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Carr, Alexis; Balasubramanian, K.; Atieno, Rosemary; Onyango, James – Distance Education, 2018
This paper discusses the relevance of lifelong learning vis-à-vis the Sustainable Development Goals (SDGs) and stresses the need for an approach blending formal education, non-formal and informal learning. The role of Open and Distance Learning (ODL) in moving beyond formal education and the importance of integrating pedagogy, andragogy and…
Descriptors: Lifelong Learning, Empowerment, Sustainable Development, Nonformal Education
Milosevic, Danica – Research-publishing.net, 2017
In the digital era, university instructors working in English for Technical Sciences (ETS) have opportunities, some might say obligations, to use audio-visual resources to motivate students. Such materials also call on cognitive and constructivist mechanisms thought to improve uptake of the target language (Tarnopolsky, 2012). This chapter reports…
Descriptors: English for Science and Technology, Video Technology, Instructional Materials, Case Studies
Cattaneo, Alberto A. P.; Boldrini, Elena – Journal of Workplace Learning, 2017
Purpose: Starting from the identification of some theoretically driven instructional principles, this paper presents a set of empirical cases based on strategies to learn from errors. The purpose of this paper is to provide first evidence about the feasibility and the effectiveness for learning of video-enhanced error-based strategies in…
Descriptors: Foreign Countries, Error Patterns, Workplace Learning, Vocational Education
Saltan, Fatih – Journal of Education and Learning, 2017
Online Algorithm Visualization (OAV) is one of the recent developments in the instructional technology field that aims to help students handle difficulties faced when they begin to learn programming. This study aims to investigate the effect of online algorithm visualization on students' achievement in the introduction to programming course. To…
Descriptors: Information Technology, Control Groups, Experimental Groups, Programming
Preradovic, Nives Mikelic; Lesin, Gordana; Boras, Damir – Digital Education Review, 2016
Our case study from Croatia showed the benefits of digital storytelling in a preschool as a basis for the formal ICT education. The statistical analysis revealed significant differences between children aged 6-7 who learned mathematics by traditional storytelling compared to those learning through digital storytelling. The experimental group that…
Descriptors: Story Telling, Preschool Education, Case Studies, Foreign Countries
Webb, Marie; Doman, Evelyn – CATESOL Journal, 2016
This research investigates whether the flipped classroom can lead students to increased gains on learning outcomes in 2 ESL/EFL contexts in Macau, China, and the US. A pretest posttest quasi-experimental mixed-methods design (N = 64) was used to determine any differences in student achievement that might be associated with the flipped approach…
Descriptors: Blended Learning, Educational Technology, Homework, Technology Uses in Education
Tsai, Chia-Wen; Shen, Pei-Di; Lu, Yu-Jui – International Journal of Information and Communication Technology Education, 2015
This study investigated, via quasi-experiments, the effects of problem-based learning with flipped classroom (FPBL) on the development of students' learning performance. In this study, 144 elementary school students were selected from sixth-grade sections taking a course titled "Production of Ebook," and were assigned into the following…
Descriptors: Problem Based Learning, Educational Technology, Technology Uses in Education, Homework
Aydin, Serhat – Journal of Teacher Education for Sustainability, 2016
In this study, the feasibility of using Excel software in teaching whole Basic Statistics Course and its influence on the attitudes of pre-service science teachers towards statistics were investigated. One hundred and two pre-service science teachers in their second year participated in the study. The data were collected from the prospective…
Descriptors: Computer Software, Spreadsheets, Statistics, Preservice Teachers
Li, Qing; Vandermeiden, Elise; Lemieux, Collette; Nathoo, Shahista – International Journal for Technology in Mathematics Education, 2016
This study explored secondary students' learning experiences in mathematics through digital game building. In this study, students were asked to become designers and builders in order to coauthor their own mathematics learning. Grounded in enactivism, this study examined the impact of game building on students' achievement. In addition, it…
Descriptors: Secondary School Mathematics, Mathematics Instruction, Mathematics Education, Educational Technology
Yap, Wei-Li; Neo, Mai; Neo, Tse-Kian – Electronic Journal of e-Learning, 2016
In Malaysia, traditional teaching is still a common approach among many lecturers. There have been many studies that have reported its limitations and many lecturers have started to adopt a more learner-centred teaching approach to promote better learner understanding and learner motivation. Throughout this effort, it is noticed there are…
Descriptors: Student Centered Learning, Student Motivation, Case Studies, Postsecondary Education
Yakymchuk, Nataliya V.; Kazachenok, Victor V. – European Journal of Contemporary Education, 2018
Future Informatics teachers need to have skills and abilities to continuously improve their knowledge in the field of both modern Information Technologies and modern methods of teaching Informatics. Specialists should constantly self-study because of the rapid pace in development of Informatics and Information Technologies. Thus, the high level of…
Descriptors: Information Science Education, Teaching Methods, Information Technology, Computer Software
Hengen, Johanna; Hammarström, Inger Lundeborg; Stenfelt, Stefan – Journal of Speech, Language, and Hearing Research, 2018
The auditory system helps regulate phonation. A speaker's perception of their own voice is likely to be of both emotional and functional significance. Although many investigations have observed deviating voice qualities in individuals who are prelingually deaf or profoundly hearing impaired, less is known regarding how older adults with acquired…
Descriptors: Older Adults, Hearing Impairments, Auditory Perception, Deafness
Wee, Loo Kang; Tan, Kim Kia; Leong, Tze Kwang; Tan, Ching – Physics Education, 2015
This paper reports the use of Tracker as a computer-based learning tool to support effective learning and teaching of "toss up" and free fall motion for beginning secondary three (15?year-old) students. The case study involved (N = 123) students from express pure physics classes at a mainstream school in Singapore. We used eight…
Descriptors: Computer Assisted Instruction, Motion, Physics, Scientific Concepts
Safar, Ammar H.; Al-Jafar, Ali A.; Al-Yousefi, Zainab H. – EURASIA Journal of Mathematics, Science & Technology Education, 2017
This experimental research study scrutinized the effectiveness of using augmented reality (AR) applications (apps) as a teaching and learning tool when instructing kindergarten children in the English alphabet in the State of Kuwait. The study compared two groups: (a) experimental, taught using AR apps, and (b) control, taught using traditional…
Descriptors: Foreign Countries, Computer Simulation, Simulated Environment, Computer Oriented Programs
del Moral-Pérez, Mª Esther; Fernández-García, Laura Carlota; Guzmán-Duque, Alba Patricia – Electronic Journal of Research in Educational Psychology, 2015
Introduction: Our research focused on studying the extent to which the planned, systematic use of educational videogames can result in the generation of learning contexts conducive to developing Multiple Intelligences (MIs) amongst schoolchildren. Methodology: A twofold methodological approach was adopted: a) qualitative: previous assessment and…
Descriptors: Video Games, Educational Technology, Technology Uses in Education, Multiple Intelligences