NotesFAQContact Us
Collection
Advanced
Search Tips
Showing all 4 results Save | Export
Hernandez, James Jeremy – ProQuest LLC, 2023
This qualitative study aimed to examine ways young children practice social skills and use language while playing the digital game Roblox in pairs, using a single electronic device, as framed through Vygotsky's Socio-cultural theory of learning. Roblox is a sandbox-style game comprising several mini-games, such as hide-and-seek simulators and…
Descriptors: Educational Technology, Video Technology, Game Based Learning, Grade 2
Yvonne Maureen Matherson – ProQuest LLC, 2023
Despite the importance placed on reading in the classroom, an unacceptable number of students lack the literacy skills essential to succeed in today's knowledge-based economy, putting them at greater risk of persistent unemployment and other forms of economic hardship. The problem is that public charter elementary (K-4) school intervention…
Descriptors: Intervention, Reading Instruction, Kindergarten, Grade 1
Dimmie, Carol A. – ProQuest LLC, 2018
This qualitative study explored the awareness and perceptions of a select group of parents about specialty and charter school offerings in a large countywide school system in a mid-Atlantic state. The study utilized focus groups as the primary source of data collection to obtain information from parents about their knowledge and opinion of current…
Descriptors: Grade 1, Grade 2, Elementary School Students, Parent Attitudes
Royal, Melanie Ann – ProQuest LLC, 2017
The study analyzed whether participation in a multisensory, structured language intervention for students identified with dyslexia yielded any relationship to progress in reading comprehension as measured on state-mandated assessments of reading comprehension. The study analyzed both the amount of progress made in the curriculum, as well as, the…
Descriptors: Reading Achievement, Dyslexia, Reading Comprehension, Grade 1