; Perry, Jason R.; Lupker, Stephen J. – Journal of Experimental Psychology: Learning, Memory, and Cognition, 2020
A consistent finding in the Stroop literature is that congruency effects (i.e., the color-naming latency difference between words presented in incongruent vs. congruent colors) are larger for mostly-congruent items (e.g., the word RED presented most often in red) than for mostly-incongruent items (e.g., the word GREEN presented most often in…
Descriptors: Short Term Memory, Cognitive Processes, Difficulty Level, Color
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Liefooghe, Baptist; Hughes, Sean; Schmidt, James R.; De Houwer, Jan – Journal of Experimental Psychology: Learning, Memory, and Cognition, 2020
Automaticity can be established by consistently reinforcing contingencies during practice. During reinforcement learning, however, new relations can also be derived, which were never directly reinforced. For instance, reinforcing the overlapping contingencies A [right arrow] B and A [right arrow] C, can lead to a new relation B-C, which was never…
Descriptors: Reinforcement, Visual Stimuli, Interference (Learning), Reaction Time
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Maschio, Alexandre V.; Correia, Nuno M. R. – International Association for Development of the Information Society, 2020
The use of digital and blended digital learning modes is becoming more popular in teaching practice at various levels of instruction. This article reports a case study with a strong experimental approach in which a digital learning object (DLO) was developed to assist in the pedagogical practice in higher education (in the audiovisual area). The…
Descriptors: Technology Uses in Education, Blended Learning, College Students, Visual Stimuli
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Segaran, Kogilathah; Mohamad Ali, Ahmad Zamzuri; Hoe, Tan Wee – E-Learning and Digital Media, 2021
Virtual learning companions, such as avatars, have shown significant potential in assisting learners--particularly in the Digital Game-Based Learning (DGBL) condition. Since there are many avatar design approaches which can be utilized in DGBL, questions arise on which type of these are most preferred by learners. Mainly, in ensuring that the…
Descriptors: Design, Educational Games, Computer Games, Computer Simulation
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Lin, Yi; Ding, Hongwei; Zhang, Yang – Journal of Speech, Language, and Hearing Research, 2021
Purpose: This study aimed to examine the Stroop effects of verbal and nonverbal cues and their relative impacts on gender differences in unisensory and multisensory emotion perception. Method: Experiment 1 investigated how well 88 normal Chinese adults (43 women and 45 men) could identify emotions conveyed through face, prosody and semantics as…
Descriptors: Reaction Time, Interference (Learning), Color, Visual Stimuli
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Zarcone, Alessandra; Demberg, Vera – Discourse Processes: A Multidisciplinary Journal, 2021
There is now a well-established literature showing that people anticipate upcoming concepts and words during language processing. Commonsense knowledge about typical event sequences and verbal selectional preferences can contribute to anticipating what will be mentioned next. We here investigate how temporal discourse connectives…
Descriptors: Natural Language Processing, Discourse Analysis, Form Classes (Languages), Word Order
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Flavell, Jonathan C.; McKean, Bryony; Tipper, Steven P.; Kirkham, Alexander J.; Vestner, Tim; Over, Harriet – Journal of Experimental Psychology: Learning, Memory, and Cognition, 2019
In 8 experiments, we investigated motion fluency effects on object preference. In each experiment, distinct objects were repeatedly seen moving either fluently (with a smooth and predictable motion) or disfluently (with sudden and unpredictable direction changes) in a task where participants were required to respond to occasional brief changes in…
Descriptors: Motion, Preferences, Visual Stimuli, Memory
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Okulich-Kazarin, Valery; Zhurba, Mykola; Pagava, Oksana; Kalko, Iryna; Serbin, Iyuriy – International Journal of Education and Practice, 2019
The aim of this study is to examine the lecture method preferences of Ukrainian consumers of educational services. The study has observed two popular methods of providing educational services: the auditory method and the visual method. Research methodology included: information research; questioning and statistical processing of questionnaires;…
Descriptors: Lecture Method, Preferences, Foreign Countries, Student Attitudes
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Kukona, Anuenue – Journal of Experimental Psychology: Learning, Memory, and Cognition, 2020
Two visual world experiments investigated the priming of form (e.g., phonology) during language processing. In Experiment 1, participants heard high cloze probability sentences like "In order to have a closer look, the dentist asked the man to open his . . ." while viewing visual arrays with objects like a predictable target mouth,…
Descriptors: Prediction, Priming, Phonology, Language Processing
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Grady, Melissa L.; Gilliam, Tianna M. – Journal of Research in Music Education, 2020
The purpose of this investigation was to examine the effects of three commonly observed choral singer performance conditions (no movement, slight swaying, full-body swaying) on acoustic and perceptual measures of choral sound. We audio recorded an established university choir (N = 29 singers) performing a memorized piece while viewing the same…
Descriptors: Music Activities, Singing, Acoustics, Auditory Perception
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Entel, Olga; Tzelgov, Joseph – Journal of Experimental Psychology: Learning, Memory, and Cognition, 2020
It was suggested that 2 preconditions promote proactive control: a pending plan to control performance and availability of working memory (WM) storage resources. In 4 experiments, we applied these preconditions to the Stroop task. Using a new approach, we focused on task conflict while manipulating not only the different stimuli proportions, but…
Descriptors: Short Term Memory, Comparative Analysis, Reaction Time, Color
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