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Clarice M. Moran; Maya K. Woodall – English Journal, 2019
VR is not a space-age novelty for intense video gamers. It is a legitimate digital tool that can enhance the English language arts (ELA) curriculum and enrich--but not replace--traditional pedagogy. And it is surprisingly easy to implement, even for introductory-level technology users. In this article, the authors discuss the strategies and tools…
Descriptors: Computer Simulation, Grade 8, Electronic Learning, Language Arts
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Greene, Katie – English Journal, 2010
"Authenticity," "intrinsic motivation," "confidence," and "student choice." More than just jargon, these ideas are essential for student achievement. Facing the pressures of mandated standards and assessments, teachers often replace activities that allow for student choice and multiple outcomes with…
Descriptors: Student Attitudes, Action Research, State Standards, Student Motivation