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Clarice M. Moran; Maya K. Woodall – English Journal, 2019
VR is not a space-age novelty for intense video gamers. It is a legitimate digital tool that can enhance the English language arts (ELA) curriculum and enrich--but not replace--traditional pedagogy. And it is surprisingly easy to implement, even for introductory-level technology users. In this article, the authors discuss the strategies and tools…
Descriptors: Computer Simulation, Grade 8, Electronic Learning, Language Arts
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Lipstein, Rebecca L.; Renninger, K. Ann – English Journal, 2007
Although interest plays a large role in motivation and confidence, we need a clearer understanding of how teachers and classroom practices can influence students' interest for the act of writing. Rebecca L. Lipstein and K. Ann Renninger studied the perceptions of 178 students in grades 7, 8, and 9 to develop this understanding. They offer…
Descriptors: Grade 7, Teaching Methods, Educational Change, Writing Instruction
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Conner, Angela M.; Moulton, Margaret R. – English Journal, 2000
Describes how the author used research booklets to be read by sixth graders, poetry books, and taking part in a city-wide writing competition with her eighth-grade students to combat a general apathy in many students' writing efforts. Suggests the projects spoke to individual interests, helped students find a purpose to write, and improved the…
Descriptors: Editing, Grade 8, Middle Schools, Revision (Written Composition)