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Ryan L. Schaaf – ProQuest LLC, 2024
This study explored the impact of Digital Game-Based Learning (DGBL) on focus, engagement, and time-on-task learning behaviors among 8- to 10-year-old students. Grounded in Csikszentmihalyi's Theory of Flow, the study utilized a quantitative experimental design to compare DGBL experiences with alternative instructional strategies through learner…
Descriptors: Game Based Learning, Technology Uses in Education, Time on Task, Student Behavior
Caroline Greiner de Magalhães – ProQuest LLC, 2021
In this dissertation I report findings from two studies of the literacy abilities of children with Williams syndrome (WS), a genetic disorder associated with intellectual disability. I had two overarching goals: 1) evaluate the applicability of theories of reading and spelling acquisition developed based on typically developing children to…
Descriptors: Intellectual Disability, Kindergarten, Preadolescents, Adolescents
Tam, Frankie L. – ProQuest LLC, 2023
Executive functions (EF) are important cognitive processing skills required for planning, reasoning, problem solving and self-monitoring. It is vital to various aspects of human development from behavioral, social-emotional to academic. There is an increasing interest in identifying and developing cognitive skills training interventions. Results…
Descriptors: Educational Technology, Executive Function, Game Based Learning, Intervention
Reeves, Linda M. – ProQuest LLC, 2014
This study examined the role of the replacement behavior when designing function-based interventions. Three students with Autism Spectrum Disorder (ASD) ages 12, 5, and 6, who displayed chronic off-task behavior participated in the three-phase study. In Phase 1, a descriptive functional behavioral assessment (FBA) was conducted for each student,…
Descriptors: Behavior Modification, Student Behavior, Autism, Pervasive Developmental Disorders
Indira Venkata Chillara – ProQuest LLC, 2013
Mathematics education reform is informed by constructivist theories that forefront student learning of concepts, and by sociocultural theories whose focus is on students' mastery of mathematical practices. As Cobb (1994) pointed out, these theorizations are inconsistent with one another, leading to conflict as some theorists seek to promote their…
Descriptors: Mathematics Education, Validity, Mathematical Logic, Teaching Methods
Allen, Debra – ProQuest LLC, 2013
This mixed method participatory action research study investigated the relationships of effective teaching strategies and gender based learning environments to pre-adolescent females' self-efficacy of mathematical ability, classroom participatory behaviors, and academic achievement in the area of mathematics. Research-based teaching…
Descriptors: Mixed Methods Research, Participatory Research, Action Research, Teaching Methods
Cayce, Robin M. – ProQuest LLC, 2012
This study addressed the effects of Project APPLE, an intervention created by the researcher and supported by the Guide to Project APPLE, a handbook which provided research-based teaching strategies, modificaitons to the learning environment, and transitional supports for students with ASD, and the teachers with whom their care and education is…
Descriptors: Program Effectiveness, Autism, Pervasive Developmental Disorders, Transitional Programs
Mazzotti, Valerie Leigh – ProQuest LLC, 2010
Preadolescence is a critical time in the life of children because during this time individuals experience increased social pressure and make decisions that lead to lasting peer relationships (Farmer et al., 2008). Students at-risk for, or with, emotional disturbance during preadolescence struggle to adjust socially, behaviorally, and academically,…
Descriptors: Behavior Problems, Intervention, Emotional Disturbances, Validity