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Yongzhong Jiang; Dirgha Raj Joshi; Jeevan Khanal – International Journal of Educational Technology in Higher Education, 2024
University students' engagement in online activities can impact both internet addiction and academic performance. This research aims to investigate these effects among university students. Using data from the "China College Students Longitudinal Survey" conducted by the Chinese Academy of Social Sciences between 2013 and 2018, this study…
Descriptors: Internet, Computer Mediated Communication, Influence of Technology, Addictive Behavior
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Yuling Liu; Juliana Aida Abu Bakar; Asmidah Binti Alwi – International Journal of Virtual and Personal Learning Environments, 2024
Due to the rapid development of internet technology, the field of education is undergoing a revolutionary change. The purpose of this study is to explore how new media mobile terminals affect the learning style of college students, paying special attention to the changes in learners' participation and autonomous learning ability. Traditional…
Descriptors: Handheld Devices, Telecommunications, Influence of Technology, Technology Uses in Education
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Zuhan Liu; Lili Wang – Education and Information Technologies, 2025
With the continuous development of embodied cognition theory and virtual reality (VR) technology, its application in teaching has been paid more and more attention by researchers. However, there are still few practical studies on the combination of VR technology and embodied learning. Starting from literature research, the paper analyzes the…
Descriptors: Cognitive Processes, Computer Simulation, Human Body, Experiential Learning
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Jingyang Ai; Beth Cross; Carole Bignell – Research in Learning Technology, 2023
This study investigates how video game play influences gamers' formal education through perceptions of their 'gamer' and 'learner' identities. Based on identity foundation in symbolic interactionism, we take gamer and learner identities as meaning structures with both dynamic and stable dimensions. The basis of this gamer identity perspective is…
Descriptors: Self Concept, Video Games, Learner Engagement, Personal Narratives
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Hanwei Wu; Yunsong Wang; Yongliang Wang – International Review of Research in Open and Distributed Learning, 2024
Artificial intelligence (AI) offers new possibilities for English as a foreign language (EFL) learners to enhance their learning outcomes, provided that they have access to AI applications. However, little is written about the factors that influence their intention to use AI in distributed EFL learning contexts. This mixed-methods study, based on…
Descriptors: College Students, Artificial Intelligence, English (Second Language), Second Language Learning
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Zhiqun Ouyang; Yujun Jiang; Huying Liu – International Review of Research in Open and Distributed Learning, 2024
This study, which is quasi-experimental in nature, looks into how language learners' willingness to communicate and engagement in English as a foreign language (EFL) classrooms are affected by Duolingo. The control and experimental groups comprised two complete classes with forty EFL students. To compare learner engagement and communication…
Descriptors: Artificial Intelligence, Information Technology, English (Second Language), Communication Strategies
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Xiaohan Ma – Language Testing in Asia, 2024
This research explores the use of the Quizlet application in teaching Chinese as a foreign language, employing a mixed methods approach. The participants of this study were 60 international students who majored in Chinese at a university in China. The students were divided into two groups and received instruction through traditional teaching…
Descriptors: Language Skills, Learner Engagement, Influence of Technology, Tests
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Xiaohu Xie; Tao Wang – Education and Information Technologies, 2024
Technological progress has a significant impact on higher education and increases the popularity of artificial intelligence technologies in universities of different countries. This research was based at Tianshui Normal University in China. The authors examined the impact of an interactive learning environment based on artificial intelligence in…
Descriptors: Artificial Intelligence, Technology Uses in Education, Influence of Technology, Foreign Countries