NotesFAQContact Us
Collection
Advanced
Search Tips
Showing 1 to 15 of 16 results Save | Export
Peer reviewed Peer reviewed
Direct linkDirect link
Filip Nenadic; Ryan G. Podlubny; Daniel Schmidtke; Matthew C. Kelley; Benjamin V. Tucker – Journal of Experimental Psychology: Learning, Memory, and Cognition, 2024
While known to influence visual lexical processing, the semantic information we associate with words has recently been found to influence auditory lexical processing as well. The present work explored the influence of "semantic richness" in auditory lexical decision. Study 1 recreated an experiment investigating semantic richness effects…
Descriptors: Oral Language, Word Recognition, Semantics, Auditory Stimuli
Peer reviewed Peer reviewed
Direct linkDirect link
Lei, Xuehui; Mou, Weimin – Journal of Experimental Psychology: Learning, Memory, and Cognition, 2021
This study examined functions of self-motion and visual cues in updating people's actual headings in multiscale spaces. In an immersive virtual environment, the participants learned objects' locations inside two misaligned rectangular rooms by locomoting within and between the rooms. In each testing trial, the participants locomoted to adopt an…
Descriptors: Cues, Visual Stimuli, Motion, Navigation
Peer reviewed Peer reviewed
Direct linkDirect link
Spinelli, Giacomo; Lupker, Stephen J. – Journal of Experimental Psychology: Learning, Memory, and Cognition, 2023
In the standard Proportion-Congruent (PC) paradigm, performance is compared between a list containing mostly congruent (MC) stimuli (e.g., the word RED in the color red in the Stroop task; Stroop, 1935) and a list containing mostly incongruent (MI) stimuli (e.g., the word BLUE in red). The PC effect, the finding that the congruency effect (i.e.,…
Descriptors: Cognitive Psychology, Conflict, Cognitive Processes, Reaction Time
Peer reviewed Peer reviewed
Direct linkDirect link
Spinelli, Giacomo; Krishna, Kesheni; Perry, Jason R.; Lupker, Stephen J. – Journal of Experimental Psychology: Learning, Memory, and Cognition, 2020
A consistent finding in the Stroop literature is that congruency effects (i.e., the color-naming latency difference between words presented in incongruent vs. congruent colors) are larger for mostly-congruent items (e.g., the word RED presented most often in red) than for mostly-incongruent items (e.g., the word GREEN presented most often in…
Descriptors: Short Term Memory, Cognitive Processes, Difficulty Level, Color
Peer reviewed Peer reviewed
Direct linkDirect link
Civile, Ciro; Colvin, Eamon; Siddiqui, Hasan; Obhi, Sukhvinder S. – Autism: The International Journal of Research and Practice, 2019
Does the belief that a face belongs to an individual with autism affect recognition of that face? To address this question, we used the "inversion effect" as a marker of face recognition. In Experiment 1, participants completed a recognition task involving upright and inverted faces labelled as either 'regular' or 'autistic'. In reality,…
Descriptors: Human Body, Affective Behavior, Nonverbal Communication, Recognition (Psychology)
Peer reviewed Peer reviewed
Direct linkDirect link
Spinelli, Giacomo; Lupker, Stephen J. – Journal of Experimental Psychology: Learning, Memory, and Cognition, 2021
In the Stroop task, congruency effects (i.e., the color-naming latency difference between incongruent stimuli, e.g., the word BLUE written in the color red, and congruent stimuli, e.g., RED in red) are smaller in a list in which incongruent trials are frequent than in a list in which incongruent trials are infrequent. The traditional explanation…
Descriptors: Color, Interference (Learning), Visual Stimuli, Reaction Time
Peer reviewed Peer reviewed
Direct linkDirect link
Lin, Olivia Y.-H.; MacLeod, Colin M. – Journal of Experimental Psychology: Learning, Memory, and Cognition, 2018
Three experiments investigated the learning of simple associations in a color-word contingency task. Participants responded manually to the print colors of 3 words, with each word associated strongly to 1 of the 3 colors and weakly to the other 2 colors. Despite the words being irrelevant, response times to high-contingency stimuli and to…
Descriptors: Associative Learning, Learning Processes, Contingency Management, Color
Peer reviewed Peer reviewed
Direct linkDirect link
Campbell, Jamie I. D.; Beech, Leah C. – Journal of Experimental Psychology: Learning, Memory, and Cognition, 2014
Several types of converging evidence have suggested recently that skilled adults solve very simple addition problems (e.g., 2 + 1, 4 + 2) using a fast, unconscious counting algorithm. These results stand in opposition to the long-held assumption in the cognitive arithmetic literature that such simple addition problems normally are solved by fact…
Descriptors: Adults, Addition, Mathematics, Generalization
Peer reviewed Peer reviewed
Direct linkDirect link
MacGregor, James N. – Journal of Problem Solving, 2014
Previous studies have shown that people start traveling sales problem tours significantly more often from boundary than from interior nodes. There are a number of possible reasons for such a tendency: first, it may arise as a direct result of the processes involved in tour construction; second, boundary points may be perceptually more salient than…
Descriptors: Problem Solving, Performance, Preferences, Geographic Location
Reid, Robin Elizabeth – Collected Essays on Learning and Teaching, 2014
Drawing from a research project with the Thompson Rivers University (TRU) and from place based curriculum and literature, this paper explores the effectiveness of a student-created half hour walking tour and postcard assignment as a way of deepening student engagement with course content and the local community. The project was designed to engage…
Descriptors: Foreign Countries, Assignments, Learner Engagement, School Community Relationship
Peer reviewed Peer reviewed
PDF on ERIC Download full text
Themeli, Chryssa; Bougia, Anna – International Review of Research in Open and Distributed Learning, 2016
Distance education is expanding in all continents, and the use of video has dominated internet. Synchronous Video Communication (SVC) has not been an option thoroughly investigated and practitioners, who use and design synchronous learning scenarios, are in urgent need of guidance. Distant learners face many barriers, and as a result, they drop…
Descriptors: Distance Education, Video Technology, Synchronous Communication, Barriers
Peer reviewed Peer reviewed
Direct linkDirect link
Jonker, Tanya R.; MacLeod, Colin M. – Journal of Experimental Psychology: Learning, Memory, and Cognition, 2015
McDaniel and Bugg (2008) proposed that relatively uncommon stimuli and encoding tasks encourage elaborative encoding of individual items (item-specific processing), whereas relatively typical or common encoding tasks encourage encoding of associations among list items (relational processing). It is this relational processing that is thought to…
Descriptors: Memory, Cognitive Processes, Semantics, Interference (Learning)
Peer reviewed Peer reviewed
PDF on ERIC Download full text
Spadaro, Adam; Milliken, Bruce – Psicologica: International Journal of Methodology and Experimental Psychology, 2013
Inhibition of Return (IOR) is conventionally defined by slow responses to targets that appear at the same location as a prior attentional cue, relative to a condition in which targets appear at a different location from a prior attentional cue (Posner & Cohen, 1984). A number of recent studies have extended the study of IOR to non-spatial…
Descriptors: Inhibition, Attention, Reaction Time, Performance
Peer reviewed Peer reviewed
Direct linkDirect link
Han, Xue; Becker, Suzanna – Journal of Experimental Psychology: Learning, Memory, and Cognition, 2014
We investigated how humans encode large-scale spatial environments using a virtual taxi game. We hypothesized that if 2 connected neighborhoods are explored jointly, people will form a single integrated spatial representation of the town. However, if the neighborhoods are first learned separately and later observed to be connected, people will…
Descriptors: Cognitive Processes, Spatial Ability, Simulated Environment, Video Games
Peer reviewed Peer reviewed
Direct linkDirect link
Blair, Mark R.; Watson, Marcus R.; Walshe, R. Calen; Maj, Fillip – Journal of Experimental Psychology: Learning, Memory, and Cognition, 2009
Humans have an extremely flexible ability to categorize regularities in their environment, in part because of attentional systems that allow them to focus on important perceptual information. In formal theories of categorization, attention is typically modeled with weights that selectively bias the processing of stimulus features. These theories…
Descriptors: Attention, Classification, Visual Perception, Experiments
Previous Page | Next Page ยป
Pages: 1  |  2