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Song, Donglei; Ju, Ping; Xu, Hao – EURASIA Journal of Mathematics, Science & Technology Education, 2017
Many gamification designs in education do effectively mobilize students to some extent. Yet, there is still very little research to account for the specific influence on each student. It is essential to determine whether the students can be engaged by gamification in terms of various psychological factors. In this paper, the game element point was…
Descriptors: College Students, Educational Games, Games, Learner Engagement
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Fan, Weiqiao – Thinking Skills and Creativity, 2012
The objective of the instructional experiment was to examine if the use of thinking styles is flexible in traditional and hypermedia learning environments, and if a hypermedia learning environment possesses obvious advantages than a traditional environment in adapting to students with different thinking styles. The participant university students…
Descriptors: Foreign Countries, Cognitive Style, Thinking Skills, College Students
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Huang, Chang-Qin; Duan, Ru-Lin; Tang, Yong; Zhu, Zhi-Ting; Yan, Yong-Jian; Guo, Yu-Qing – International Journal of Distance Education Technologies, 2011
The semantic web brings a new opportunity for efficient information organization and search. To meet the special requirements of the educational field, this paper proposes an intelligent search engine enabled by educational semantic support service, where three kinds of searches are integrated into Educational Information Intelligent Search (EIIS)…
Descriptors: Foreign Countries, Search Engines, Educational Technology, Reaction Time
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Zheng, Lanqin; Yang, Kaicheng; Huang, Ronghuai – Educational Technology & Society, 2012
This study proposes a new method named the IIS-map-based method for analyzing interactions in face-to-face collaborative learning settings. This analysis method is conducted in three steps: firstly, drawing an initial IIS-map according to collaborative tasks; secondly, coding and segmenting information flows into information items of IIS; thirdly,…
Descriptors: Foreign Countries, Computer Uses in Education, Program Effectiveness, Research Methodology
Lu, Fangwen – ProQuest LLC, 2011
Health and education are two important issues in developing economies. Field and natural experiments provided me with great opportunities for identifying the effects of health insurance and incentive on doctors' prescribing behaviors and the peer influences among students. The first chapter examines whether doctors write more expensive…
Descriptors: Foreign Countries, Developing Nations, Economic Development, Incentives
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Zhao, Xin – English Language Teaching, 2009
If the purpose of language learning is communication, then improving students' reading comprehension competence becomes an overall goal in language teaching. This paper examines the online resources of reading comprehension tests with non-English major college students, and tackles the problem with the teaching method of integrating web-based…
Descriptors: Reading Comprehension, Reading Tests, Foreign Countries, English (Second Language)
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Buck-Coleman, Audra – Visible Language, 2010
Graphic design's messages can reach across streets and across the globe; they can bring together countries, communities and strangers for a common cause; they can also serve to divide otherwise amenable neighbors. Design students must fully understand this potential reach and thus the responsibility they have to create tolerant, informed messages.…
Descriptors: Foreign Countries, Graphic Arts, Design, Cultural Pluralism