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Showing 196 to 210 of 915 results Save | Export
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Aljojo, Nahla – Educational Technology & Society, 2020
Dyslexic individuals have serious difficulties in learning to read, and several software programs have been developed to overcome them. Previous research studies found that in most cases, providing correct spelling and word recognition with greater accuracy constitutes the key function. However, more research has to be conducted on the software…
Descriptors: Dyslexia, Computer Software, Educational Technology, Semitic Languages
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Lim, Cher Ping; Zhao, Yong; Tondeur, Jo; Chai, Ching Sing; Tsai, Chin-Chung – Educational Technology & Society, 2013
Considerable investment has been made to bring technology to schools and these investments have indeed resulted in many "success stories." However there are two significant gaps in educational uses of technology that must be addressed. The first is a usage gap. Compared to how and how much today's students use technology outside…
Descriptors: Technology Uses in Education, Technology Planning, Teacher Effectiveness, Technology Integration
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Ellahi, Abida; Zaka, Bilal; Sultan, Fahd – Educational Technology & Society, 2017
This paper documents how the adoption of digital games by academia reshapes the current worldview by bringing the potential answers for all learning issues. The central objective of this study is to investigate the extent to which digital games can impact learning effectiveness, and to what extent these games can be used as supplementary elements…
Descriptors: Foreign Countries, Business Administration Education, Computer Games, Technology Uses in Education
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Yoon, Susan; Anderson, Emma; Lin, Joyce; Elinich, Karen – Educational Technology & Society, 2017
Research on learning about science has revealed that students often hold robust misconceptions about a number of scientific ideas. Digital simulation and dynamic visualization tools have helped to ameliorate these learning challenges by providing scaffolding to understand various aspects of the phenomenon. In this study we hypothesize that…
Descriptors: Computer Simulation, Scientific Concepts, Concept Formation, Visualization
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Chen, Beyin; Hwang, Gwo-Haur; Wang, Shen-Hua – Educational Technology & Society, 2021
The application of artificial intelligence (AI) in education is now widespread, and the use of robots in education has demonstrated a positive influence on students' behavior and development. However, the use of emerging technologies usually results in cognitive load, especially for elementary school students whose learning capacity has not yet…
Descriptors: Cognitive Processes, Difficulty Level, Game Based Learning, Robotics
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Muñoz-Cristóbal, Juan A.; Prieto, Luis P.; Asensio-Pérez, Juan I.; Martínez-Monés, Alejandra; Jorrín-Abellán, Iván M.; Dimitriadis, Yannis – Educational Technology & Society, 2015
Different approaches have explored how to provide seamless learning across multiple ICT-enabled physical and virtual spaces, including three-dimensional virtual worlds (3DVW). However, these approaches present limitations that may reduce their acceptance in authentic educational practice: The difficulties of authoring and sharing teacher-created…
Descriptors: Educational Technology, Computer Simulation, Simulated Environment, Technology Integration
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Chen, Ching-Huei; Liu, Jun-Han; Shou, Wen-Chuan – Educational Technology & Society, 2018
Although educational games have become prevalent in recent research, only a limited number of studies have considered learners' learning behaviors while playing a science problem-solving game. Introducing a competitive element to game-based learning is promising; however, research has produced ambiguous results, indicating that more studies should…
Descriptors: Competition, Educational Games, Teaching Methods, Science Instruction
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Zhang, Jia-Hua; Zhang, Ye-Xing; Zou, Qin; Huang, Sen – Educational Technology & Society, 2018
The practice and application of education data mining and learning analytics has become the focus of educational researchers. However, it is still a difficult task to explore the law of group learning and the characteristics of individual learning. In this study, the online learning logs of 1,088 students from 22 classes were analyzed from the…
Descriptors: Data Collection, Data Analysis, Educational Research, Diaries
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Charania, Amina; Davis, Niki – Educational Technology & Society, 2016
This paper explores the evolution of a large multi-stakeholder partnership that has grown since 2011 to scale deep engagement with learning through technology and decrease the digital divide for thousands of underserved school children in India. Using as its basis a case study of an initiative called integrated approach to technology in education…
Descriptors: Partnerships in Education, Educational Technology, Technology Integration, Case Studies
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Fluck, Andrew; Webb, Mary; Cox, Margaret; Angeli, Charoula; Malyn-Smith, Joyce; Voogt, Joke; Zagami, Jason – Educational Technology & Society, 2016
Computer science has been a discipline for some years, and its position in the school curriculum has been contested differently in several countries. This paper looks at its role in three countries to illustrate these differences. A reconsideration of computer science as a separate subject both in primary and secondary education is suggested. At…
Descriptors: Computer Science, Curriculum Development, Elementary Education, Secondary Education
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Greene, Moe D.; Jones, William M. – Educational Technology & Society, 2020
Technological pedagogical content knowledge (TPACK) defines the knowledge domains required for successful technology integration. Context is identified as an important component of TPACK. The aim of this systematic literature review was to examine context levels and the application of TPACK in the area of English language teaching and learning.…
Descriptors: Pedagogical Content Knowledge, Technological Literacy, Language Teachers, English (Second Language)
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Popescu, Elvira; Badea, Gabriel – Educational Technology & Society, 2020
The Community of Inquiry (CoI) framework has been widely used in blended and online educational research, more recently being applied also to social media settings. This paper explores the learning community created in such a social media-based educational environment, using an extended version of CoI, which includes four components: cognitive…
Descriptors: Communities of Practice, Active Learning, Inquiry, Social Media
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Law, Nancy; Niederhauser, Dale S.; Christensen, Rhonda; Shear, Linda – Educational Technology & Society, 2016
In this paper we elaborate and extend the work of the EDUsummIT 2015 Thematic Working Group 7 (TWG7) by proposing a set of indicators on quality Technology-Enhanced Learning and Teaching (TEL&T). These indicators are intended as one component of a set of global indicators that could be used to monitor implementation of the Education 2030…
Descriptors: Educational Quality, Teaching Methods, Outcomes of Education, Information Technology
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Murthy, Sahana; Iyer, Sridhar; Warriem, Jayakrishnan – Educational Technology & Society, 2015
Educators have recommended that the affordances provided by ICTs should be used to promote student-centered constructivist learning. While the actual use of ICT in education has increased, not much change has occurred in terms of the pedagogical practices followed. Information transmission models of teaching are still being followed, albeit with…
Descriptors: Faculty Development, Technology Integration, Educational Technology, Engineering Education
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Kuo-Hung, Chao; Kuo-En, Chang; Chung-Hsien, Lan; Kinshuk; Yao-Ting, Sung – Educational Technology & Society, 2016
This study was aimed at exploring how to use augmented reality (AR) technology to enhance the effect of performance assessment (PA). A mobile AR performance assessment system (MARPAS) was developed by integrating AR technology to reduce the limitations in observation and assessment during PA. This system includes three modules: Authentication, AR…
Descriptors: Educational Technology, Technology Uses in Education, Performance Based Assessment, Simulated Environment
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