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Karabey, Burak; Koyunkaya, Melike Yigit; Enginoglu, Turan; Yurumezoglu, Kemal – Physics Education, 2018
This study explored the theory and applications of complementary colors using a technology-based activity designed from the perspective of STEAM education. Complementary colors and their areas of use were examined from the perspective of physics, mathematics and art, respectively. The study, which benefits from technology, makes the theory of…
Descriptors: Physics, Science Instruction, Color, Educational Technology
Wisman, Raymond F.; Spahn, Gabriel; Forinash, Kyle – Physics Education, 2018
Data collection is a fundamental skill in science education, one that students generally practice in a controlled setting using equipment only available in the classroom laboratory. However, using smartphones with their built-in sensors and often free apps, many fundamental experiments can be performed outside the laboratory. Taking advantage of…
Descriptors: Science Instruction, Science Process Skills, Data Collection, Telecommunications
Holz, Christoph; Pusch, Alexander – Physics Education, 2020
Powerbanks differ in the amount of energy they can store. Usually this capacity (in a colloquial sense) of the powerbanks is stated in the form of charge in mAh for effective advertising. From a physical point of view, shouldn't the energy that a powerbank can provide be of interest? For students, charging smartphones with power banks is…
Descriptors: Power Technology, Energy, Physics, Computer Uses in Education
Ruiz, Michael J.; Berls, Rob – Physics Education, 2020
A vacuum cleaner is used to isolate over twelve harmonics in a corrugated toy whistling tube. The toy tube is first taped along a horizontal surface. Then a vacuum cleaner with a hose diameter approximately the same as that for the toy tube is turned on. As the vacuum cleaner hose approaches one end of the corrugated tube, individual higher…
Descriptors: Physics, Science Instruction, Teaching Methods, Science Experiments
Dias, Marco Adriano; Carvalho, Paulo Simeão; Ventura, Daniel Rodrigues – Physics Education, 2016
The Doppler effect is one of the recurring themes in college and high school classes. In order to contextualize the topic and engage the students in their own learning process, we propose a simple and easily accessible activity, i.e. the analysis of the videos available on the internet by the students. The sound of the engine of the vehicle…
Descriptors: Science Instruction, Scientific Concepts, Teaching Methods, Computer Software
Dilek, Ufuk; Sengören, Serap Kaya – Physics Education, 2017
The position of a ball was measured by using the touchscreen of a mobile phone during its rolling motion. The translational speed of the ball was determined using the recorded position and time data. The speed was also calculated by a conventional method. The speed values determined by the two methods were consistent, thus it was proven that a…
Descriptors: Science Instruction, Physics, Motion, Teaching Methods
Arnone, Stefano; Moauro, Francesco; Siccardi, Matteo – Physics Education, 2017
The year 2014 marked the four-hundred-and-fiftieth anniversary of Galileo's birth, making it the perfect occasion to present and illustrate a GeoGebra applet which reproduces some of Galileo's celebrated experiments on the uniformly accelerated motion, as reported on in "Discourses and Mathematical Demonstrations Relating to Two New…
Descriptors: Science Instruction, Physics, Science Experiments, Motion
Samsonau, Sergey V. – Physics Education, 2018
This paper presents a set of laboratory classes to be taught as a part of a 1 year calculus-based physics class. It is composed of 7 modules designed to bring together experiments and computer simulations. Each module uses both simulations and experiments to address a phenomenon under study, and lasts for 3 weeks (21 weeks total for the whole…
Descriptors: Physics, Science Instruction, Science Laboratories, Learning Modules
Vollmer, Michael; Möllmann, Klaus-Peter – Physics Education, 2018
Video analysis with a 30 Hz frame rate is the standard tool in physics education. The development of affordable high-speed-cameras has extended the capabilities of the tool for much smaller time scales to the 1 ms range, using frame rates of typically up to 1000 frames s[superscript -1], allowing us to study transient physics phenomena happening…
Descriptors: Physics, Science Education, Motion, Time
Wijaya, P. A.; Fauzi, U.; Latief F. D. E. – Physics Education, 2019
The air drag constant for different nose shapes of projectiles is determined with the help of a simple method combining a projectile launcher, video tracking technique and spreadsheet computer code for simulating the motion. A projectile launcher with low-cost components is developed to study air drag in projectile motion. The launcher is based on…
Descriptors: Physics, Measurement Equipment, Video Technology, Measurement Techniques
Stolzenberger, Christoph; Frank, Florian; Trefzger, Thomas – Physics Education, 2022
With the help of augmented reality apps objects and text can be added virtually to the physical world (e.g. physical experiments) in real time. The augmented reality (AR) app 'PUMA: "Spannungslabor"' enhances simple electric circuits experiments for students with virtual representations based on the electron gas analogy including…
Descriptors: Physics, Science Instruction, Energy, Artificial Intelligence
Eadkhong, Thammarong; Sirisathitkul, Chitnarong; Danworaphong, Sorasak – Physics Education, 2022
Video analysis is carried out for one-dimensional motion and collision experiments using Tracker. Physical variables, i.e. displacement, time, and velocity, can be deducted from the analysis and allows one to connect them to the equation of motion and energy conservation. Corresponding equations of motions are given without neglecting the effect…
Descriptors: Physics, Science Instruction, Video Technology, Teaching Methods
Thy, Savrin; Iwayama, Tsutomu – Physics Education, 2021
This study presents an experimental method that illustrates and quantifies the Doppler-effect phenomenon. Two stages of the experimental process were carried out. First, a simplified ripple tank was used to depict the Doppler effect, and the whole experiment was recorded by a digital camera. Second, video analyses of the recorded experiment were…
Descriptors: Science Instruction, Science Experiments, Scientific Concepts, Video Technology
Amir, Nazir – Physics Education, 2020
Many schools are gaining interest in maker-centred teaching and learning practices aimed at promoting students' interest in STEM. Design and Technology (D&T) is a subject that promotes a variety of thinking skills such as design thinking, inquiry, creativity, as well as values through design-and-make projects. Despite earlier calls to…
Descriptors: Science Instruction, Foreign Countries, Design, Technology
Thepnurat, Meechai; Nikonphan, Phuwadon; Mungkhalad, Supanida; Saphet, Parinya; Supawan, Kanitta; Tong-on, Anusorn – Physics Education, 2020
The teaching of wave physics has developed over the years, including devices that demonstrate water waves being used effectively for a long time. However, it was not easy to select and display the wave frequencies. This research had developed a DIY Ripple Tank experiment set using a smartphone application to measure the properties of water waves.…
Descriptors: Science Instruction, Physics, Teaching Methods, Science Experiments