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Zengin, Yilmaz – Educational Technology & Society, 2017
The purpose of this study was to determine the effect of the flipped classroom approach designed by using Khan Academy and free open source software on students' academic achievement and to examine students' views about this approach. The research was evaluated in the light of both qualitative and quantitative data. Twenty-eight students studying…
Descriptors: Educational Technology, Technology Uses in Education, Video Technology, Homework
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Jiang, Shiyan – Educational Technology & Society, 2023
The field of STEM education calls for a nuanced understanding of participation as participation measured by attendance provides limited information about student learning. This multiple case study contributes to a nuanced understanding of youth's participation trajectories in a multimodal composition project. In the project, fifth to eighth grade…
Descriptors: STEM Education, Student Participation, Grade 5, Grade 6
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Lee, Silvia Wen-Yu; Liang, Jyh-Chong; Hsu, Chung-Yuan; Chien, Francis Pingfan; Tsai, Meng-Jung – Educational Technology & Society, 2023
One of the major purposes of this study is to investigate the potential impact of gender and information and computer technology (ICT) resources on students' computational thinking (CT) competencies. To this end, the Computational Thinking Test for Junior High Students (CTT-JH) was developed and validated. Research participants included 437 junior…
Descriptors: Foreign Countries, Gender Differences, Access to Computers, Educational Technology
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Khaddage, Ferial; Müller, Wolfgang; Flintoff, Kim – Educational Technology & Society, 2016
In this paper a brief review of the framework that addressed mobile learning implementation challenges (pedagogical, technological, policy and research) that was developed by Khaddage et al. (2015) is briefly discussed, followed by possible solutions that could be deployed to tackle those challenges. A unique approach is then applied to bridge the…
Descriptors: Electronic Learning, Informal Education, Computer Oriented Programs, Handheld Devices
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Rof, Albert; Bikfalvi, Andrea; Marques, Pilar – Educational Technology & Society, 2022
The COVID-19 pandemic has forced the digitalization of the majority of universities, prior to which they were largely operating using face-to-face modes of learning. Increased competition in the digital environment places universities under greater pressure to offer an innovative learning experience. The purpose of this paper is to understand the…
Descriptors: COVID-19, Pandemics, Electronic Learning, Educational Change
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Lin, Chih-Hung; Wu, Wun-Hau; Lee, Tsu-Nan – Educational Technology & Society, 2022
During the worldwide pandemic of coronavirus disease 2019 (COVID-19 pandemic), online learning is increasingly vital for students to learn at home, and online learning platforms provide learning opportunities to students. The Junyi Academy online platform is an online learning platform that both helps lower-achieving students review lessons and…
Descriptors: Integrated Learning Systems, Academic Achievement, Attention, Video Technology
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Lee, Chia-An; Tzeng, Jian-Wei; Huang, Nen-Fu; Su, Yu-Sheng – Educational Technology & Society, 2021
Massive open online courses (MOOCs) provide numerous open-access learning resources and allow for self-directed learning. The application of big data and artificial intelligence (AI) in MOOCs help comprehend raw educational data and enrich the learning process for students and instructors. Thus, we created two deep neural network models. The first…
Descriptors: Grade Prediction, Online Courses, Student Behavior, Independent Study
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Chiu, Chuang-Kai; Tseng, Judy C. R. – Educational Technology & Society, 2021
Awareness of students' learning status, and maintaining students' focus and attention during class are important issues in classroom management. Several observation instruments have been designed for human observers to document students' engagement in class, but the processes are time-consuming and laborious. Recently, with the development of…
Descriptors: Bayesian Statistics, Classification, Classroom Techniques, Educational Technology
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Hung, Shao-Ting Alan – Educational Technology & Society, 2019
Creating digital stories refers to the practice of combining narrative with digital content, including images, sound, animation and video, to create a short movie. Although studies on digital storytelling abound in the literature, few focus on English as a Foreign Language (EFL) students' story development process or explore the skills they employ…
Descriptors: English Language Learners, English (Second Language), Story Telling, Video Technology
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Kocadere, Selay Arkün; Çaglar, Seyma – Educational Technology & Society, 2018
Studies highlight the need to consider different player types during gamification design. The aim of the present study was to determine the elements that affect learners showing different player type characteristics in a gamified learning environment. Accordingly, the study examined which game elements trigger which mechanics. The design of the…
Descriptors: Educational Games, Design, Undergraduate Students, Individual Characteristics
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Kostaris, Christoforos; Sergis, Stylianos; Sampson, Demetrios G.; Giannakos, Michail N.; Pelliccione, Lina – Educational Technology & Society, 2017
The emerging Flipped Classroom approach has been widely used to enhance teaching practices in many subject domains and educational levels, reporting promising results for enhancing student learning experiences. However, despite this encouraging body of research, the subject domain of Information and Communication Technologies (ICT) teaching at…
Descriptors: Blended Learning, Educational Technology, Technology Uses in Education, Homework
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Park, Seoyeon; Weng, Wenting – Educational Technology & Society, 2020
This study examined how information and communications technology (ICT) related factors and country-level economic status influence student academic achievement. Two-level structural equation modeling was employed to investigate both student-level and country-level variables, using the PISA 2015 data of ninth-grade students across 39 countries.…
Descriptors: Information Technology, Economic Factors, Academic Achievement, Grade 9
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Daner Sun; Kee Lee Chou; Lan Yang; Yuqin Yang – Educational Technology & Society, 2024
This systematic review aims to offer a comprehensive analysis of recent empirical studies on technology-supported scaffoldings (TSS) within the education sector. A total of 31 TSS studies published between 2017 and 2022 were selected from the reputable databases. The analysis focuses on trends, research methods, intervention design, and student…
Descriptors: Scaffolding (Teaching Technique), Technology Uses in Education, Outcomes of Education, Literature Reviews
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Chun-Chun Chang; Gwo-Haur Hwang – Educational Technology & Society, 2024
Professional trainers are responsible for teaching novice employees. However, the conventional approach to training professional trainers is generally a lecture-based mode, implying that they often lack the opportunity to learn to make use of practical cases encountered by novice employees, to explore problem-solving methods, to objectively…
Descriptors: Artificial Intelligence, Technology Uses in Education, Professional Training, Trainers
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Chiang, Yueh-hui Vanessa; Cheng, Ya-Wen; Chen, Nian-Shing – Educational Technology & Society, 2023
Understanding the obstacles and causes students faced while learning with new technologies is the key to inform effective instructional designs. To achieve this aim, this study conducted a qualitative video analysis on language learners' observable behaviors when they took part in learning activities supported by the technology of robots and…
Descriptors: Learning Activities, Computer Assisted Instruction, Educational Technology, Robotics
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