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Showing 1 to 15 of 32 results Save | Export
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Hogne Lerøy Sataøen; Daniel Lövgren; Simon Neby – Nordic Journal of Studies in Educational Policy, 2023
Promotional videos produced by higher education institutions (HEIs) are an important medium for introducing new generations of students to HEIs and communicating their roles and purposes to the outside world. Despite the widespread use of such videos, research on their contents and implications is relatively sparse. This study addresses this gap…
Descriptors: Video Technology, College Students, Foreign Countries, Higher Education
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Whewell, Emma; Caldwell, Helen; Frydenberg, Mark; Andone, Diana – Education and Information Technologies, 2022
This paper presents data from two international projects focused on the interaction between changemaking and digital making in university students. The data is drawn from the contributions of 63 university students located in the United States, Romania, Spain, Belgium, Norway, Denmark and England. Using a design thinking methodology and a thematic…
Descriptors: College Students, Foreign Countries, Computer Simulation, Creative Activities
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Tobias Alexander Bang Tretow-Fish; Bjarke Lindsø Andersen; Thilde Emilie Møller; Anne-Mette Nortvig – Journal of Learning Development in Higher Education, 2024
This article presents findings from a research project that aimed to replace physical books with an adaptive learning platform, Area9 Rhapsode™, for nursing students' class preparation. As the project expanded, it became evident that students employed diverse preparation practices, prompting an investigation into their preparation habits. This is…
Descriptors: Foreign Countries, Study Habits, Nursing Education, Student Attitudes
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Liikanen, Eeva; Björn, Marko; Nielsen, Marianne – Education and Information Technologies, 2018
Seventeen degree programmes of Biomedical Laboratory Science (BLS) in all Nordic countries collaborate in BioNord under NordPlus. For some years, BioNord focused on the use of information and communication technology (ICT) in the biomedical laboratory science education. The purpose of the study was to explore the use of ICT among teachers and…
Descriptors: Biomedicine, Laboratories, College Science, Educational Technology
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Heinrich, Falk; Kørnøv, Lone – International Journal of Sustainability in Higher Education, 2022
Purpose: This study aims to contribute to the exploration of inter-disciplinary approaches in higher education for sustainability. It is a reflection on a case study linking students in the arts and sustainability science, through which the inter-disciplinary and problem-solving processes for solving a concrete sustainability challenge were…
Descriptors: Interdisciplinary Approach, Higher Education, Sustainability, College Students
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Gutiérrez-Colón, Mar; Frumuselu, Anca Daniela; Curell, Hortènsia – Interactive Learning Environments, 2023
Mobile-assisted language learning (MALL) is a fast-developing field that is constantly growing and evolving in education. There is a lack of publications focusing on implementation studies of MALL as a means to enhance second language/foreign language (L2) reading comprehension. Building on Burston's (2013). Mobile-Assisted Language Learning: a…
Descriptors: Handheld Devices, Second Language Learning, Reading Comprehension, Program Implementation
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Marchetti, Emanuela – E-Learning and Digital Media, 2021
Playful learning has become a common practice in Denmark, across primary and secondary education, however, the phrase playful learning might sound like a paradox, because learning and play suggest opposite values. In playful learning, play is approached as a learning resource, able to foster understanding and critical thinking. In the Occupational…
Descriptors: Play, Teaching Methods, Occupational Therapy, Foreign Countries
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Tømte, Cathrine Edelhard; Fossland, Trine; Aamodt, Per Olaf; Degn, Lise – Quality in Higher Education, 2019
This paper explores the digitalisation of teaching and learning understood as external processes, influenced by government and international trends and as internal processes within the institutions, in Denmark and Norway. These are countries with similarities regarding digitalisation and educational systems. In the internal processes, there was…
Descriptors: Information Technology, Higher Education, Teaching Methods, Learning Processes
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Kolbaek, Ditte – International Association for Development of the Information Society, 2018
Problem-based and project-organized learning (PBL) was originally developed to facilitate collaboration between physically present students; however, due to digitalization, collaboration, dialogues, and other PBL activities should take place online as well. With a theoretical point of departure from Dewey and a methodological point of departure…
Descriptors: Foreign Countries, Problem Based Learning, Student Projects, College Students
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Stockleben, Björn; Thayne, Martyn; Jäminki, Seija; Haukijärvi, Ilkka; Mavengere, Nicholas Blessing; Demirbilek, Muhammet; Ruohonen, Mikko – Education and Information Technologies, 2017
The OnCreate project was initiated by ten universities with expertise in collaborative work in online-based learning environments and explores the specific challenges of implementing university courses in creative disciplines in such an environment. The first research phase comprises a literature search on creativity and its contextual factors in…
Descriptors: Online Courses, Cooperation, Higher Education, Barriers
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Pedersen, Mads Kock; Skyum, Birk; Heck, Robert; Müller, Romain; Bason, Mark; Lieberoth, Andreas; Sherson, Jacob F. – Physical Review Physics Education Research, 2016
A virtual learning environment can engage university students in the learning process in ways that the traditional lectures and lab formats cannot. We present our virtual learning environment "StudentResearcher," which incorporates simulations, multiple-choice quizzes, video lectures, and gamification into a learning path for quantum…
Descriptors: Simulated Environment, Educational Technology, Technology Uses in Education, Quantum Mechanics
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Jespersen, Line Marie Bruun – Journal of Problem Based Learning in Higher Education, 2018
Art and Technology is an interdisciplinary art program at AAU that involves knowledge and methods ranging from the humanities, to engineering sciences. Art and Technology is a hybrid program that combines science and technology with the artistic imagination, and thus combines both artistic and academic methodologies. The main question this paper…
Descriptors: Art Education, Science Education, Technology Education, Teaching Methods
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Hautopp, Heidi; Ejsing-Duun, Stine – Electronic Journal of e-Learning, 2020
This study investigates how the use of visual facilitation and representations, e.g. visualisations and video productions, combined with peer-feedback sessions can create exploratory approaches to game design in online teaching. The article analyses an iterative game development process in an online learning context. The empirical data is…
Descriptors: Visual Aids, Visualization, Video Technology, Film Production
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Stebleton, Michael J. – Journal of College and Character, 2021
Stories and storytelling provide meaning and build connections between individuals. Using various narrative frameworks developed in the medical and career development disciplines, the author makes the case that narrative approaches can be applied to higher education and student affairs contexts. The use and misuse of technology can serve as a…
Descriptors: Authors, Student Attitudes, Student Personnel Services, Study Abroad
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Mathiasen, Helle – Journal of Interactive Media in Education, 2015
Studies on the use of digital voting systems in large group teaching situations have often focused on the "non-anonymity" and control and testing functions that the technology provides. There has also been some interest in how students might use their votes tactically to gain "credits". By focusing on an empirical study of…
Descriptors: Foreign Countries, Voting, Educational Technology, Audience Response Systems
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