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Burnham, Nancy A.; Kadam, Snehalata V.; DeSilva, Erin – Physics Education, 2017
An audience response system ("clickers") was gradually incorporated into introductory physics courses at Worcester Polytechnic Institute during the years 2011-14. Clickers were used in lectures, as a means of preparing for labs, and for collection of exam data and grading. Average student grades were 13.5% greater, as measured by…
Descriptors: Educational Technology, Technology Uses in Education, Audience Response Systems, College Science
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Mohanty, Soumya D.; Cantu, Sergio – Physics Education, 2011
Commercial video games are increasingly using sophisticated physics simulations to create a more immersive experience for players. This also makes them a powerful tool for engaging students in learning physics. We provide some examples to show how commercial off-the-shelf games can be used to teach specific topics in introductory undergraduate…
Descriptors: Video Games, Physics, College Science, Undergraduate Study