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Ibrahim Arpaci; Mahadi Bahari – Interactive Learning Environments, 2024
Metaverse is an immersive three-dimensional (3D) virtual world inhabited by avatars beyond the physical realm. The COVID-19 pandemic has disrupted the education system and the need to accelerate the digitalization of education has received a lot of attention. Metaverse can be an alternative solution for sociocultural interaction and to continue…
Descriptors: Computer Simulation, Sustainability, Personal Autonomy, Technology Uses in Education
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Meryem Konu-Kadirhanogullari; Seda Vural-Aydin – Journal of Theoretical Educational Science, 2024
The aim of this research is to examine the effects of technology-supported drama method applications on students' academic achievements regarding the central nervous system and their attitudes towards biology. In the research, quasi-experimental design with pre-test post-test control group, one of the quantitative research methods, was used. The…
Descriptors: Drama, Educational Technology, Technology Uses in Education, Science Instruction
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Gunuc, Selim – Journal of College Student Retention: Research, Theory & Practice, 2023
Student engagement refers to the quality and quantity of students' psychological, cognitive, emotional and behavioral reactions to in-class and out-of-class academic and social activities to achieve successful learning outcomes. In literature, the Campus-Class-Technology (CCT) theory in student engagement was developed and tested with some models,…
Descriptors: Learner Engagement, Educational Technology, Models, Technology Integration
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Summak, M. Semih – International Journal of Research in Education and Science, 2022
The aim of this study is to serve as a self-transformative process targeting undergraduate students' professional perspectives, sayings, doings and meaning makings on the conventional classroom management thought by introducing them to the possibilities of Web 3.0 technologies. The study was designed as a critical participatory action research…
Descriptors: Action Research, Participatory Research, College Students, Student Attitudes
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Hilal Yildiz; S. Ipek Kuru Gonen – Turkish Online Journal of Distance Education, 2024
It is imperative to use new technologies in a supportive manner to meet the learners' and teachers' demanding needs as educational environments change in the digital age. The continuous expansion of online learning and distance education opportunities responds to the demands of learners and teachers while pioneering the use of technology in…
Descriptors: Writing Evaluation, Automation, Feedback (Response), Electronic Learning
Gulnihan Altinay; Selami Aydin – Online Submission, 2024
Writing achievement is crucial for English as a foreign language (EFL) learners due to its impact on language skills, overall proficiency, academic success, creativity, and critical thinking. However, the teacher feedback may be problematic due to timing, subjectivity, overemphasis, and alignment with learning goals. Automated feedback, on the…
Descriptors: College Students, Automation, Feedback (Response), Foreign Countries
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Karahan, Muhammed Baran; Kaya, Oktay – African Educational Research Journal, 2023
This research was conducted to determine the attitudes of university students with different socio-economic structures towards information and communication technologies, using information and communication technologies (ICT), which are increasingly used in our daily life, by using a descriptive survey model and survey method. Günbatar (2014) and…
Descriptors: Student Attitudes, College Students, Socioeconomic Status, Physical Education
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Fatih Karatas; Erkan Yüce – International Review of Research in Open and Distributed Learning, 2024
The rapid advancement of artificial intelligence (AI) in education underscores transformative prospects for open and distributed learning, encompassing distance, hybrid, and blended learning environments. This qualitative study, grounded in narrative inquiry, investigates the experiences and perceptions of 141 preservice teachers engaged with AI,…
Descriptors: Artificial Intelligence, Futures (of Society), Preservice Teachers, Reflection
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Vatansever, Ayse; Samur, Yavuz – Journal of Educational Multimedia and Hypermedia, 2022
This study investigated the effects of instructor presence in instructional videos on learning and learners' emotional engagement. Sixty-six learners of English as a foreign language (EFL) at a Turkish university watched an English instructional video with either high-level instructor presence (whiteboard), low-level instructor presence…
Descriptors: Foreign Countries, Video Technology, Technology Uses in Education, Instructional Films
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Hacer Güner; Erkan Er; Gökhan Akçapinar; Mohammad Khalil – Educational Technology & Society, 2024
The revolutionary breakthrough of ChatGPT has significantly impacted various fields, including education. To produce maximum benefit in education from this innovative technology, it should be properly integrated into educational settings to create effective ways for learning while paying attention to ethical considerations. Understanding students'…
Descriptors: Artificial Intelligence, Technology Integration, Student Attitudes, College Students
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Yildiz, Ezgi Pelin – Higher Education Studies, 2022
Arloopa is an augmented reality application that enables the integration of digital content such as images, sounds, texts into real world environments. By another definition the Arloopa app is an AR visualization tool that brings the physical and digital worlds together as one. Arloopa is an augmented reality (AR) and virtual reality (VR) app and…
Descriptors: Physical Environment, Simulated Environment, Synthesis, Information Technology
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Polat, Hamza – Contemporary Educational Technology, 2020
Videos have become an indispensable part of both online and blended learning environments. However, the design of such videos requires careful consideration of multimedia learning principles to reduce the cognitive load during the instruction. In this regard, the purpose of this study is to investigate the effect of text-positions presented at two…
Descriptors: Video Technology, Eye Movements, Educational Technology, Technology Uses in Education
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Baturay, Meltem Huri; Yastibas, Ahmet Erdost – Journal of Educational Technology, 2022
Digital native EFL (i.e., English as a foreign language) students grew up with technology, so they are expected to use technology efficiently while learning or studying English. However, they may not use educational technologies to learn English, as they may not be digitally literate. Therefore, the present study aimed to find out the digital…
Descriptors: Technological Literacy, English (Second Language), English Language Learners, Educational Technology
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Sahika Simsek Çetinkaya; Gülçin Gümüs Çalis; Serife Kibris; Mehmet Topal – Interactive Learning Environments, 2024
This study aimed to determine the effectiveness of two simulation types used for family planning consultation of midwifery students and to compare these methods. This study was conducted at a university in Kastamonu, Turkey, in 2020-2021. The sample of the study was 90 midwifery students. The family planning skill training and communication skills…
Descriptors: Computer Simulation, Technology Uses in Education, Family Planning, Obstetrics
Elverici, Sibel Ergün – Online Submission, 2021
It is true that mobile technologies are growing day by day and as part of they are becoming more and more integrated into everyday lives of people of all ages. One of the reasons of their growing popularity is because they serve different needs of individuals. Since mobile technologies have gained importance and become a powerful asset, different…
Descriptors: Technology Uses in Education, Handheld Devices, Social Media, Technology Integration
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