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Sarantou, Melanie – Universal Journal of Educational Research, 2018
Improvisatory processes are considered synonymous with play, offering only second-best solutions to art and design problems. The role of improvisation in visual art processes is not widely discussed academically. This paper draws on a case study situated in Namibian art worlds to reflect on the role of improvisation in fluid and complex design and…
Descriptors: Foreign Countries, Creative Activities, Case Studies, Art
Montgomery, Alexandra – Online Submission, 2018
The purpose of this study was to explore the anxiety and stress-reducing effects of drawing, using different drawing materials by promoting the development of student confidence. The drawing activities were designed to foster the exploration of identity, emotion, and sense of self, while encouraging the exploration of materials and mark making.…
Descriptors: Anxiety, Stress Management, Art Education, Studio Art
Wilcox, Ruth A. – ProQuest LLC, 2015
This qualitative multi-case study explored undergraduate psychology students' experiences participating in creative drama activities the instructor/researcher developed to teach psychological concepts. The study was conducted in three introductory and developmental courses in a mid-western community college setting. Participants (cases) included…
Descriptors: Undergraduate Students, Psychology, Art, Dramatics
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Power, Jess; Kannara, Vidya – Research in Learning Technology, 2016
This paper presents a best-practice model for the redesign of virtual learning environments (VLEs) within creative arts to augment blended learning. In considering a blended learning best-practice model, three factors should be considered: the conscious and active human intervention, good learning design and pedagogical input, and the sensitive…
Descriptors: Best Practices, Models, Technology Uses in Education, Art
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James, Patricia – Studies in Art Education, 1997
Uses a systems approach to creativity to study one student as that person learned to make art in an university-level introductory sculpture class. Shows ways that the class was an open system that modeled and encouraged artistic creativity and provided constraints and opportunities for the student to construct knowledge. (DSK)
Descriptors: Art, Art Education, Case Studies, Creative Activities