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Blythe, Teresa – Regional Resource Center Program, 2013
In this Information Research Cadre, Teresa Blythe responds to the following research question: For those states that have residential schools for the Blind/VI and Deaf/HI students, have they developed policies and procedures for residential placement of these students? To develop this response Blythe conducted web research utilizing numerous…
Descriptors: Residential Schools, Blindness, Deafness, Visual Impairments
Ferati, Mexhid Adem – ProQuest LLC, 2012
To access interactive systems, blind and visually impaired users can leverage their auditory senses by using non-speech sounds. The current structure of non-speech sounds, however, is geared toward conveying user interface operations (e.g., opening a file) rather than large theme-based information (e.g., a history passage) and, thus, is ill-suited…
Descriptors: Cues, Blindness, Visual Impairments, Auditory Stimuli
Ringwalt, Gail Mulholland – ProQuest LLC, 2013
This case study investigated how the Expanded Core Curriculum (ECC) was taught to high school students who are blind or visually impaired at the Indiana School for the Blind and Visually Impaired (ISBVI). The study focused on three students pursing different academic tracks with varying degrees of vision. The students were observed throughout…
Descriptors: Case Studies, Special Schools, Blindness, Visual Impairments
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Oren, Michael; Harding, Chris; Bonebright, Terri L. – Journal of Visual Impairment & Blindness, 2008
This article reports on the evaluation of a novel audio platform game that creates a spatial, interactive experience via audio cues. A pilot study with players with visual impairments, and usability testing comparing the visual and audio game versions using both sighted players and players with visual impairments, revealed that all the…
Descriptors: Cues, Visual Impairments, Testing, Evaluation