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Kostas Zervas; Ioannis Kostopoulos – International Journal on E-Learning, 2023
Business simulation games (BSG) have become a very popular pedagogical tool in university courses and programmes all around the world. Their immense popularity has been a subject of research and academic discourse, especially the past couple of decades when many experts have called for more student-centric and reality based pedagogical approaches.…
Descriptors: Computer Simulation, Game Based Learning, Educational Technology, Athletics
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Barnaby, Julie; Devins, David; Beech, Nicholas – Industry and Higher Education, 2021
It is recognized that the value of entrepreneurship education and the recruitment of practising entrepreneurs for such learning programmes can be problematic. This raises an important and challenging issue for universities when they are increasingly being asked to develop the leadership and management capabilities of entrepreneurs. In this account…
Descriptors: Simulation, Business Skills, Entrepreneurship, Decision Making Skills
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Vorley, Tim; Williams, Nick – Education & Training, 2016
Purpose: The purpose of this paper is to examine the effectiveness of smartphone apps in fostering effectual thinking. The paper considers both the effectual development of entrepreneurial ideas and the associated change in entrepreneurial confidence and perceived entrepreneurial skills of students at a UK Higher Education Institution.…
Descriptors: Foreign Countries, Undergraduate Students, Business Administration Education, Entrepreneurship
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Refai, Deema; Thompson, John – Industry and Higher Education, 2015
This paper reports on an investigation into the value of the contribution of the higher education institution (HEI) context in developing graduates' enterprise skills. The study was an exploration of where graduates develop enterprise skills, examining the impact of the higher education and employment contexts on the development of these skills.…
Descriptors: Foreign Countries, Undergraduate Students, College Graduates, Entrepreneurship
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Williams, Dina – Industry and Higher Education, 2015
The purpose of this study was to bridge a gap in our understanding of the role business simulation games can play in the development of entrepreneurial capabilities in undergraduate students. While entrepreneurship education has come a long way from being a branch of business and management studies, to its current status as a core discipline in…
Descriptors: Computer Games, Educational Games, Computer Simulation, Entrepreneurship
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Warwick, Jon; Howard, Anna – e-Journal of Business Education and Scholarship of Teaching, 2014
This paper reflects on the results of research undertaken at a large UK university relating to the teaching of quantitative subjects within a Business Faculty. It builds on a simple model of student engagement and, through the description of three case studies, describes research undertaken and developments implemented to strengthen aspects of the…
Descriptors: Foreign Countries, College Faculty, Business Administration Education, Undergraduate Students
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Andrews, Jane; Higson, Helen – Higher Education in Europe, 2008
There is a growing awareness in the UK and mainland Europe of the importance of higher education to the development of a knowledge-based economy. European universities are increasingly required to produce highly mobile graduates able to respond to the ever-changing needs of the contemporary workplace. Following the Bologna Declaration (1999),…
Descriptors: Employment Potential, College Graduates, Employer Attitudes, Labor Market