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Dickey, Michele D. – British Journal of Educational Technology, 2011
The purpose of this research is to investigate the impact of narrative design in a game-based learning environment. Specifically, this investigation focuses the narrative design in an adventure-styled, game-based learning environment for fostering argumentation writing by looking at how the game narrative impacted player/learner (1) intrinsic…
Descriptors: Grounded Theory, Personality Traits, Investigations, Persuasive Discourse
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Mariano, Jennifer Menon; Savage, Jessica – Journal of Research in Character Education, 2009
This study used an exploratory mixed methods design to address the questions: (1) "Is there a positive language of youth purpose, and if so, what is it like?" and (2) "Which kinds of purpose best predict reports of positive states and coping styles?" Qualitative coding identified references to positive states and coping…
Descriptors: Adolescents, Coping, Language, Goal Orientation