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Dye, M. W. G.; Green, C. S.; Bavelier, D. – Neuropsychologia, 2009
Previous research suggests that action video game play improves attentional resources, allowing gamers to better allocate their attention across both space and time. In order to further characterize the plastic changes resulting from playing these video games, we administered the Attentional Network Test (ANT) to action game players and…
Descriptors: Cues, Video Games, Tests, Attention Span
Soto, David; Heinke, Dietmar; Humphreys, Glyn W.; Blanco, Manuel J. – Journal of Experimental Psychology: Human Perception and Performance, 2005
Four experiments explored the interrelations between working memory, attention, and eye movements. Observers had to identify a tilted line amongst vertical distractors. Each line was surrounded by a colored shape that could be precued by a matching item held in memory. Relative to a neutral baseline, in which no shapes matched the memory item,…
Descriptors: Visual Stimuli, Memory, Eye Movements, Attention Span
Blackwell, Scott L.; And Others – 1978
Performances of 12 hyperactive learning disabled (LD) boys and 12 non-hyperactive LD boys were compared with two groups of 12 normal control boys (6-11 years old) on a visual search task. Ss were asked to locate a target letter appearing within an array of randomly selected letters during cued and non-cued trials. Results indicated that in the…
Descriptors: Attention Control, Attention Span, Children, Cognitive Processes