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Qiu, Shuhao – ProQuest LLC, 2015
In order to investigate the complexity of mutations, a computational approach named Genome Evolution by Matrix Algorithms ("GEMA") has been implemented. GEMA models genomic changes, taking into account hundreds of mutations within each individual in a population. By modeling of entire human chromosomes, GEMA precisely mimics real…
Descriptors: Genetics, Computer Simulation, Biology, Evolution
MiIsha J. D. Reid – ProQuest LLC, 2022
As classrooms become more diverse and inclusive, classroom management is a consistent issue that new teachers, in particular, special education teachers report being ill-prepared for. The enactment of the Every Student Succeeds Act (ESSA, 2015) and continued punishment referral patterns have given rise to concerns regarding the overuse of…
Descriptors: Classroom Environment, Culturally Relevant Education, Computer Simulation, Intervention
Drury Stotz, Megan – ProQuest LLC, 2018
Augmented reality (AR) and mobile devices show promise for promoting mathematics practices and an increase in perseverance. Using an experimental pre-/posttest comparable condition group design, this study investigated (a) whether differences exist in students' number sense outcome scores based upon the type of board game they played with…
Descriptors: Computer Simulation, Telecommunications, Handheld Devices, Mathematics Instruction
Millican, Tony – ProQuest LLC, 2017
For decades, constructivist educational theorists such as Dewey, Piaget, Vygotsky, Papert, and Bruner have advocated that for deep learning to occur, learners should have some type of experience related to the subject matter to be learned. A new generation of consumer technology -- referred to by titles such as Virtual Reality (VR), Augmented…
Descriptors: Technology Uses in Education, Higher Education, Computer Simulation, Military Training
Timothy Berndt – ProQuest LLC, 2021
The prominence of virtual reality (VR) in the educational field has grown in recent years due to increased availability and lower costs. I conducted a global study regarding how pioneering K-12 teachers use VR to engage students in learning activities. The purpose of this qualitative case study was to identify how and why teachers used VR for…
Descriptors: Computer Simulation, Technology Uses in Education, Educational Technology, Elementary School Teachers
Walker, Heather E. – ProQuest LLC, 2018
Classroom management has been demonstrated to be a critical variable related to student outcomes; therefore, it should be treated as a core competency in teacher preparation. Evidence indicates there is a gap between how teachers are being prepared to manage classrooms and what they are experiencing once they enter the field as in-service…
Descriptors: College Students, Inclusion, Special Needs Students, Classroom Techniques
Lopez, Ariana Colleen – ProQuest LLC, 2018
This mixed methods study examined whether participation in a virtual community of practice (vCoP) could impact the implementation of new skills learned in a professional development session and help to close the research to implementation gap. Six participants attended a common professional development session and completed pre- , mid- , and…
Descriptors: Faculty Development, Communities of Practice, Computer Simulation, Preschool Teachers
Brady, Anna Gustava – ProQuest LLC, 2019
Computer-based learning environments (CBLEs) have emerged as powerful tools to support K-12 science learning. The Gas Laws simulation, an interactive, online CBLE, has been empirically demonstrated to support high-school students' understanding of particle theory, generally. However, a sub-analysis of existing data suggested certain embedded…
Descriptors: Computer Assisted Instruction, Science Instruction, Chemistry, Computer Simulation
Baron, Tyler – ProQuest LLC, 2017
Currently, educational games are designed with the educational content as the primary factor driving the design of the game. While this may seem to be the optimal approach, this design paradigm causes multiple issues. For one, the games themselves are often not engaging as game design principles were put aside in favor of increasing the…
Descriptors: Educational Games, Course Content, Engineering, Models
Younge, Andrew J. – ProQuest LLC, 2016
With the advent of virtualization and Infrastructure-as-a-Service (IaaS), the broader scientific computing community is considering the use of clouds for their scientific computing needs. This is due to the relative scalability, ease of use, advanced user environment customization abilities, and the many novel computing paradigms available for…
Descriptors: Computers, Computer Networks, Client Server Architecture, Information Technology
Yasin Karatay – ProQuest LLC, 2022
The assessment of oral proficiency in English for Specific Purposes (ESP) contexts remains a central challenge for researchers, test developers, and classroom teachers (Knoch & Macqueen, 2020). This problem is apparent especially in Tourism and Hotel Management (THM) programs, where students are tested mostly based on grammar, vocabulary, and…
Descriptors: English for Special Purposes, Second Language Learning, Second Language Instruction, Tourism
Gloria Rosati Peterson – ProQuest LLC, 2020
The purpose of this study was to examine the effect of a treatment package consisting of video and reflection, video feedback, and coaching on pre-service teachers' use of nonverbal immediacy behaviors as they delivered lessons to student avatars in mixed reality simulations. Pre-service teachers delivered lessons at three points of time over the…
Descriptors: Preservice Teachers, Computer Simulation, Physical Environment, Simulated Environment
King-Henderson, Paulette – ProQuest LLC, 2018
Nurse education uses an apprenticeship model to teach students clinical skills. However, lack of faculty, clinical preceptors, early hospital discharges, and lack of clinical practice areas limits nursing students' exposure to patients which could impact patient care. The use of virtual simulation may bridge the theory-practice gap in nurse…
Descriptors: Nursing Education, Simulated Environment, Computer Simulation, Educational Technology
Kyle Joe Branch – ProQuest LLC, 2018
We developed an introductory chemical engineering design laboratory course coupling traditional, hands-on, and virtual learning techniques. The course is centered on a set of interactive, online simulations mimicking laboratory experimentation, which the students complete for homework prior to completing a corresponding hands-on experiment as a…
Descriptors: Chemical Engineering, Introductory Courses, Laboratory Experiments, Experiential Learning
Chien, Shih-Yi James – ProQuest LLC, 2016
Human interaction with automation is a complex process that requires both skilled operators and complex system designs to effectively enhance overall performance. Although automation has successfully managed complex systems throughout the world for over half a century, inappropriate reliance on automation can still occur, such as the recent…
Descriptors: Cultural Influences, Trust (Psychology), Automation, Questionnaires
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