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Mader, Mohamed J. – African Educational Research Journal, 2015
This paper presents findings from empirical study on assessing third year students' academic performance and development of generic skills through participatory teaching. Generic skills inventory and academic performance were utilized as measuring instruments where as activities of participatory learning used as an independent variable. The main…
Descriptors: Skill Development, Academic Achievement, College Students, Student Centered Learning
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Altay, Burçak – Teaching in Higher Education, 2014
This article initially demonstrates the parallels between the learner-centered approach in education and the user-centered approach in design disciplines. Afterward, a course on human factors that applies learner-centered methods to teach user-centered design is introduced. The focus is on three tasks to identify the application of theoretical and…
Descriptors: Foreign Countries, Higher Education, Disabilities, Accessibility (for Disabled)
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Lapointe-Antunes, Pascale; Moore, James – Accounting Education, 2013
This case asks students to play the role of Doug Grodeckie, Manager of Financial Reporting at Andrew Peller Limited (APL). Doug was asked to prepare a report analyzing Andrew Peller Limited's current tangible long-lived assets disclosures and making recommendations on how best to comply with International Accounting Standard (IAS) 16 Property,…
Descriptors: Accounting, Standards, International Cooperation, Case Method (Teaching Technique)
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Biziouras, Nikolaos – Journal of Political Science Education, 2013
Using a pre-/posttest research design, this article measures the learning impact of active-learning techniques such as role-playing simulations in an international relations course. Using the students' different responses to the pre- and postsimulation surveys in a quasi-experimental design whereby two sections that were taught by the same…
Descriptors: Active Learning, Role Playing, Simulation, International Relations
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Koval, Michael R. – Journal of Legal Studies Education, 2013
Many instructors have fallen into the syllabus habit of the first day, and students have come to expect nothing more. While reviewing the syllabus is important, it is not all that engaging for either the instructor or the students. In this article, the author establishes the pedagogical importance of the first day of class experience through the…
Descriptors: Business Administration Education, Law Related Education, College Instruction, College Students
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Newberry, Robert; Collins, Marianne K. – Marketing Education Review, 2012
Creating experiential learning opportunities that engage students, meet marketing curricula objectives, and fit the application in a traditional semester course is extremely challenging. This paper describes a role-playing simulation offered concurrently to the professional selling and sales management classes in which the selling students act as…
Descriptors: Recruitment, Personnel Selection, Role Playing, Simulation
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Sanders-Bustle, Lynn – International Journal of Education & the Arts, 2012
In this manuscript, the word "circumstances" serves as a conceptual lens through which to examine reflective vignettes of one university art educator and two art education undergraduates written in response to service-learning experiences at a local outreach Center for the homeless. Experiences included the design and teaching of art…
Descriptors: Art Education, Vignettes, Service Learning, Art Teachers
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Colasante, Meg; Douglas, Kathy – Australasian Journal of Educational Technology, 2016
Annotation of video provides students with the opportunity to view and engage with audiovisual content in an interactive and participatory way rather than in passive-receptive mode. This article discusses research into the use of video annotation in four vocational programs at RMIT University in Melbourne, which allowed students to interact with…
Descriptors: Active Learning, Video Technology, Audiovisual Aids, Interactive Video
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Kalaf-Hughes, Nicole; Mills, Russell W. – Journal of Political Science Education, 2016
Much of the research on the use of simulations in the political science classroom focuses on how simulations model different events in the real world, including political campaigns, international diplomacy, and legislative bargaining. In the case of American Politics, many simulations focus on the behavior of Congress and the legislative process,…
Descriptors: Simulation, Political Science, United States Government (Course), Federal Legislation
Myers, Carrie-Anne; Cowie, Helen – Pastoral Care in Education, 2013
Sixty university students in three different participant roles--perpetrator, the target and the bystander--took part in a role-play incident of bullying. Participants were asked to describe (i) their perspective on the incident; (ii) their views of the target and the perpetrator and (iii) their solution to the problem. The findings suggest that…
Descriptors: College Students, Bullying, Student Attitudes, Role Playing
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Koechli, Linda; Glynn, Maureen – International Review of Research in Open and Distance Learning, 2014
This paper outlines an action research project involving the development of an educational online role-playing website, known as Lake Devo. Designed in keeping with constructivist principles, the website is used in select post-secondary courses at Ryerson University and allows learners to work synchronously, using visual, audio, and text elements…
Descriptors: Action Research, Role Playing, Constructivism (Learning), Web Sites
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Emenaker, Ryan – Journal of Political Science Education, 2014
"Pin-the-Tail-on-the-Constitution" is an engaged-learning activity that has been conducted in 26 classes over the past four years. The activity teaches multiple themes commonly included in a variety of courses on American politics such as federalism, congressional powers, the role of the federal courts, and the relevance of the commerce…
Descriptors: Political Science, College Students, Educational Games, Legislators
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Agell, Laia; Soria, Vanessa; Carrió, Mar – Journal of Biological Education, 2015
The use of animals in biomedical research is a socio-scientific issue in which decision-making is complicated. In this article, we describe an experience involving a role play activity performed during school visits to the Barcelona Biomedical Research Park (PRBB) to debate animal testing. Role playing games require students to defend different…
Descriptors: Role Playing, Biomedicine, Medical Research, Animals
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Ferrer, Erica; Staley, Kendra – CATESOL Journal, 2016
This article details the design and implementation of a reading program in a university EFL setting as a strategy to encourage creativity, critical thinking, collaborative learning, and reading for enjoyment (Anderson & Krathwohl, 2001; Richards & Renandya, 2002). This student-centered project challenged ELLs to address issues such as…
Descriptors: Program Design, English (Second Language), Second Language Learning, Second Language Instruction
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Gotlieb, Jerry – Journal of Learning in Higher Education, 2013
Attribution theory was applied to help predict the results of an experiment that examined the effects of three independent variables on students' ratings of their professors. The dependent variables were students' perceptions of whether the professor caused the students' grades and student satisfaction with their professor. The results suggest…
Descriptors: Student Evaluation of Teacher Performance, Predictor Variables, Attribution Theory, Grades (Scholastic)
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