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Gillani, Nabeel; Eynon, Rebecca; Chiabaut, Catherine; Finkel, Kelsey – Educational Technology & Society, 2023
Recent advances in Artificial Intelligence (AI) have sparked renewed interest in its potential to improve education. However, AI is a loose umbrella term that refers to a collection of methods, capabilities, and limitations--many of which are often not explicitly articulated by researchers, education technology companies, or other AI developers.…
Descriptors: Artificial Intelligence, Technology Uses in Education, Educational Technology, Educational Benefits
Deliang Wang; Yaqian Zheng; Gaowei Chen – Educational Technology & Society, 2024
This study investigates the potential of ChatGPT, a cutting-edge large language model in generative artificial intelligence (AI), to support the teaching of dialogic pedagogy to preservice teachers. A workshop was conducted with 29 preservice teachers, wherein ChatGPT and another prominent AI model, Bert, were sequentially integrated to facilitate…
Descriptors: Artificial Intelligence, Preservice Teachers, Models, Teaching Methods
Pérez-Marín, Diana; Paredes-Velasco, Maximiliano; Pizarro, Celeste – Educational Technology & Society, 2022
In this paper, a multi-mode digital teaching approach is proposed based on the use of the VARK (Visual, Aural, Read/Write, Kinaesthetic) model where students have different styles (one or more) that improve their learning (face-to-face and online). Our research question is on the effectiveness of this approach in terms of learning efficacy and…
Descriptors: Instructional Effectiveness, Educational Technology, Technology Uses in Education, Videoconferencing
Carmen Durham; Loren Jones – Educational Technology & Society, 2024
Technology continually changes day-to-day interactions, and emergent bilingual learners often multitask, using several digital tools, at times simultaneously, to communicate and learn. Students may text, post on social media, and listen to music as they complete their work. Studies have examined the affordances of technology for language learning,…
Descriptors: Bilingual Students, Time Management, Executive Function, Cooperative Learning
Chaipidech, Pawat; Kajonmanee, Tanachai; Chaipah, Kornchawal; Panjaburee, Patcharin; Srisawasdi, Niwat – Educational Technology & Society, 2021
Several previous studies have indicated that teachers require knowledge to enhancing technology-integrated instructional practices for representing and formulating the content to students. Therefore, the technological pedagogical content knowledge (TPACK) framework is essential for advancing teacher professional development (TPD) programs while…
Descriptors: Technological Literacy, Pedagogical Content Knowledge, Andragogy, Faculty Development
Wu, Pengfei; Yu, Shengquan; Wang, Dan – Educational Technology & Society, 2018
The present study uses a text data mining approach to automatically discover learner interests in open learning environments. We propose a method to construct learner interests automatically from the combination of learner generated content and their dynamic interactions with other learning resources. We develop a learner-topic model to discover…
Descriptors: Data Collection, Data Analysis, Educational Technology, Technology Uses in Education
Lin, Yen-Nan; Hsia, Lu-Ho – Educational Technology & Society, 2019
Billiards is a sport that not only requires numerous skills, but also emphasizes the strategies of planning the path of the contact and shot. Traditional billiards training mainly focuses on skills practicing, while the strategies for facing different kinds of challenges in billiards competitions are usually ignored. Therefore, referring to social…
Descriptors: Games, Training, Skill Development, Telecommunications
Birt, James; Vasilevski, Nikolche – Educational Technology & Society, 2021
Immersive virtual reality (IVR) and mobile technologies have been identified as important in reimaging information delivery and pedagogy. This, coupled with evolving research in single (SUVR) and multiuser (MUVR) IVR environments, may enhance educational practice. However, there is limited research on the impact of such technologies on the…
Descriptors: Computer Simulation, Telecommunications, Handheld Devices, Educational Technology
Wang, Hsin-Yun; Sun, Jerry Chih-Yuan – Educational Technology & Society, 2022
To explore knowledge co-construction patterns and learning motivation within virtual EFL co-creation environments, this study examined behavioral patterns and motivation in three different co-creation environments (paper-based, 2D digital, and 3D VR co-creation) through sequential behavioral analysis and ANCOVA. The study utilized a…
Descriptors: Computer Simulation, Educational Technology, Technology Uses in Education, English (Second Language)
Yang, Yin; Wen, Yun; Song, Yanjie – Educational Technology & Society, 2023
The role of self-regulated learning in language learning has been widely acknowledged, and there is a growing number of studies on technology-enhanced self-regulated language learning (SRLL). This systematic review aims to provide a holistic picture of existing studies in this area by identifying the characteristics of published studies, the…
Descriptors: Metacognition, Second Language Learning, Second Language Instruction, Research Reports
Mat Dangi, Mohamad Ridhuan; Mohamed Saat, Maisarah – Educational Technology & Society, 2021
The findings of this study reveal that it is unlikely for the interaction effects of situational context, namely educational technology experience (EXP), training frequency (TF), voluntariness (VOL), and class size (CSIZE), to influence accounting educators' intention to adopt educational technology. The original Technology Acceptance Model (TAM),…
Descriptors: Accounting, Higher Education, College Faculty, Teacher Characteristics
Ching-Yi Chang; Chin-Lan Yang; Hsiu-Ju Jen; Hiroaki Ogata; Gwo-Haur Hwang – Educational Technology & Society, 2024
Traditional nursing and health education design courses usually only transfer knowledge via lectures, and lack interaction, drills and personalized feedback. However, the development and widespread adoption of generative artificial intelligence via the ChatGPT system presents an opportunity to address these issues. Some CIDI model-based ChatGPT…
Descriptors: Nursing Education, Health Education, Artificial Intelligence, Technology Uses in Education
Rocío Blanco; Melody García-Moya; Daniel Gómez-Atienza – Educational Technology & Society, 2024
This paper is devoted to the design, description and validation of the Android application TEAtreves, which focuses on structured arithmetic problem-solving for students with autism spectrum disorder (ASD). The application contains multiple adaptations to make it suitable for users with ASD. Validation was carried out with five students with ASD,…
Descriptors: Mathematical Concepts, Problem Solving, Educational Technology, Autism Spectrum Disorders
Zhang, Si; Gao, Qianqian; Wen, Yun; Li, Mengsiying; Wang, Qiyun – Educational Technology & Society, 2021
Online discourse is widely used in diverse contexts of learning and professional training, but superficial interactions and digression often occur. In the face of these problems and the large-scale unstructured text data, the traditional way of learning analytics has been challenged in terms of providing timely intervention and feedback. In this…
Descriptors: Faculty Development, Teacher Participation, Online Courses, Computer Mediated Communication
Di Blas, Nicoletta – Educational Technology & Society, 2022
PoliCultura is a collaborative digital storytelling program for schools (K-12), which has gathered so far more than 41,000 students. It is an example of authentic learning experience, for a number of reasons, including the fact that students are required to do a "professional" work that will be made public in the frame of a competition.…
Descriptors: Authentic Learning, Creativity, Cooperative Learning, Story Telling