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Knowledge Quest | 3 |
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Journal Articles | 3 |
Reports - Descriptive | 3 |
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Schroeder, Eileen E.; Zarinnia, E. Anne – Knowledge Quest, 2001
Illustrates how problem-based learning can be a context for developing information problem-solving skills, from defining an information need to evaluating information to articulating ideas through argumentation. It supports critical thinking, teaching for understanding, and development of student information literacy skills. (AEF)
Descriptors: Critical Thinking, Elementary Secondary Education, Information Literacy, Information Skills

Miller, Pat; Johnson, Jeanne – Knowledge Quest, 2001
Games are one of the easiest ways to capitalize on students' learning strengths. Offers an example of how to develop games for the library. Presents ideas for teaching students the parts of a book through: cards; a board game; a dice game; a simulation game; an action game; a question-and-answer game; and a bingo game. (AEF)
Descriptors: Creative Activities, Educational Games, Elementary Secondary Education, Games

Howe, Eleanor B. – Knowledge Quest, 1998
Combines the results of action research in the high school library media center with conclusions in the professional literature to argue that systematic formal instruction in electronic search skills is necessary for awareness of library media software and competence in its use. Focuses on the why, what, where, and how of teaching electronic…
Descriptors: Computer Software, Course Integrated Library Instruction, High School Students, High Schools