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Lewin-Benham, Ann – Teachers College Press, 2023
Now in a second edition, this popular resource shows teachers and childcare providers how to work with young children based on current neuroscience research. Revised and expanded, it contains a wealth of practical and specific activities and materials to use with infants and toddlers to enhance growth and development. For each activity presented,…
Descriptors: Infants, Toddlers, Child Development, Brain
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Bingham, Mindy – Childhood Education, 2023
While the author can see many ways that artificial intelligence can be used as an adult, a professional, and a business owner, she also realized what it was going to do for children who are learning their basic skills, such as how to write, how to work with numbers, how to think for themselves, and how to make considered choices. What would this…
Descriptors: Artificial Intelligence, Technology Uses in Education, Children, Cognitive Development
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Gómez, Patricia; del Castillo, Héctor; Monge, Carlos – Physical Education and Sport Pedagogy, 2023
Background: Smartphones are a resource noticeably inserted into people's daily lives, but they are not nearly as present within the various educational systems around the world. The improper use of smartphones can certainly carry some risks, such as a sedentary lifestyle or even addiction. For the aforementioned reasons, promoting literacy by…
Descriptors: Telecommunications, Handheld Devices, Early Childhood Education, Child Development
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Joseph, Genimon Vadakkemulanjanal; M., Agnes Thomas; Elizabeth, Sneha; Vargheese, Stephiya; Thomas, Jebin – Digital Education Review, 2022
Digital technology systems are adopted rapidly throughout the globe for the virtual learning process especially with the outbreak of the COVID-19 pandemic. Digital screen-based gadgets are integrated to provide a seamless interactive medium of learning even before the initiation of formal education. Studies on the technology use of younger…
Descriptors: COVID-19, Pandemics, Preschool Children, Computer Use
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Egan, Suzanne M.; Beatty, Chloé – Irish Educational Studies, 2021
The aim of the current study was to investigate how children in Ireland adapted to the change in schooling, and particularly their use of screen devices to support their learning at home, during a period of lockdown due to the COVID-19 crisis in early 2020. This research draws on data from 506 parents of children aged 1-10 years in Ireland who…
Descriptors: COVID-19, Pandemics, Educational Technology, Technology Uses in Education
Berdik, Chris – Joan Ganz Cooney Center at Sesame Workshop, 2020
When "Sesame Street" launched in 1969, it was the first show to attempt to teach young children school-readiness skills with catchy songs and playful Muppets. Not only did it revolutionize the children's media landscape, the program sparked a love of learning among generations of children all over the world. For "Revisiting the…
Descriptors: Educational Television, Public Television, Educational Media, Technology Uses in Education
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Milkova, Eva; Pekarkova, Simona; Azim, Muhammad; Jabin, Bushra – Interactive Learning Environments, 2023
School readiness is recognized as one of the key starting points for children's further success in their school work and in their subsequent career. However, many kindergarten teachers still miss and long for a comprehensive, reliable and standardized diagnostic tool which could help them recognize the level of children's school readiness. That is…
Descriptors: Educational Games, School Readiness, Aptitude Tests, Computer Assisted Testing
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Veresov, Nikolai; Veraksa, Nikolay – Early Years: An International Journal of Research and Development, 2023
A body of research that investigates the social, cognitive and emotional effects of digital technologies on the development of children reports that digital technologies are limiting activities that connect children with people. On the other hand, there is a great amount of research on the positive role of digital play. However, digital games per…
Descriptors: Computer Games, Play, Early Childhood Education, Educational Technology
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Tian Yang – Early Years: An International Journal of Research and Development, 2024
Teachers' perceptions of the use of information and communication technology (ICT) profoundly influence how children experience ICT-supported activities in kindergartens. In China, given that the adoption of ICT in educational settings has been part of national development goals, kindergarten teachers' perceptions of it deserve more in-depth…
Descriptors: Foreign Countries, Educational Technology, Technology Uses in Education, Kindergarten
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Jierong Zhu – Education and Information Technologies, 2024
Music contributes to the expansion of the outlook, memory training, and the development of children's creative abilities. The main objective of the work is to determine the effectiveness of music education for preschool children through the use of modern technologies aimed at the development of the memory of students, taking into account the…
Descriptors: Educational Technology, Child Development, Preschool Children, Memory
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Mustafa, Ghulam; Abbas, Muhammad Azeem; Hafeez, Yaser; Khan, Sharifullah; Hwang, Gwo-Jen – Interactive Learning Environments, 2019
During early childhood, children start developing their cognitive, social, emotional, and behavioural skills, laying the foundation for life-long learning. Cognitive skills are usually taught in traditional classrooms through the use of textbooks and worksheets. The learning content in these textbooks and worksheets is static pre-authored content…
Descriptors: Cognitive Development, Preschool Children, Child Development, Skill Development
Darlen Michelle Harless – ProQuest LLC, 2021
Childhood cancer changes the lives of all that it touches. The treatment is often as harmful as the disease itself and can impact the cognitive, physical, social, and emotional development of the child. Long term effects can manifest years after treatment. This capstone was based on a vision of providing these young cancer survivors an opportunity…
Descriptors: Child Health, Cancer, Child Development, Special Health Problems
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Figuccio, Michael Joseph; Johnston, Marla – Journal of Research in Innovative Teaching & Learning, 2022
Purpose: Kahoot! is a free e-learning tool that employs game-based learning which is often considered a best practice in education. The aim of the current study is to assess the effectiveness of Kahoot! in a child development course. Design/methodology/approach: Sections of child development were randomized in terms of review format prior to exams…
Descriptors: Educational Technology, Game Based Learning, Instructional Effectiveness, Grade Prediction
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Yadav, Savita; Chakraborty, Pinaki – Childhood Education, 2022
As they develop, children become interested in and use increasingly diverse apps on devices such as smartphones. For more than a decade, pediatricians, developmental psychologists, and computer scientists like us have been studying children's ability to use smartphone apps and the positive and negative effects of doing so. In this article, the…
Descriptors: Children, Handheld Devices, Internet, Computer Software
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Brod, Garvin; Kucirkova, Natalia; Shepherd, Joshua; Jolles, Dietsje; Molenaar, Inge – Educational Psychology Review, 2023
Advancing learners' agency is a key educational goal. The advent of personalized EdTech, which automatically tailor learning environments to individual learners, gives renewed relevance to the topic. EdTech researchers and practitioners are confronted with the same basic question: What is the right amount of agency to give to learners during their…
Descriptors: Educational Technology, Interdisciplinary Approach, Personal Autonomy, Individualized Instruction
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