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Showing 16 to 30 of 93 results Save | Export
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Bradley, Elizabeth G. – Journal of Educational Technology Systems, 2015
In this increasingly digital age, student plagiarism is rampant. Roughly half of college students admit to plagiarizing using content found online, directly copying and pasting the work of others. Digital technology and social media have greatly changed the landscape of how knowledge is acquired and disseminated; thus, students must be explicitly…
Descriptors: Prevention, Plagiarism, Computer Simulation, Teaching Methods
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Sudaryono; Padeli; Febriyanto, Erick – Universal Journal of Educational Research, 2017
Raharja College is one of the universities who apply a learning method that is quite different which does not only rely on the conventional learning system in which Teaching and Learning Activity is done by students and lecturers are required to come face to face directly, but also applying e-learning method learning or better known as iLearning…
Descriptors: Foreign Countries, Models, Electronic Learning, Independent Study
Xu, Yongwen; Johnson, Philip M.; Lee, George E.; Moore, Carleton A.; Brewer, Robert S. – International Association for Development of the Information Society, 2014
Sustainability education and conservation have become an international imperative due to the rising cost of energy, increasing scarcity of natural resource and irresponsible environmental practices. This paper presents Makahiki, an open source serious game framework for sustainability, which implements an extensible framework for different…
Descriptors: Sustainability, Environmental Education, Conservation (Environment), Educational Games
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Unal, Zafer; Unal, Aslihan – Journal of Interactive Learning Research, 2014
The goal of this study is to report the results of a comparative usability study conducted in 2008-2009 on two different course management systems (CMS), BlackBoard and Moodle. 135 students enrolled in the fall 2008 and spring 2009 section of Introduction to Educational Technology participated in the study (72 and 63 respectively). At the…
Descriptors: Integrated Learning Systems, Usability, Comparative Analysis, College Students
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Sevcikova, Beata Lewis – English Language Teaching, 2018
The present research offers an assessment of the online open source tools used in the L2 academic writing, teaching, and learning environment. As fairly little research has been conducted on how to best use online automated proofreaders for educational purposes, the objective of this study is to examine the potential of such online tools. Unlike…
Descriptors: Open Source Technology, Teaching Methods, Feedback (Response), Academic Discourse
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Cazorla, Miguel; Viejo, Diego – Journal of Technology and Science Education, 2015
Machine vision is an important subject in computer science and engineering degrees. For laboratory experimentation, it is desirable to have a complete and easy-to-use tool. In this work we present a Java library, oriented to teaching computer vision. We have designed and built the library from the scratch with emphasis on readability and…
Descriptors: Open Source Technology, Computer Software, Computer Science Education, Vision
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Islim, Omer Faruk; Cagiltay, Kursat – EURASIA Journal of Mathematics, Science & Technology Education, 2016
This descriptive study aims to investigate the instructional effectiveness of Open Educational Resources (OER). It was conducted with 1196 university students who were enrolled in a general chemistry course with an experimental laboratory section. These students voluntarily used OER for their lab activities. Data were collected via a printed,…
Descriptors: Instructional Effectiveness, Case Studies, Open Source Technology, Educational Resources
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Díaz, Erin McNulty – Hispania, 2018
In seeking to both confirm previous conclusions and expand the literature of the field with a different group of participants, McNulty (2012) was (partially) replicated. Three instructional interventions were designed to ascertain which activity type was responsible for learner gains. One treatment group (R) included referential-only practice…
Descriptors: Linguistic Input, Teaching Methods, Intervention, Control Groups
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Kanevsky, Lannie; Xin, Cindy; Ram, Ilana – Collected Essays on Learning and Teaching, 2016
In this paper, we describe and investigate small group discussions of assigned readings in an online version of a "triple-entry activity" in a blended course used an annotation tool, "Marginalia". We wondered if students would interact in this structured, critical, reflective reading activity as effectively online as they had…
Descriptors: Computer Mediated Communication, Online Courses, Blended Learning, Student Attitudes
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Delimont, Nicole; Turtle, Elizabeth C.; Bennett, Andrew; Adhikari, Koushik; Lindshield, Brian L. – Research in Learning Technology, 2016
The Kansas State University Open/Alternative Textbook Initiative provides grants to faculty members to replace textbooks with open/alternative educational resources (OAERs) that are available at no cost to students. Open educational resources are available for anyone to access, while alternative educational resources are not open. The objective of…
Descriptors: College Students, College Faculty, Student Attitudes, Teacher Attitudes
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Kumar, Vikas; Sharma, Deepika – International Journal of Web-Based Learning and Teaching Technologies, 2016
Students in the digital era are habitual of using digital devices not only for playing and interacting with their friends and peers, but also as a tool for education and learning. These digital natives are highly obsessed with the internet driven portable devices and always demand for a multimedia rich content. This specific demand needs to be…
Descriptors: Management Systems, Teaching Methods, Cooperative Learning, Learning Experience
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Borstler, Jurgen; Hilburn, Thomas B. – ACM Transactions on Computing Education, 2016
Team projects are a way to expose students to conflicting project objectives, and "[t]here should be a strong real-world element...to ensure that the experience is realistic" [ACM/IEEE-CS 2015b]. Team projects provide an opportunity for students to put their education into practice and prepare them for their professional careers. The aim…
Descriptors: Teamwork, Computer Science Education, Instructional Design, Psychological Patterns
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Bowring, James; Burke, Quinn – Journal of Interactive Learning Research, 2016
This paper documents four years of a novel approach to teaching a two-course sequence in software engineering as part of the ABET-accredited computer science curriculum at the College of Charleston. This approach is team-based and centers on learning software engineering in the context of open source software projects. In the first course, teams…
Descriptors: Teaching Methods, Computer Software, Computer Science Education, Open Source Technology
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Sack, Carl M.; Roth, Robert E. – Journal of Geography in Higher Education, 2017
Recent shifts in web map technology away from proprietary software and toward development on the Open Web Platform have increased the number and complexity of technical skills needed to do cartography on the Web. Web-based cartography curricula likewise must be adapted to prepare geography, cartography, and GIS students with the skills needed to…
Descriptors: Constructivism (Learning), Open Source Technology, Internet, Geography
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Nkuyubwatsi, Bernard – Cogent Education, 2016
While teachers play an important role in education and supporting learning, many learners in under-resourced settings are not privileged to have access to teachers. Some of these underprivileged learners deal with the issue by engaging in self-determined and self-directed learning. Their efforts sometimes pay off with access to formal higher…
Descriptors: Alignment (Education), Open Source Technology, Employment Potential, Student Needs
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