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Ward, Barbara – ProQuest LLC, 2017
Education is the foundation for the future, and a successful education begins with strong literacy skills. The 2013 National Assessment of Educational Progress reported that only 36% of eighth-grade students in the United States were classified as reading on a proficient level, and 22% of eighth-grade students were unable to read and comprehend…
Descriptors: Teaching Methods, Grade 8, Reading Achievement, Literacy
Colby, Jolie Chrisanne – ProQuest LLC, 2021
This dissertation explored the roles schools can play in the successful outcomes of large carnivore or keystone reintroduction projects. Schools are more than centers for knowledge acquisition--they connect their community and disseminate information quickly to a wide audience. This study took place in California's Eastern Sierra Nevada, a…
Descriptors: Environmental Education, Wildlife, Units of Study, Grade 6
Fontanez, Kimberly – ProQuest LLC, 2017
The students at 2 middle schools in County SD, NHMS and WMS are not scoring on or above grade level on the information text portion of the English Language Arts (ELA) standardized SC Palmetto Assessment of State Standards (SCPASS) test given annually in South Carolina. The teachers developed and implemented art-based anchor charts to help close…
Descriptors: Middle School Students, Language Arts, Academic Achievement, Instructional Materials
Omotoso, Christianah B. – ProQuest LLC, 2012
The No Child Left Behind federal mandate to improve student achievement in reading and math resulted in several initiatives related to educational leadership. However, these initiatives have yet to improve student achievement. Therefore, the research question focused on how school leaders used Senge's five disciplines of a learning…
Descriptors: Mathematics Achievement, Reading Achievement, Grade 8, Middle School Students
Stewart, Phillip Michael, Jr. – ProQuest LLC, 2013
Games in science education is emerging as a popular topic of scholarly inquiry. The National Research Council recently published a report detailing a research agenda for games and science education entitled "Learning Science Through Computer Games and Simulations" (2011). The report recommends moving beyond typical proof-of-concept…
Descriptors: Science Instruction, Educational Games, Computer Games, Computer Simulation
Bunrasi, John Bosco Tuptip – ProQuest LLC, 2012
The purpose of this study was to examine constructivist-based algebra lessons and a cooperative construct to address the achievement gap between White (non-Hispanic) and Mexican American 8th grade students at a southern California middle school. The lessons were designed to facilitate social interdependence which promoted peer-to-peer interaction…
Descriptors: Constructivism (Learning), Algebra, Mathematics Instruction, Cooperative Learning
Harper, Debra Ann – ProQuest LLC, 2012
The purpose of this qualitative exploratory case study was to determine the pedagogical value of Wiki technology-enhanced instruction for middle grade students. The sample consisted of three Wiki projects representative of work from 6th, 7th, and 8th grade middle school students. The examination of the data collected from the three samples of Wiki…
Descriptors: Middle School Students, Technology Uses in Education, Technology Integration, Web 2.0 Technologies
Schnittka, Christine G. – ProQuest LLC, 2009
The purpose of this research was to investigate the impact of engineering design classroom activities on conceptual change in science, and on attitudes toward and knowledge about engineering. Students were given a situated learning context and a rationale for learning science in an active, inquiry-based method, and worked in small collaborative…
Descriptors: Design, Class Activities, Doctoral Dissertations, Physical Sciences