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Cleland, Deborah; Dray, Anne; Perez, Pascal; Cruz-Trinidad, Annabelle; Geronimo, Rollan – Simulation & Gaming, 2012
REEFGAME is a computer-assisted role-playing game that explores the interactions among management strategies, livelihood options, and ecological degradation in subsistence fishing communities. The tool has been successfully used in the Philippines and a variety of student workshops. In the field, REEFGAME operated as a two-way learning tool,…
Descriptors: Foreign Countries, Marine Biology, Marine Education, Sustainable Development
Bialosiewicz, Frank; Burns, Julie – 1983
Designed to create an awareness of health problems among children in Third World settings, the board game uses simulation and role playing to help participants identify the symptoms and consequences of six childhood diseases preventable by vaccination: measles, whooping cough, tetanus, diphtheria, polio, and tuberculosis. The game also helps…
Descriptors: Adult Education, Children, Communicable Diseases, Developing Nations
Burns, Julie; Bialosiewicz, Frank – 1983
Intended to help pregnant women in Third World regions acquire the attitudes and skills necessary to help them maintain their health and that of their unborn children, the game uses role playing and simulation to stress the importance of prenatal care, teach the recognition and treatment of common pregnancy problems and danger signals, and…
Descriptors: Adult Education, Developing Nations, Discussion (Teaching Technique), Educational Games
Marshall, Judith; And Others – 1991
This kit of materials, designed for trainers of adult literacy teachers, attempts to capture the experience of five adult literacy workers from Mozambique on a study tour of Nicaragua and Brazil, and to introduce the user to the concept, methodology, and tools of "popular literacy." The kit both reports an experience and offers a set of…
Descriptors: Adult Basic Education, Adult Education, Adult Literacy, Classroom Techniques