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Ednita L. Prentiss – ProQuest LLC, 2021
Statement of Purpose and Method of Study: This non-experimental descriptive study compared the behavior and academic performance of students in grades sixth, seventh, and eighth enrolled at Urban Academy. This study compared the academic performance and behavior of students who were randomly assigned to a visual arts course with the academic…
Descriptors: Grade 6, Grade 7, Grade 8, Nontraditional Education
Amanda Wrenn Brown – ProQuest LLC, 2021
The purpose of this action research was to evaluate the impact of technology integrated gamification strategies on third-grade students' engagement in an art classroom at an elementary school with a Science, Technology, Engineering, Art, and Math (STEAM) based curriculum. To increase student engagement, educators and evaluators not only need to…
Descriptors: Gamification, Learner Engagement, Grade 3, STEM Education
Maxwell, Ivy – ProQuest LLC, 2014
Bullying behaviors among primary school-aged children are underreported, which communicates to the children that the issue is not important to the adults who should be promoting a safe and healthy environment. The purpose of this qualitative, hermeneutic phenomenological study was to explore the perceptions and lived experiences of a purposeful…
Descriptors: Integrated Curriculum, Art Education, Bullying, Prevention
Batson, Robyne Diane Miles – ProQuest LLC, 2010
This study addressed one possible method of instruction for students with high-functioning autism. A treatment and control group were examined to discover if a difference was present in the areas of social skills, communication skills, and classroom behaviors using an arts integration curriculum. The review of literature pointed to a promising…
Descriptors: Art Education, Integrated Curriculum, Autism, Kindergarten